Initialize engine version: 4.6.4f1 (99f88340878d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1333] Renderer: AMD Radeon HD 7800 Series Vendor: ATI VRAM: 2027 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Mdb.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Cecil.Pdb.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\xmldiffpatch.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\xmldiffpatch.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\XmlDiffPatch.View.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\TDx.TDxInput.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\TDx.TDxInput.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\TrackIRUnity.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\TrackIRUnity.dll into Unity Child Domain Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\MiscUtil-r285.dll (this message is harmless) Loading E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\MiscUtil-r285.dll into Unity Child Domain - Completed reload, in 0.057 seconds Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 3840x1080 at -1920,0 Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\System.Xml.dll (this message is harmless) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'OcclusionData'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'ThermalLink'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Shader 'AtmosphereFromGround': fallback shader 'None' not found [InputDevices]: Device #0 has no name. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Input Devices]: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KSP Version]: 1.0.2.842 (WindowsPlayer) Steam ==================================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [InputDevices]: Device #0 has no name. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Input Devices]: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launcher Settings File exists (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launcher disabled? False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launcher after checking file: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): /ModuleManager.2.6.3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ModuleManager.2.6.3.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'ModuleManager' V2.5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ActiveTextureManagement/Plugins/ActiveTextureManagement (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ActiveTextureManagement\Plugins\ActiveTextureManagement.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ActiveTextureManagement/Plugins/LibSquishPort (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ActiveTextureManagement\Plugins\LibSquishPort.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ActiveTextureManagement/Plugins/NvidiaTextureTools (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ActiveTextureManagement\Plugins\NvidiaTextureTools.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractConfigurator/CC_RemoteTech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\CC_RemoteTech.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'CC_RemoteTech' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'ContractConfigurator' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'RemoteTech' V1.6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractConfigurator/CC_SCANsat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\CC_SCANsat.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'CC_SCANsat' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'SCANsat' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'ContractConfigurator' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractConfigurator/ContractConfigurator (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\ContractConfigurator.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'ContractConfigurator' V1.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractConfigurator/MiniAVC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\MiniAVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractPacks/KerbinSpaceStation/MiniAVC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractPacks\KerbinSpaceStation\MiniAVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ContractsWindow/ContractsWindow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractsWindow\ContractsWindow.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'Contracts_Window' V5.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): KerbalEngineer/KerbalEngineer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\KerbalEngineer\KerbalEngineer.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): KerbalEngineer/MiniAVC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\KerbalEngineer\MiniAVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): KerbalJointReinforcement/Plugin/KerbalJointReinforcement (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\KerbalJointReinforcement\Plugin\KerbalJointReinforcement.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): KIS/Plugins/KIS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\KIS\Plugins\KIS.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): SCANsat/Plugins/SCANmechjeb (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\SCANsat\Plugins\SCANmechjeb.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'SCANmechjeb' V0.2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'SCANsat' V1.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssemblyDependency 'MechJeb2' V2.5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): SCANsat/Plugins/SCANsat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\SCANsat\Plugins\SCANsat.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: KSPAssembly 'SCANsat' V1.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): ScienceAlert/ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert\ScienceAlert.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): [x] Science!/MiniAVC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\[x] Science!\MiniAVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Assembly): [x] Science!/[x] Science! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assembly at E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\[x] Science!\[x] Science!.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Loading assemblies (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Assembly 'CC_RemoteTech' has not met dependency 'RemoteTech' V1.6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Assembly 'CC_RemoteTech' is missing 1 dependencies (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Assembly 'SCANmechjeb' has not met dependency 'MechJeb2' V2.5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AssemblyLoader: Assembly 'SCANmechjeb' is missing 1 dependencies (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ModuleManager.2.6.3.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ActiveTextureManagement\Plugins\ActiveTextureManagement.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ActiveTextureManagement\Plugins\LibSquishPort.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ActiveTextureManagement\Plugins\NvidiaTextureTools.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\ContractConfigurator.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\SCANsat\Plugins\SCANsat.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\CC_SCANsat.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\MiniAVC.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractPacks\KerbinSpaceStation\MiniAVC.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractsWindow\ContractsWindow.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\KerbalEngineer\KerbalEngineer.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\KerbalEngineer\MiniAVC.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\KerbalJointReinforcement\Plugin\KerbalJointReinforcement.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\KIS\Plugins\KIS.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert\ScienceAlert.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\[x] Science!\MiniAVC.dll (this message is harmless) Non platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\[x] Science!\[x] Science!.dll (this message is harmless) VesselModules: Found 1 VesselModule types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ModuleManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Adding ModuleManager to the loading screen 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomAddonLoader' from assembly 'SCANsat' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Found KSPAddonImproved in SCANsat.SCAN_Toolbar.SCANtoolbar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: LOADING was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Logger' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Starter' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Logger' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Starter' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ControlCentre' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Logger' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Logger' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Starter' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CompatibilityChecker' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Logger' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'Starter' from assembly 'MiniAVC' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/attach (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Boo.Lang.dll (this message is harmless) DatabaseLoaderTexture_ATM: Settings: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: mipmaps: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: compress: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: scale: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: max_size: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: min_size: 128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: mipmaps_normals: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: compress_normals: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: scale_normals: 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: max_size_normals: 512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: filter_mode: Bilinear (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: make_not_readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DatabaseLoaderTexture_ATM: normal List: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Disabling DatabaseLoaderTexture_DDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: DatabaseLoaderTexture_DDS now has extensions: dds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Disabling DatabaseLoaderTexture_JPEG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: DatabaseLoaderTexture_JPEG now has extensions: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Disabling DatabaseLoaderTexture_MBM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: DatabaseLoaderTexture_MBM now has extensions: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Disabling DatabaseLoaderTexture_PNG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: DatabaseLoaderTexture_PNG now has extensions: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Disabling DatabaseLoaderTexture_TGA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: DatabaseLoaderTexture_TGA now has extensions: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Disabling DatabaseLoaderTexture_TRUECOLOR (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: DatabaseLoaderTexture_TRUECOLOR now has extensions: (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\KSP_Data\Managed\System.Xml.Linq.dll (this message is harmless) [CompatibilityChecker] Running checker version 4 from 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CompatibilityChecker] Incompatible mods detected: KIS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Executing: MiniAVC - 1.0.2.3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\[x] Science!\MiniAVC.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Starter was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Starter was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Starter was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Starter was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Executing: KerbalEngineer - 1.0.16.6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Assembly: E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\KerbalEngineer\KerbalEngineer.dll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> FirstRunGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/attachScrewdriver (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/attachWrench (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/bipwrong (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/bookClose (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/bookOpen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/bookPage (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/click (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/containerClose (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/containerMount (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\KerbalEngineer\KerbalEngineer.version NAME: Kerbal Engineer Redux 1.0 URL: http://ksp-avc.cybutek.net/version.php?id=6 DOWNLOAD: NULL GITHUB: NULL VERSION: 1.0.16.6 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: NULL CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> http://ksp-avc.cybutek.net/version.php?id=6 NAME: Kerbal Engineer Redux URL: http://ksp-avc.cybutek.net/version.php?id=6 DOWNLOAD: http://kerbal.curseforge.com/ksp-mods/222685-kerbal-engineer-redux GITHUB: NULL VERSION: 1.0.16.6 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0.2 KSP_VERSION_MAX: NULL CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True UpdateAvailable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/containerOpen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/detach (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/detachScrewdriver (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/detachWrench (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/drop (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/foodBurp (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/foodDrink (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/foodEat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/helmetOff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/helmetOn (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/inventoryClose (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/inventoryOpen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/itemEquip (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/itemMove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/itemMoveBottle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/refuelEva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/timeBombEnd (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/timeBombLoop (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): KIS/Sounds/timeBombStart (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): ScienceAlert/sounds/bubbles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): ScienceAlert/sounds/click1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): ScienceAlert/sounds/click2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): ScienceAlert/sounds/error (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Parts/Utility/landingLegLT-1/sounds/sound_servomotor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/editorLoop01 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_ambience_nature (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_click_flick (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_click_latch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_click_sharp (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_click_tick (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_click_tock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_decoupler_fire (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_delete_bin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_explosion_debris1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_explosion_debris2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_explosion_large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_rocket_mini (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_rocket_spurts (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_tab_extend (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Audio): Squad/Sounds/sound_tab_retreat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractConfigurator/icons/check (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractConfigurator/icons/close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractConfigurator/icons/cross (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/AgentIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ButtonHover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1275 w=7 h=7 mips=4 d3dfmt=21 [invalid call] Load(Texture): ContractsWindow/Textures/CheckBoxIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/CheckCloseIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1279 w=7 h=7 mips=4 d3dfmt=21 [invalid call] Load(Texture): ContractsWindow/Textures/CloseIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ContractsIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ContractsIconApp (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/DropDownTex (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1287 w=6 h=6 mips=3 d3dfmt=894720068 [invalid call] Load(Texture): ContractsWindow/Textures/FontSizeIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/FooterBar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/FundsGreenIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1294 w=6 h=8 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): ContractsWindow/Textures/FundsRedIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1296 w=6 h=8 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): ContractsWindow/Textures/GoldStar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1297 w=30 h=8 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): ContractsWindow/Textures/GoldStarThree (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1299 w=30 h=8 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): ContractsWindow/Textures/GoldStarTwo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1301 w=30 h=8 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): ContractsWindow/Textures/HeaderBar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/HideIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/MissionListIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/NoteIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/NoteIconOff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/OrderAsc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/OrderDesc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/PartIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/PinDownIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/PinIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/RepGreenIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/RepRedIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ResetIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ResizeIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/RevealHideIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/RevealShowIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ScienceIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ShowIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1337 w=8 h=6 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): ContractsWindow/Textures/SortIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ToolbarSettingsIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/ToolTipIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/VerticalBar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/WindowSizeIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): ContractsWindow/Textures/WindowTex (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1350 w=10 h=14 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): KerbalEngineer/Parts/Engineer7500/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbalEngineer/Parts/EngineerChip/textures/EngineerChipHighRes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KerbalEngineer/Textures/DropDownBackground (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractPacks\KerbinSpaceStation\KerbinSpaceStation.version NAME: Contract Pack: Kerbal Space Station URL: https://raw.githubusercontent.com/severedsolo/KerbinSpaceStation/master/KerbinSpaceStation.version DOWNLOAD: https://github.com/severedsolo/KerbinSpaceStation/releases GITHUB: / LatestRelease: NULL AllowPreRelease: False VERSION: 1.3.1 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0.2 KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> https://raw.githubusercontent.com/severedsolo/KerbinSpaceStation/master/KerbinSpaceStation.version NAME: Contract Pack: Kerbal Space Station URL: https://raw.githubusercontent.com/severedsolo/KerbinSpaceStation/master/KerbinSpaceStation.version DOWNLOAD: https://github.com/severedsolo/KerbinSpaceStation/releases GITHUB: / LatestRelease: NULL AllowPreRelease: False VERSION: 1.3.1 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0.2 KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True UpdateAvailable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1355 w=10 h=10 mips=4 d3dfmt=894720068 [invalid call] Load(Texture): KerbalEngineer/Textures/ToolbarBackground (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=1358 w=150 h=22 mips=8 d3dfmt=894720068 [invalid call] Load(Texture): KerbalEngineer/Textures/ToolbarIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/bomb1/c4bomb_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/bomb1/c4bomb_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/concreteBase1/kis_pylon_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/concreteBase1/kis_pylon_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/container1/KIS_containerS_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/container1/KIS_containerS_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/container2/Kis_inlinecontainer n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/container2/Kis_inlinecontainer_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/containerMount1/KIS_bayS_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/electricScrewdriver/electricsd_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/evapropellant1/evafueltank_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/evapropellant1/evafueltank_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/guide_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ContractConfigurator\ContractConfigurator.version NAME: Contract Configurator URL: https://raw.githubusercontent.com/jrossignol/ContractConfigurator/master/GameData/ContractConfigurator/ContractConfigurator.version DOWNLOAD: https://github.com/jrossignol/ContractConfigurator/releases GITHUB: jrossignol/ContractConfigurator LatestRelease: NULL AllowPreRelease: False VERSION: 1.0.2 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0.2 KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> https://raw.githubusercontent.com/jrossignol/ContractConfigurator/master/GameData/ContractConfigurator/ContractConfigurator.version NAME: Contract Configurator URL: https://raw.githubusercontent.com/jrossignol/ContractConfigurator/master/GameData/ContractConfigurator/ContractConfigurator.version DOWNLOAD: https://github.com/jrossignol/ContractConfigurator/releases GITHUB: jrossignol/ContractConfigurator LatestRelease: 1.0.2 AllowPreRelease: False VERSION: 1.0.2 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: 1.0.2 KSP_VERSION_MAX: 1.0.2 CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True UpdateAvailable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/guide/page9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Parts/wrench/wrench_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/attach (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/attachOk (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/drop (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/forbidden (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/grab (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/grabOk (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/mount (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/tooFar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/tooHeavy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): KIS/Textures/unknow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Flags/SCANsat_Flag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/DropDownTex (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCANsat_AppLauncherLarge_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCANsat_AppLauncherSmall_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCANsat_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCANsat_Map_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCANsat_SmallMap_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Asteroid_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_BigColorWheel_Tex (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_ColorToggle_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Color_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Flag_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Grid_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Instrument_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Legend_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_MechJebIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Orbit_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Refresh_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Resize_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Resource_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Screenshot_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Settings_Icon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_TargetIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Toggle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_Toggle_Hover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_WayPointIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_ZoomInIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Icons/SCAN_ZoomOutIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Parts/BTDT/SCANsat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Parts/MapTraq/SCANsat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Parts/MULTI/MULTI_DIFF (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Parts/MULTI/MULTI_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Parts/RADAR/Normal Map_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Parts/RADAR/Texture Map (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Parts/SAR/Normals_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): SCANsat/Parts/SAR/Tex Map (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/C7AerospaceDivision (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/C7AerospaceDivision_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/DinkelsteinKermansConstructionEmporium (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/DinkelsteinKermansConstructionEmporium_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/ExperimentalEngineering (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/ExperimentalEngineering_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/FlooydResearchLab (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/FlooydResearchLab_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/GoliathNationalProducts (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/GoliathNationalProducts_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/IntegratedIntegrals (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/IntegratedIntegrals_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/IonicSymphonicProtonicElectronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/IonicSymphonicProtonicElectronics_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/JebsJunkyard (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/JebsJunkyard_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/KerbalMotion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/KerbalMotion_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/KerbinWorldFirstRecordKeepingSociety (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/KerbinWorldFirstRecordKeepingSociety_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Kerbodyne (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Kerbodyne_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Kerlington (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Kerlington_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/MaxoConstructionToys (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/MaxoConstructionToys_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/MovingPartsExpertsGroup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/MovingPartsExpertsGroup_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/OMBDemolition (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/OMBDemolition_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/PeriapsisCo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/PeriapsisCo_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Probodobodyne (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Probodobodyne_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/R&D (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/R&D_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/ReactionSystemsLtd (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/ReactionSystemsLtd_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Rockomax (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Rockomax_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Rokea (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Rokea_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/SeansCannery (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/SeansCannery_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/SteadlerEngineeringCorps (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/SteadlerEngineeringCorps_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/StrutCo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/StrutCo_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Vac-Co (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/Vac-Co_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/WinterOwl (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/WinterOwl_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/ZaltonicElectronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Agencies/ZaltonicElectronics_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/an (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/ap (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/balloon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/dish (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/report (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/sample (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/seismic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Contracts/Icons/thermometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/blorbs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/bullseye (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/capsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/circles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/esa_black (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/esa_dark_blue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/esa_grey (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/esa_negative (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/esa_white (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/hexagon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/hexagonCircles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/kerbal1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/kerbal2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/kerbinmunflag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/line (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/minimalistic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/NASA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/orbs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/retro (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/rings (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/rocketScience (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/satellite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/spheres (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/squadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/squadLogo2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/stripes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/trees (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/trippy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Flags/uk_space_agency (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/FX/rocketplume2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/FX/shockDiamond2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/FX/smokepuff1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_main (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_mk2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_mk3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_size0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_size1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_size2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_size3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/cs_surface (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/fuels_monopropellant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/fuels_ore (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/fuels_oxidizer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/fuels_solidfuel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/fuels_xenongas (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/number1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/number2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/number3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/number4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/number5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/number6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/number7 (Filename: 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(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advexploration (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advflightcontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advlanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advmetalworks (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advsciencetech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_advunmanned (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_aerodynamicsystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_aerospacetech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_automation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_basicprobes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_basicrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_composites (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_electrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_electronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_evatech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_experimentalaerodynamics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_experimentalelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_experimentalmotors (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_experimentalrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_experimentalscience (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_fieldscience (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_flightcontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_fuelsystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_generalconstruction (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_generalrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_generic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_heavierrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_heavyaerodynamics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_heavyrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_highaltitudeflight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_highaltitudepropulsion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_hypersonicflight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_ionpropulsion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_largecontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_largeelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_largeprobes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_metamaterials (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_nanolathing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_nuclearpropulsion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_precisionengineering (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_robotics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_sciencetech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_specializedconstruction (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_specializedcontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_specializedelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_stability (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_supersonicflight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_survivability (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_unmannedtech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/R&D_node_icon_veryheavyrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/RDicon_aerospaceTech2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/RDicon_commandmodules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/RDicon_fuelSystems-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/RDicon_fuelSystems-highPerformance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/RDicon_largeVolumeContainment (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/RDicon_miniaturization (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/RDicon_propulsion-precision (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/RDicon_propulsionSystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/PartList/SimpleIcons/RDicon_telescope (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/aerodynamicNoseCone/Nosecone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/airbrake/Airbrake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/airIntakeRadialXM-G50/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/airlinerWings/AirlinerWings (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/airplaneFins/AirplaneFins (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/basicFin/BasicFin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/circularIntake/CircluarIntake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/cones/Cones (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/engineNacelle/Nacelle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/fairings/FairingBase (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/fairings/fairings_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/HeatShield/Fairing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/HeatShield/heatshield (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/intakeRadialLong/Radial_long (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/intakeShockCone/ShockConeIntake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/protectiveRocketNoseMk7/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/ramAirIntake/RampIntake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/shuttleWings/ShuttleWings (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/wingletAV-R8/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/wingletAV-R8/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/wingletAV-T1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/wingletAV-T1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/wingletDeltaDeluxe/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Aero/wings/Wings (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/advancedSasModuleLarge/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/advancedSasModuleLarge/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/cupola/ksp_l_cupola_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/cupola/ksp_l_cupola_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/cupola/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/externalCommandSeat/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/hitchhikerStorageContainer/cabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/hitchhikerStorageContainer/cabin_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/hitchhikerStorageContainer/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/inlineAdvancedStabilizer/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/inlineAdvancedStabilizer/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/inlineReactionWheel/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/inlineReactionWheel/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/inlineReactionWheel/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/Mk1-2Pod/ladder (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/Mk1-2Pod/mk 1-2 external shell Variant-Hatch NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/Mk1-2Pod/mk 1-2 external shell Variant-Hatch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/Mk1-2Pod/walls (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/Mk1-2Pod/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk1Cockpit/mk1Cockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk1InlineCockpit/Mk1Inline (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk1LanderCan/ksp_s_landerCan_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk1LanderCan/ksp_s_landerCan_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk1pod/hatch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk1pod/ladderrung (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk1pod/outer shell NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk1pod/outer shell (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk1pod/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2CockpitInline/mk2Cockpit_Inline (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2CockpitInline/mk2Cockpit_inline_LUM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2CockpitInline/mk2Cockpit_Inline_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2CockpitStandard/Cockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2CockpitStandard/Cockpit_Lum (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2CockpitStandard/Cockpit_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2DroneCore/mk2Dronecore (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2LanderCan/ladder (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2LanderCan/outershell (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2LanderCan/outershell_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk2LanderCan/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk3CockpitShuttle/Mk3CockpitShuttle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/mk3CockpitShuttle/Mk3CockpitShuttle_LUM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeCoreCube/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeCoreCube/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeCoreHex/ksp_m_hexProbe_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeCoreHex/ksp_m_hexProbe_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeCoreOcto/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeCoreOcto/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeCoreOcto2/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeRoverBody/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeRoverBody/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeStackLarge/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeStackLarge/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeStackSmall/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeStackSmall/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeStackSphere/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Command/probeStackSphere/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/CompoundParts/fuelLine/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/CompoundParts/strutConnector/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/1x6ShroudSolarPanels/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/1x6ShroudSolarPanels/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/1x6ShroudSolarPanels/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/1x6SolarPanels/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/1x6SolarPanels/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/1x6SolarPanels/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/3x2ShroudSolarPanels/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/3x2ShroudSolarPanels/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Remote checking has been enabled for: [x] Science! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> FirstRunGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/3x2ShroudSolarPanels/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/3x2SolarPanels/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/3x2SolarPanels/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/3x2SolarPanels/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/gigantorXlSolarArray/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/radialFlatSolarPanel/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/RTG/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/z-100Battery/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/z-1kBattery/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/z-1kBattery/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/z-200Battery/ksp_m_batteryPack_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/z-400Battery/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/z-4kBattery/ksp_l_batteryPack_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Electrical/z-4kBattery/ksp_l_batteryPack_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/ionEngine/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/jetEngineBasic/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/jetEngineBasic/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/jetEngineTurbo/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/jetEngineTurbo/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngine24-77/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidEngine_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidEngine_norm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidFuelEngine_fairing_norm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidFuelEngine_fairing_psd (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineAerospike/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineAerospike/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineAerospike/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-1R/ksp_r_microEngine_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/bigfairing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/engine3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/engine3_emissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-909/engine3_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-N/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-T30/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineLV-T45/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineMainsail/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineMk55/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEnginePoodle/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_emissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_fairing_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_fairing_norm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/MassiveSRB/solid_booster_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/MassiveSRB/solid_booster_em (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/MassiveSRB/solid_booster_nm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/OMSEngine/engineoms 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/OMSEngine/engineomsN_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/rapierEngine/rapierDiffuse (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/rapierEngine/rapieremit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/Size2LFB/Size2LFBEmissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/Size2LFB/twin_nozzle_booster_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/Size2LFB/twin_nozzle_booster_nm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/Size3AdvancedEngine/decoupler_and_adaptor_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngineDiffuse (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngineEmissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngineNormal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/Size3EngineCluster/ClusterEngineEmit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/Size3EngineCluster/four_nozzle_engine_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/Size3EngineCluster/four_nozzle_engine_nm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/solidBoosterBACC/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/solidBoosterBACC/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/solidBoosterBACC/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/solidBoosterRT-10/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/solidBoosterRT-10/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/solidBoosterRT-10/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/solidBoosterRT-5/RT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/solidBoosterRT-5/RT5_N_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/solidBoosterSep/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Engine/vernorEngine/vernierEngine3UV (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/adapterTanks/Mk3Adapters (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankJumbo-64/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankJumbo-64/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankOscarB/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankOscarB/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankT100/tank4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankT200/tank3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankT200/tank3_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankT400/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankT400/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankT800/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankT800/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankToroidal/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankToroidal/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankX200-16/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankX200-16/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankX200-32/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankX200-32/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankX200-8/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\[x] Science!\[x] Science!.version NAME: [x] Science! URL: http://themoose.co.uk/ksp/%5Bx%5D%20Science!.version DOWNLOAD: http://themoose.co.uk/ksp/downloads.html GITHUB: NULL VERSION: 4.3 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: NULL CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> http://themoose.co.uk/ksp/%5Bx%5D%20Science!.version NAME: [x] Science! URL: http://themoose.co.uk/ksp/%5Bx%5D%20Science!.version DOWNLOAD: http://themoose.co.uk/ksp/downloads.html GITHUB: NULL VERSION: 4.3 KSP_VERSION: 1.0.2 KSP_VERSION_MIN: NULL KSP_VERSION_MAX: NULL CompatibleKspVersion: True CompatibleKspVersionMin: True CompatibleKspVersionMax: True CompatibleGitHubVersion: True UpdateAvailable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/fuelTankX200-8/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/mk2Adapters/mk2adapters1m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MiniAVC -> Starter was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/mk2FuselageLong/mk2Fuselage (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/mk2FuselageShort/mk2FuselageShort (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/mk3Fuselage/Mk3Fuselage (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/mk3Fuselage/Mk3Fuselage_LUM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR10/ksp_m_rcsTank_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR10/ksp_m_rcsTank_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR25/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/RCSFuelTankR25/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/RCSTankRadial/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/RCStankRadialLong/ksp_r_rcsCylTank_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/Size3LargeTank/fueltTanks_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/Size3MediumTank/fueltTanks_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/Size3SmallTank/fueltTanks_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/xenonTank/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/xenonTank/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/xenonTankLarge/tank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/FuelTank/xenonTankRadial/ksp_r_xenonTank_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Misc/PotatoRoid/squareButton (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/FuelCell/FCLamp (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2327 w=1 h=1 mips=2 d3dfmt=21 [invalid call] Load(Texture): Squad/Parts/Resources/FuelCell/FuelCellRack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/FuelCell/fuellcell (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/ISRU/Processor_Large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/LargeTank/ksp_l_resourceContainer_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/LargeTank/ksp_l_resourceContainer_norm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/OrbitalScanner/detector (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/RadialDrill/DustParticle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/RadialDrill/TriBitDrill (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/SmallTank/ksp_s_resourceContainer_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/SmallTank/ksp_s_resourceContainer_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/SurfaceScanner/ksp_r_samplerAir_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/SurveyScanner/dish (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Resources/SurveyScanner/dish_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/AtmosphereSensor/ksp_r_hydroscoop_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/GooExperiment/A_GooExperiment_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/LargeCrewedLab/Large_Crewed_Lab (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/LargeCrewedLab/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small_emit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/MaterialBay/science_module_small_nrm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/MaterialBay/wires (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/sensorAccelerometer/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/sensorBarometer/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/sensorGravimeter/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Science/sensorThermometer/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/adapterLargeSmallBi/ksp_l_biAdapter_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/adapterLargeSmallQuad/ksp_l_quadAdapter_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/adapterLargeSmallTri/ksp_l_triAdapter_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/adapterSmallMiniShort/ksp_s_adapterShort_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/adapterSmallMiniTall/ksp_s_adapterLong_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/mk1Parts/mk1Fuselage (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/mk1Parts/mk1FuselageFuel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/Size3Decoupler/decoupler_and_adaptor_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/Size3Decoupler/decoupler_and_adaptor_nm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/Size3To2Adapter/decoupler_and_adaptor_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/Size3To2Adapter/decoupler_and_adaptor_nm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/smallHardpoint/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/smallHardpoint/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/stationHub/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/stationHub/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/structuralIBeam200/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/structuralIBeam200Pocket/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/structuralIBeam650/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/structuralMicronode/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/structuralPanel1x1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/structuralPanel1x1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/structuralPanel2x2/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/structuralPanel2x2/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/structuralPylon/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/structuralPylon/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/strutCubicOcto/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/strutOcto/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/trussGirderAdapter/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/trussGirderAdapter/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/trussGirderL/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Structural/trussGirderXL/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/commDish88-88/comm_dish_array (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/commDish88-88/comm_dish_v2_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/commDish88-88/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna_Emit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/commsDish16/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerRadialHDM/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerRadialTT-38K/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerRadialTT-38K/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerRadialTT-70/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-18D/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-18D/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-2C/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerSeparatorTR-XL/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerStack2m/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerStack2m/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerStackTR-18A/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerStackTR-18A/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/decouplerStackTR-2V/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPort/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPort/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPortInline/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPortInline/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPortInline/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPortJr/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPortJr/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPortShielded/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPortShielded/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPortShielded/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPortSr/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/dockingPortSr/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/GrapplingDevice/grabberDiffuse (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/GrapplingDevice/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/ladderRadial/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/ladderTelescopic/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/ladderTelescopic/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/ladderTelescopic/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/ladderTelescopicBay/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/ladderTelescopicBay/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/landingLegLT-1/ksp_r_landingStrut_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/landingLegLT-2/landingLeg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/landingLegLT-5/leg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/landingLegLT-5/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/largeAdapter/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/largeAdapterShort/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/launchClamp1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/launchClamp1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/launchEscapeSystem/LES_Diffuse (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/linearRCS/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/linearRCS/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/mk2CargoBay/mk2CargoBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin_LUM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/mk2DockingPort/mk2DockingPort (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/mk3CargoBay/Mk3CargoBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/parachuteMk1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/parachuteMk1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/parachuteMk12-R/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/parachuteMk12-R/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/parachuteMk16-XL/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/parachuteMk16-XL/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/parachuteMk2-R/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/parachuteMk2-R/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/parachuteMk25/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/parachuteMk25/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/radialAttachmentPoint/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/radialAttachmentPoint/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/rcsBlockRV-105/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/ServiceBay/ServiceBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/ServiceBay/ServiceBay_N_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/spotLightMk1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/spotLightMk1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/spotLightMk2/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/spotLightMk2/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/stackBiCoupler/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/stackQuadCoupler/ksp_s_quadCoupler_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Utility/stackTriCoupler/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/LandingGear/Flare (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/LandingGear/LandingGear (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelM1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelS2/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelS2/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelTR-2L/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/roverWheelXL3/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/SmallGearBay/internal shell box props (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/SmallGearBay/SmallGearBaymodel000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Parts/Wheel/SmallGearBay/SmallGearBaymodel001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/AltimeterThreeHands/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/AltimeterThreeHands/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/AtmosphereDepth/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/AtmosphereDepth/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/AxisIndicator/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/ButtonSquare/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/circularButton/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/Compass/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/directionalKnob/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/directionalKnob2/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/IndicatorPanel/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/IndicatorPanel/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/IVANavBall/Arrows8dir (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/IVANavBall/IVANavBall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/IVANavBall/ManeuverNode_vectors (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/IVANavBall/navball2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/IVANavBall/navBall_DV_IVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/IVANavBall/navBall_vectors_IVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/ledPanelSpeed/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/ledPanelSpeed/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/NavBall/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/NavBall/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/NavBall/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/NavBall/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/pullSwitch/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/pullSwitch/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/radarAltitude/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/squareButton/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/standingSwitch/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/standingSwitch/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/switch/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/switchGuard/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/switchWithGuards/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/switchWithGuards/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/switchWithGuards/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/throttle/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/throttle/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Props/VSI/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/crewCabinInternals/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/crewCabinInternals/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/crewCabinInternals/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/crewCabinInternals/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/crewCabinInternals/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/crewCabinInternals/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_windows_alpha (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/cupolaInternal/pilot Seat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace1/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace1/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace1/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace1/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace3/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace3/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace3/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace3/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace3/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace3/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace3/model006 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/GenericSpace3/model007 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinInternals/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinInternals/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinInternals/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinInternals/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinInternals/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinInternals/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinInternals/model006 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinInternals/model007 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_window_alpha (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/landerCabinSmallInternal/pilot Seat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/LargeCrewedLabInternals/Glass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/LargeCrewedLabInternals/MPL_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/LargeCrewedLabInternals/MPL_Int_n_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1CockpitInternal/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1CockpitInternal/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1CockpitInternal/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1CockpitInternal/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1CockpitInternal/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1CockpitInternal/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1CockpitInternal/model006 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1CockpitInternal/model007 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1CockpitInternal/model008 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1CockpitInternal/model009 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1PodCockpit/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1PodCockpit/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1PodCockpit/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1PodCockpit/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1PodCockpit/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1PodCockpit/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1PodCockpit/model006 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk1PodCockpit/model007 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK1_Inline_Int/clutter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK1_Inline_Int/Consoles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK1_Inline_Int/footwell (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK1_Inline_Int/MK1_Inline_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK1_Inline_Int/Pilotseat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk2CockpitStandardInternal/CargoBagA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk2CockpitStandardInternal/Mk2StandardIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk2CockpitStandardInternal/Pilotseat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/mk2CockpitStandardInternal/Windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/Mk2CrewCabinInternal/CargoBagA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/Mk2CrewCabinInternal/Glass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/Mk2CrewCabinInternal/Mk2StandardIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/Mk2CrewCabinInternal/Pilotseat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK3CockpitInternal/CargoBagA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK3CockpitInternal/Glass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK3CockpitInternal/Mk2StandardIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK3CockpitInternal/Pilotseat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK3_CrewCab_Int/Glass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK3_CrewCab_Int/GlassMK3CC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK3_CrewCab_Int/Mk2StandardIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK3_CrewCab_Int/MK3_CrewCab_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK3_CrewCab_Int/MK3_CrewCab_Int_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/MK3_CrewCab_Int/Pilotseat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/Placeholder/PlaceholderIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/PodCockpit/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/PodCockpit/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/PodCockpit/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/PodCockpit/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/PodCockpit/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/PodCockpit/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/PodCockpit/model006 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Spaces/PodCockpit/model007 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Texture): Squad/Strategies/Icons/AggressiveNegotiations (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2882 w=26 h=26 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): Squad/Strategies/Icons/AppreciationCampaign (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2884 w=26 h=26 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): Squad/Strategies/Icons/BailOutGrant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2886 w=26 h=26 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): Squad/Strategies/Icons/FundraisingCampaign (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2888 w=26 h=26 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): Squad/Strategies/Icons/OpenSourceTechProgram (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2890 w=26 h=26 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): Squad/Strategies/Icons/OutsourcedResearch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2892 w=26 h=26 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): Squad/Strategies/Icons/PatentsLicensing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2894 w=26 h=26 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): Squad/Strategies/Icons/RecoveryTransponderFitting (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2896 w=26 h=26 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): Squad/Strategies/Icons/ResearchRightsSellOut (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2898 w=26 h=26 mips=5 d3dfmt=894720068 [invalid call] Load(Texture): Squad/Strategies/Icons/UnpaidResearchProgram (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) d3d: failed to create 2D texture id=2900 w=26 h=26 mips=5 d3dfmt=894720068 [invalid call] Load(Model): KerbalEngineer/Parts/Engineer7500/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): KerbalEngineer/Parts/EngineerChip/EngineerChip (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): KIS/Parts/bomb1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): KIS/Parts/concreteBase1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): KIS/Parts/container1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): KIS/Parts/container2/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): KIS/Parts/containerMount1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): KIS/Parts/electricScrewdriver/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): KIS/Parts/evapropellant1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): KIS/Parts/guide/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): KIS/Parts/wrench/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): SCANsat/Parts/BTDT/BTDT (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): SCANsat/Parts/MapTraq/MapTraq (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): SCANsat/Parts/MULTI/MULTI (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Texture 'SCANsat/Parts/MULTI/MULTI' not found! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): SCANsat/Parts/RADAR/RADAR (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): SCANsat/Parts/SAR/SAR (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/FX/exhaustFlames_blue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/FX/ks1_Exhaust (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/FX/ks25_Exhaust (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/FX/ksX_Exhaust (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/FX/LES_Thruster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/FX/shockExhaust_blue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/FX/shockExhaust_blue_small (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/FX/shockExhaust_red_small (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/FX/SRB_Large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/FX/SRB_LargeSparks (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/aerodynamicNoseCone/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/airbrake/Airbrake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/airIntakeRadialXM-G50/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/airlinerWings/ControlSurface (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/airlinerWings/MainWing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/airlinerWings/TailFin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/airplaneFins/AdvCanard (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/airplaneFins/Canard (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/airplaneFins/Swept (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/airplaneFins/TailFin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/basicFin/basicFin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/circularIntake/CircularIntake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/cones/AvioCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/cones/ConeA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/cones/ConeB (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/cones/NCS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/cones/TailA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/cones/TailB (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/cones/TinyCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/engineNacelle/Nacelle1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/engineNacelle/Nacelle2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/fairings/fairingSize1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/fairings/fairingSize2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/fairings/fairingSize3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/HeatShield/HeatShield1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/HeatShield/HeatShield2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/HeatShield/HeatShield3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/intakeRadialLong/IntakeRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/intakeShockCone/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/protectiveRocketNoseMk7/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/ramAirIntake/RampIntake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/shuttleWings/ShuttleDeltaWing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/shuttleWings/ShuttleElevonA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/shuttleWings/ShuttleElevonB (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/shuttleWings/ShuttleRudder (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/shuttleWings/ShuttleStrake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wingletAV-R8/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wingletAV-T1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wingletDeltaDeluxe/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/connector1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/connector2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/connector3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/connector4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/connector5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/delta (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/delta_small (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/elevon1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/elevon2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/elevon3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/elevon4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/elevon5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/strake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/structural1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/structural2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/structural3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/structural4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/swept1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Aero/wings/swept2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/advancedSasModuleLarge/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/cupola/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/externalCommandSeat/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/hitchhikerStorageContainer/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/inlineAdvancedStabilizer/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/inlineReactionWheel/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/Mk1-2Pod/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/mk1Cockpit/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/mk1InlineCockpit/Cockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/mk1LanderCan/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/mk1pod/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/mk2CockpitInline/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/mk2CockpitStandard/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/mk2DroneCore/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/mk2LanderCan/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/mk3CockpitShuttle/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/probeCoreCube/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/probeCoreHex/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/probeCoreOcto/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/probeCoreOcto2/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/probeRoverBody/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/probeStackLarge/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/probeStackSmall/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Command/probeStackSphere/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/CompoundParts/fuelLine/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/CompoundParts/strutConnector/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/1x6ShroudSolarPanels/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/1x6SolarPanels/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/3x2ShroudSolarPanels/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/3x2SolarPanels/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/gigantorXlSolarArray/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/radialFlatSolarPanel/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/RTG/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/z-100Battery/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/z-1kBattery/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/z-200Battery/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/z-400Battery/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Electrical/z-4kBattery/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/ionEngine/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/jetEngineBasic/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/jetEngineTurbo/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngine24-77/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngine48-7S/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngineAerospike/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngineLV-1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngineLV-1R/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngineLV-909/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngineLV-N/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngineLV-T30/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngineLV-T45/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngineMainsail/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngineMk55/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEnginePoodle/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/liquidEngineSkipper/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/MassiveSRB/MassiveSRB (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/OMSEngine/NewModel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/rapierEngine/rapier (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/Size2LFB/Size2LFB (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/Size3EngineCluster/Size3EngineCluster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/solidBoosterBACC/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/solidBoosterRT-10/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/solidBoosterRT-5/SRB_RT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/solidBoosterSep/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Engine/vernorEngine/NewModel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/adapterTanks/Mk3-Mk2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/adapterTanks/Mk3-Size2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/adapterTanks/Mk3-Size2Slant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/adapterTanks/Size2-Mk2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/adapterTanks/Size2-Size1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/adapterTanks/Size2-Size1Slant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/adapterTanks/Size3-Mk3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/fuelTankJumbo-64/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/fuelTankOscarB/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/fuelTankT100/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/fuelTankT200/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/fuelTankT400/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/fuelTankT800/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/fuelTankToroidal/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/fuelTankX200-16/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/fuelTankX200-32/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/fuelTankX200-8/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk2Adapters/bicoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk2Adapters/long (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk2Adapters/standard (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk2FuselageLong/FuselageLongLFO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk2FuselageLong/FuselageLongLiquid (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk2FuselageShort/FuselageShortLFO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk2FuselageShort/FuselageShortLiquid (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk2FuselageShort/FuselageShortMono (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk3Fuselage/CREW (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LFO_100 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LFO_25 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LFO_50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LF_100 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LF_25 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk3Fuselage/LF_50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/mk3Fuselage/MONO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/RCSFuelTankR1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/RCSFuelTankR10/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/RCSFuelTankR25/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/RCSTankRadial/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/RCStankRadialLong/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/Size3LargeTank/Size3LargeTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/Size3MediumTank/Size3MediumTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/Size3SmallTank/Size3SmallTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/xenonTank/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/xenonTankLarge/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/FuelTank/xenonTankRadial/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Misc/PotatoRoid/PotatoRoid (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Resources/FuelCell/FuelCell (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Resources/FuelCell/FuelCellArray (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Resources/ISRU/ISRU (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Resources/LargeTank/LargeTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Resources/OrbitalScanner/OrbitalScanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Resources/RadialDrill/TriBitDrill (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Resources/SmallTank/SmallTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Resources/SurfaceScanner/SurfaceScanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Resources/SurveyScanner/SurveyScanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Science/AtmosphereSensor/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Science/GooExperiment/GooExperiment (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Science/LargeCrewedLab/large_crewed_lab (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Science/MaterialBay/science_module_small (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Science/sensorAccelerometer/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Science/sensorBarometer/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Science/sensorGravimeter/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Science/sensorThermometer/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/adapterLargeSmallBi/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/adapterLargeSmallQuad/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/adapterLargeSmallTri/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/adapterSmallMiniShort/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/adapterSmallMiniTall/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/mk1Parts/mk1Fuselage (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/mk1Parts/mk1FuselageIntake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/mk1Parts/mk1Structural (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/Size3Decoupler/size3Decoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/Size3To2Adapter/Size3Adapter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/smallHardpoint/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/stationHub/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/structuralIBeam200/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/structuralIBeam200Pocket/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/structuralIBeam650/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/structuralMicronode/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/structuralPanel1x1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/structuralPanel2x2/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/structuralPylon/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/strutCubicOcto/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/strutOcto/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/trussGirderAdapter/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/trussGirderL/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Structural/trussGirderXL/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/commDish88-88/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/commsDish16/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/decouplerRadialHDM/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/decouplerRadialTT-38K/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/decouplerRadialTT-70/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/decouplerSeparatorTR-18D/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/decouplerSeparatorTR-2C/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/decouplerSeparatorTR-XL/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/decouplerStack2m/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/decouplerStackTR-18A/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/decouplerStackTR-2V/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/dockingPort/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/dockingPortInline/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/dockingPortJr/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/dockingPortShielded/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/dockingPortSr/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/GrapplingDevice/GrapplingArm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/ladderRadial/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/ladderTelescopic/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/ladderTelescopicBay/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/landingLegLT-1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Utility/landingLegLT-2/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Utility/landingLegLT-5/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Utility/largeAdapter/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/largeAdapterShort/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/launchClamp1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/launchEscapeSystem/LaunchEscapeSystem (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/linearRCS/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/mk2CargoBay/BayLarge (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/mk2CargoBay/BaySmall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/mk2CrewCabin/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/mk2DockingPort/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/mk3CargoBay/long (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/mk3CargoBay/medium (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/mk3CargoBay/short (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/parachuteMk1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/parachuteMk12-R/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/parachuteMk16-XL/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/parachuteMk2-R/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/parachuteMk25/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/radialAttachmentPoint/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/rcsBlockRV-105/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/ServiceBay/ServiceBay_125 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/ServiceBay/ServiceBay_250 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/spotLightMk1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/spotLightMk2/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/stackBiCoupler/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/stackQuadCoupler/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Utility/stackTriCoupler/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Parts/Wheel/LandingGear/GearFixed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Wheel/LandingGear/GearFree (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Wheel/LandingGear/GearLarge (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Wheel/LandingGear/GearMedium (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Wheel/roverWheelM1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Wheel/roverWheelS2/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Wheel/roverWheelTR-2L/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Wheel/roverWheelXL3/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Parts/Wheel/SmallGearBay/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) WheelCollider requires an attached Rigidbody to function. (Filename: Line: 167) Load(Model): Squad/Props/AltimeterThreeHands/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/AtmosphereDepth/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/AxisIndicator/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/ButtonSquare/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/circularButton/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/Compass/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/directionalKnob/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/directionalKnob2/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/IndicatorPanel/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/IVANavBall/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/ledPanelSpeed/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/NavBall/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/pullSwitch/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/radarAltitude/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/squareButton/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/standingSwitch/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/switch/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/switchGuard/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/switchWithGuards/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/throttle/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Props/VSI/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/crewCabinInternals/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/cupolaInternal/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/GenericSpace1/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/GenericSpace3/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/landerCabinInternals/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/landerCabinSmallInternal/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/LargeCrewedLabInternals/Large_Crewed_lab_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/mk1CockpitInternal/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/mk1PodCockpit/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/MK1_Inline_Int/MK1_Inline_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/mk2CockpitStandardInternal/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/Mk2CrewCabinInternal/MK2_CrewCab_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/MK3CockpitInternal/MK3_Cockpit_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/MK3_CrewCab_Int/MK3_CrewCab_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/Placeholder/PlaceholderIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Load(Model): Squad/Spaces/PodCockpit/model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER) ActiveTextureManagement/ActiveTextureManagerConfig/ACTIVE_TEXTURE_MANAGER (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/000_Toolbar/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/AIES_Aerospace/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/AlchemyTechnologies/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/AmericanPack/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/ASET/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/B9_Aerospace/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/B9_Aerospace/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/BahamutoD/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/BahaSP/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/blackheart/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/BobCatind/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/BoulderCo/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/BoxSat alpha/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/Chatterer/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/CleverWalrus/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/DeadlyReentry/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/DMagic Orbital Science/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/ExtraplanetaryLaunchpads/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/FASA/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/FASA_Asteroids/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/Firespitter/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/Goodspeed/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/Green Skull Inc/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/HexCans/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/HooliganLabs/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/HorizonAeronautics/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/HullCameraVDS/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/ISS_Comunity/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/JSI/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/KAS/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/Kethane/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/KipEng/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/KSO/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/KSPX/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/KWRocketry/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/LazTek/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/LifeSupport/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/LLL-Extra/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/LLL/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/Lovad/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/LTech/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/MagicSmokeIndustries/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/MarkIVSystem/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/masTerTorch/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/ModsByTal/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/NASAmission/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/NearFutureTechnologies/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/NehemiahInc/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/Nereid/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/NothkeSerCom/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/nothke_DROMOMAN/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/NovaPunch2/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/PorkWorks/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/ProceduralFairings/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/ProceduralParts/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/R&SCapsuledyne/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/RCSBuildAid/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/RealChute/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/SCANsat/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/Squad/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/StationScience/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/StretchyTanks/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/SXT/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/TreeLoader/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/TriggerTech/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/TSAS/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/UmbraSpaceIndustries/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/WarpPlugin/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/WombatConversions/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/WorldCup2014/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) ActiveTextureManagement/ActiveTextureManagerConfigs/ZWheel/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_GROUP) ContractPacks/KerbinSpaceStation/KerbinSpaceStation/KerbinSpaceStation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_CONFIGURATOR) ContractPacks/KerbinSpaceStation/KerbinSpaceStation/CONTRACT_CONFIGURATOR (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Kerbin/KerbinCrewRotation/KerbinCrewRotation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Kerbin/KerbinEvacuate/KerbinEvacuate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE:NEEDS[TACLifeSupport|LifeSupport|IFILifeSupport]) ContractPacks/KerbinSpaceStation/Kerbin/KerbinLSResupply/KerbinLSResupply (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Kerbin/KerbinRepairFaultyModule/KerbinRepairFaultyModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Kerbin/KerbinReplaceFaultyModule/KerbinReplaceFaultyModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Kerbin/KerbinScienceExperimentModule/KerbinScienceExperimentModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Kerbin/KerbinStationCore/KerbinStationCore (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Minmus/MinmusCrewRotation/MinmusCrewRotation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Minmus/MinmusEvacuate/MinmusEvacuate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE:NEEDS[TACLifeSupport]) ContractPacks/KerbinSpaceStation/Minmus/MinmusLSResupply/MinmusLSResupply (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Minmus/MinmusRepairFaultyModule/MinmusRepairFaultyModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Minmus/MinmusReplaceFaultyModule/MinmusReplaceFaultyModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Minmus/MinmusScienceExperimentModule/MinmusScienceExperimentModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Minmus/MinmusStationCore/MinmusStationCore (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Mun/MunCrewRotation/MunCrewRotation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Mun/MunEvacuate/MunEvacuate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE:NEEDS[TACLifeSupport]) ContractPacks/KerbinSpaceStation/Mun/MunLSResupply/MunLSResupply (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Mun/MunRepairFaultyModule/MunRepairFaultyModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Mun/MunReplaceFaultyModule/MunReplaceFaultyModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Mun/MunScienceExperimentModule/MunScienceExperimentModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CONTRACT_TYPE) ContractPacks/KerbinSpaceStation/Mun/MunStationCore/MunStationCore (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(+PART[dockingPort2]:FINAL) ContractPacks/KerbinSpaceStation/Parts/Utility/StationPort/StationPort/+PART[dockingPort2]:FINAL (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KerbalEngineer/Parts/Engineer7500/part/Engineer7500 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KerbalEngineer/Parts/EngineerChip/part/EngineerChip (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(KISConfig) KIS/settings/KISConfig (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KIS/Parts/bomb1/part/KIS_bomb1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KIS/Parts/concreteBase1/part/kis_concreteBase1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KIS/Parts/container1/part/KIS_Container1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KIS/Parts/container2/part/KIS_Container2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KIS/Parts/containerMount1/containerMount1/KIS_ContainerMount1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KIS/Parts/electricScrewdriver/part/KIS_electricScrewdriver (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KIS/Parts/evapropellant1/part/KIS_evapropellant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KIS/Parts/guide/part/KIS_guide (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) KIS/Parts/wrench/part/KIS_wrench (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(@PART[*]:HAS[@INTERNAL[*]]:FOR[SCANsat]:NEEDS[RasterPropMonitor]) SCANsat/MM_Parts/RPMMapTraq/@PART[*]:HAS[@INTERNAL[*]]:FOR[SCANsat]:NEEDS[RasterPropMonitor] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(@PART[OrbitalScanner]:FOR[SCANsat]) SCANsat/MM_Parts/SCANsat_Resource_Scanner/@PART[OrbitalScanner]:FOR[SCANsat] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(@PART[SurveyScanner]:FOR[SCANsat]) SCANsat/MM_Parts/SCANsat_Resource_Scanner/@PART[SurveyScanner]:FOR[SCANsat] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(@PART[MKS_Antenna]:FOR[SCANsat]:NEEDS[KolonyTools]) SCANsat/MM_Parts/SCANsat_Resource_Scanner/@PART[MKS_Antenna]:FOR[SCANsat]:NEEDS[KolonyTools] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(@PART[KA_DetectionArray_01]:FOR[SCANsat]:NEEDS[Karbonite]) SCANsat/MM_Parts/SCANsat_Resource_Scanner/@PART[KA_DetectionArray_01]:FOR[SCANsat]:NEEDS[Karbonite] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) SCANsat/Parts/BTDT/BTDT/SCANsat_Scanner32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) SCANsat/Parts/MapTraq/MapTraq/SCANsat_Tracker (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) SCANsat/Parts/MULTI/MULTI/SCANsat_Scanner24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) SCANsat/Parts/RADAR/RADAR/SCANsat_Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) SCANsat/Parts/SAR/SAR/SCANsat_Scanner2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ACTIVE_TEXTURE_MANAGER_CONFIG) SCANsat/Resources/SCANatm/ACTIVE_TEXTURE_MANAGER_CONFIG (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCAN_Color_Config) SCANsat/Resources/SCANcolors/SCAN_Color_Config (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/Kethane (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/MetallicOre (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/Ore (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/Uraninite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/Thorium (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/Alumina (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/Water (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/Aquifer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/Minerals (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/Substrate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(SCANSAT_SENSOR) SCANsat/Resources/SCANresource/Karbonite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) SCANsat/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) SCANsat/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) SCANsat/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(Stored_Profiles) ScienceAlert/profiles/Stored_Profiles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(additional) ScienceAlert/settings/additional (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(Debug) ScienceAlert/settings/Debug (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(General) ScienceAlert/settings/General (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(UserInterface) ScienceAlert/settings/UserInterface (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(CrewedVesselSettings) ScienceAlert/settings/CrewedVesselSettings (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(LogSettings) ScienceAlert/settings/LogSettings (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/C7 Aerospace Division (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Dinkelstein Kerman's Construction Emporium (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Experimental Engineering Group (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/FLOOYD Dynamics Research Labs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Goliath National Products (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Integrated Integrals (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Ionic Symphonic Protonic Electronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Jebediah Kerman's Junkyard and Spacecraft Parts Co (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Kerbal Motion LLC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Kerbin World-Firsts Record-Keeping Society (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Kerbodyne (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Kerlington Model Rockets and Paper Products Inc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Maxo Construction Toys (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Moving Parts Experts Group (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/O.M.B. Demolition Enterprises (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Periapsis Rocket Supplies Co (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Probodobodyne Inc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Research & Development Department (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Reaction Systems Ltd (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Rockomax Conglomerate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Rokea Inc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Sean's Cannery (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/STEADLER Engineering Corps (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/StrutCo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Vac-Co Advanced Suction Systems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/WinterOwl Aircraft Emporium (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(AGENT) Squad/Agencies/Agents/Zaltonic Electronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(Contracts) Squad/Contracts/Contracts/Contracts (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIENCE_TRAIT) Squad/Experience/Traits/Pilot (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIENCE_TRAIT) Squad/Experience/Traits/Engineer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIENCE_TRAIT) Squad/Experience/Traits/Scientist (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIENCE_TRAIT) Squad/Experience/Traits/Tourist (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/aerodynamicNoseCone/aerodynamicNoseCone/noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/airbrake/Airbrake/airbrake1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/airIntakeRadialXM-G50/airIntakeRadialXM-G50/airScoop (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/airlinerWings/ControlSurface/airlinerCtrlSrf (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/airlinerWings/MainWing/airlinerMainWing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/airlinerWings/TailFin/airlinerTailFin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/airplaneFins/advancedCanard/AdvancedCanard (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/airplaneFins/standardCanard/CanardController (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/airplaneFins/sweptWing/sweptWing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/airplaneFins/tailfin/tailfin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/basicFin/basicFin/basicFin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/circularIntake/circularIntake/CircularIntake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/cones/avionicsNoseCone/avionicsNoseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/cones/ConeA/pointyNoseConeA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/cones/ConeB/pointyNoseConeB (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/cones/noseConeAdapter/noseConeAdapter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/cones/smallNoseCone/standardNoseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/cones/tailConnectorA/airplaneTail (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/cones/tailConnectorB/airplaneTailB (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/engineNacelle/engineBodyRadial/radialEngineBody (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/engineNacelle/engineNacelle/nacelleBody (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/fairings/fairingSize1/fairingSize1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/fairings/fairingSize2/fairingSize2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/fairings/fairingSize3/fairingSize3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/HeatShield/HeatShield1/HeatShield1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/HeatShield/HeatShield2/HeatShield2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/HeatShield/HeatShield3/HeatShield3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/intakeRadialLong/intakeRadialLong/IntakeRadialLong (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/intakeShockCone/intakeShockCone/shockConeIntake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/protectiveRocketNoseMk7/protectiveRocketNoseMk7/rocketNoseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/ramAirIntake/ramAirIntake/ramAirIntake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/shuttleWings/delta/wingShuttleDelta (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/shuttleWings/elevon/elevonMk3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/shuttleWings/elevon1/wingShuttleElevon1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/shuttleWings/elevon2/wingShuttleElevon2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/shuttleWings/rudder/wingShuttleRudder (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/shuttleWings/strake/wingShuttleStrake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wingletAV-R8/wingletAV-R8/R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wingletAV-T1/wingletAV-T1/winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wingletDeltaDeluxe/wingletDeltaDeluxe/winglet3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/connector1/wingConnector (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/connector2/wingConnector2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/connector3/wingConnector3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/connector4/wingConnector4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/connector5/wingConnector5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/delta/deltaWing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/delta_small/delta_small (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/elevon1/StandardCtrlSrf (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/elevon2/elevon2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/elevon3/elevon3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/elevon4/smallCtrlSrf (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/elevon5/elevon5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/strake/wingStrake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/structural1/structuralWing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/structural2/structuralWing2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/structural3/structuralWing3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/structural4/structuralWing4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/swept1/sweptWing1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Aero/wings/swept2/sweptWing2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/advancedSasModuleLarge/advSasModuleLarge/asasmodule1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/cupola/cupola/cupola (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/externalCommandSeat/externalCommandSeat/seatExternalCmd (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/hitchhikerStorageContainer/hitchikerStorageContainer/crewCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/inlineAdvancedStabilizer/inlineAdvancedStabilizer/advSasModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/inlineReactionWheel/inlineReactionWheel/sasModule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/Mk1-2Pod/mk1-2CommandPod/Mark1-2Pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/mk1Cockpit/mk1Cockpit/Mark1Cockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/mk1InlineCockpit/mk1InlineCockpit/Mark2Cockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/mk1LanderCan/mk1LanderCan/landerCabinSmall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/mk1pod/mk1Pod/mk1pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/mk2CockpitInline/mk2CockpitInline/mk2Cockpit_Inline (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/mk2CockpitStandard/mk2CockpitStandard/mk2Cockpit_Standard (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/mk2DroneCore/mk2Dronecore/mk2DroneCore (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/mk2LanderCan/mk2LanderCan/mk2LanderCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/mk3CockpitShuttle/mk3CockpitShuttle/mk3Cockpit_Shuttle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/probeCoreCube/probeCoreCube/probeCoreCube (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/probeCoreHex/probeCoreHex/probeCoreHex (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/probeCoreOcto/probeCoreOcto/probeCoreOcto (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/probeCoreOcto2/probeCoreOcto2/probeCoreOcto2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/probeRoverBody/probeRoverBody/roverBody (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/probeStackLarge/probeStackLarge/probeStackLarge (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/probeStackSmall/probeStackSmall/probeStackSmall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Command/probeStackSphere/probeStackSphere/probeCoreSphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/CompoundParts/fuelLine/fuelLine/fuelLine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/CompoundParts/strutConnector/strutConnector/strutConnector (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/1x6ShroudSolarPanels/1x6ShroudSolarPanels/solarPanels2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/1x6SolarPanels/1x6SolarPanels/solarPanels4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/3x2ShroudSolarPanels/3x2ShroudSolarPanels/solarPanels1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/3x2SolarPanels/3x2SolarPanels/solarPanels3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/gigantorXlSolarArray/gigantorXlSolarArray/largeSolarPanel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/radialFlatSolarPanel/radialFlatSolarPanel/solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/RTG/RTG/rtg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/z-100Battery/z-100Battery/batteryPack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/z-1kBattery/z-1kBattery/batteryBank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/z-200Battery/z-200Battery/batteryBankMini (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/z-400Battery/z-400Battery/ksp_r_largeBatteryPack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Electrical/z-4kBattery/z-4kBattery/batteryBankLarge (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/ionEngine/ionEngine/ionEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/jetEngineBasic/jetEngineBasic/JetEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/jetEngineTurbo/jetEngineTurbo/turboFanEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngine24-77/liquidEngine24-77/smallRadialEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngine48-7S/liquidEngine48-7S/liquidEngineMini (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngineAerospike/liquidEngineAerospike/toroidalAerospike (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngineLV-1/liquidEngineLV-1/microEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngineLV-1R/liquidEngineLV-1R/radialEngineMini (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngineLV-909/liquidEngineLV-909/liquidEngine3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngineLV-N/liquidEngineLV-N/nuclearEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngineLV-T30/liquidEngineLV-T30/liquidEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngineLV-T45/liquidEngineLV-T45/liquidEngine2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngineMainsail/liquidEngineMainsail/liquidEngine1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngineMk55/liquidEngineMk55/radialLiquidEngine1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEnginePoodle/liquidEnginePoodle/liquidEngine2-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/liquidEngineSkipper/skipperLiquidEngine/engineLargeSkipper (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/MassiveSRB/part/MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/OMSEngine/omsEngine/omsEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/Size2LFB/part/Size2LFB (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/Size3AdvancedEngine/part/Size3AdvancedEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/Size3EngineCluster/part/Size3EngineCluster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/solidBoosterBACC/solidBoosterBACC/solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/solidBoosterRT-10/solidBoosterRT-10/solidBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/solidBoosterRT-5/solidBoosterRT-5/solidBooster_sm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/solidBoosterSep/solidBoosterSep/sepMotor1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Engine/vernorEngine/vernorEngine/vernierEngine (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/adapterTanks/Mk3-Mk2/adapterMk3-Mk2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/adapterTanks/Mk3-Size2/adapterMk3-Size2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/adapterTanks/Mk3-Size2Slant/adapterMk3-Size2Slant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/adapterTanks/Size2-Mk2/adapterSize2-Mk2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/adapterTanks/Size2-Size1/adapterSize2-Size1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/adapterTanks/Size2-Size1Slant/adapterSize2-Size1Slant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/adapterTanks/Size3-Mk3/adapterSize3-Mk3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/fuelTankJumbo-64/fuelTankJumbo-64/fuelTank3-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/fuelTankOscarB/fuelTankOscarB/miniFuelTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/fuelTankT100/fuelTankT100/fuelTankSmallFlat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/fuelTankT200/fuelTankT200/fuelTankSmall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/fuelTankT400/fuelTankT400/fuelTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/fuelTankT800/fuelTankT800/fuelTank_long (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/fuelTankToroidal/fuelTankToroidal/toroidalFuelTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/fuelTankX200-16/fuelTankX200-16/fuelTank2-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/fuelTankX200-32/fuelTankX200-32/fuelTank1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/fuelTankX200-8/fuelTankX200-8/fuelTank4-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk2Adapters/bicoupler/mk2_1m_Bicoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk2Adapters/long/mk2_1m_AdapterLong (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk2Adapters/standard/mk2SpacePlaneAdapter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk2FuselageLong/LFO_long/mk2FuselageLongLFO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk2FuselageLong/L_long/mk2Fuselage (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk2FuselageShort/LFO_short/mk2FuselageShortLFO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk2FuselageShort/L_short/mk2FuselageShortLiquid (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk2FuselageShort/Mono_short/mk2FuselageShortMono (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk3Fuselage/CREW/mk3CrewCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LFO_100/mk3FuselageLFO_100 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LFO_25/mk3FuselageLFO_25 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LFO_50/mk3FuselageLFO_50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LF_100/mk3FuselageLF_100 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LF_25/mk3FuselageLF_25 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk3Fuselage/LF_50/mk3FuselageLF_50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/mk3Fuselage/MONO/mk3FuselageMONO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/RCSFuelTankR1/RCSFuelTankR1/RCSTank1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/RCSFuelTankR10/RCSFuelTankR10/rcsTankMini (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/RCSFuelTankR25/RCSFuelTankR25/RCSFuelTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/RCSTankRadial/radialRCSTank/radialRCSTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/RCStankRadialLong/RCSTankRadialLong/rcsTankRadialLong (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/Size3LargeTank/part/Size3LargeTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/Size3MediumTank/part/Size3MediumTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/Size3SmallTank/part/Size3SmallTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/xenonTank/xenonTank/xenonTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/xenonTankLarge/xenonTankLarge/xenonTankLarge (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/FuelTank/xenonTankRadial/xenonTankRadial/xenonTankRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Misc/PotatoRoid/part/PotatoRoid (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Resources/FuelCell/FuelCell/FuelCell (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Resources/FuelCell/FuelCellArray/FuelCellArray (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Resources/ISRU/ISRU/ISRU (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Resources/LargeTank/LargeTank/LargeTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Resources/OrbitalScanner/OrbitalScanner/OrbitalScanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Resources/RadialDrill/RadialDrill/RadialDrill (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Resources/SmallTank/SmallTank/SmallTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Resources/SurfaceScanner/SurfaceScanner/SurfaceScanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Resources/SurveyScanner/SurveyScanner/SurveyScanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Science/AtmosphereSensor/sensorAtmosphere/sensorAtmosphere (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Science/GooExperiment/gooExperiment/GooExperiment (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Science/LargeCrewedLab/largeCrewedLab/Large_Crewed_Lab (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Science/MaterialBay/materialBay/science_module (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Science/sensorAccelerometer/sensorAccelerometer/sensorAccelerometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Science/sensorBarometer/sensorBarometer/sensorBarometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Science/sensorGravimeter/sensorGravimeter/sensorGravimeter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Science/sensorThermometer/sensorThermometer/sensorThermometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/adapterLargeSmallBi/adapterLargeSmallBi/adapterLargeSmallBi (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/adapterLargeSmallQuad/adapterLargeSmallQuad/adapterLargeSmallQuad (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/adapterLargeSmallTri/adapterLargeSmallTri/adapterLargeSmallTri (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/adapterSmallMiniShort/adapterSmallMiniShort/adapterSmallMiniShort (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/adapterSmallMiniTall/adapterSmallMiniTall/adapterSmallMiniTall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/mk1Parts/mk1Fuselage/MK1Fuselage (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/mk1Parts/mk1FuselageIntake/MK1IntakeFuselage (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/mk1Parts/mk1Structural/Mk1FuselageStructural (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/Size3Decoupler/part/size3Decoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/Size3To2Adapter/part/Size3to2Adapter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/smallHardpoint/smallHardpoint/smallHardpoint (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/stationHub/stationHub/stationHub (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/structuralIBeam200/structuralIBeam200/structuralIBeam2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/structuralIBeam200Pocket/structuralIBeam200Pocket/structuralIBeam3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/structuralIBeam650/structuralIBeam650/structuralIBeam1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/structuralMicronode/structuralMicronode/structuralMiniNode (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/structuralPanel1x1/structuralPanel1x1/structuralPanel1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/structuralPanel2x2/structuralPanel2x2/structuralPanel2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/structuralPylon/structuralPylon/structuralPylon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/strutCubicOcto/strutCubicOcto/strutCube (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/strutOcto/strutOcto/strutOcto (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/trussGirderAdapter/trussGirderAdapter/trussAdapter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/trussGirderL/trussGirderL/trussPiece1x (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Structural/trussGirderXL/trussGirderXL/trussPiece3x (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/commDish88-88/commDish88-88/commDish (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/commsAntennaDTS-M1/commsAntennaDTS-M1/mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/commsDish16/commsAntenna16/longAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/decouplerRadialHDM/decouplerRadialHDM/radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/decouplerRadialTT-38K/decouplerRadialTT-38K/radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/decouplerRadialTT-70/decouplerRadialTT-70/radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/decouplerSeparatorTR-18D/decouplerSeparatorTR-18D/stackSeparator (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/decouplerSeparatorTR-2C/decouplerSeparatorTR-2C/stackSeparatorMini (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/decouplerSeparatorTR-XL/decouplerSeparatorTR-XL/stackSeparatorBig (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/decouplerStack2m/decouplerStack2m/decoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/decouplerStackTR-18A/decouplerStackTR-18A/stackDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/decouplerStackTR-2V/decouplerStackTR-2V/stackDecouplerMini (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/dockingPort/dockingPort/dockingPort2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/dockingPortInline/dockingPortInline/dockingPortLateral (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/dockingPortJr/dockingPortJr/dockingPort3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/dockingPortShielded/dockingPortShielded/dockingPort1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/dockingPortSr/dockingPortSr/dockingPortLarge (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/GrapplingDevice/part/GrapplingDevice (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/ladderRadial/ladderRadial/ladder1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/ladderTelescopic/ladderTelescopic/telescopicLadder (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/ladderTelescopicBay/ladderTelescopicBay/telescopicLadderBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/landingLegLT-1/landingLegLT-1/landingLeg1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/landingLegLT-2/landingLegLT-2/landingLeg1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/landingLegLT-5/landingLegLT-5/miniLandingLeg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/largeAdapter/largeAdapter/largeAdapter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/largeAdapterShort/largeAdapterShort/largeAdapter2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/launchClamp1/launchClamp1/launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/launchEscapeSystem/part/LaunchEscapeSystem (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/linearRCS/linearRCS/linearRcs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/mk2CargoBay/BayL/mk2CargoBayL (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/mk2CargoBay/BayS/mk2CargoBayS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin/mk2CrewCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/mk2DockingPort/mk2DockingPort/mk2DockingPort (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/mk3CargoBay/long/mk3CargoBayL (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/mk3CargoBay/medium/mk3CargoBayM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/mk3CargoBay/short/mk3CargoBayS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/parachuteMk1/parachuteMk1/parachuteSingle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/parachuteMk12-R/parachuteMk12-R/radialDrogue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/parachuteMk16-XL/parachuteMk16-XL/parachuteLarge (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/parachuteMk2-R/parachuteMk2-R/parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/parachuteMk25/parachuteMk25/parachuteDrogue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/radialAttachmentPoint/radialAttachmentPoint/stackPoint1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/rcsBlockRV-105/rcsBlockRV-105/RCSBlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/ServiceBay/ServiceBay_125/ServiceBay_125 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/ServiceBay/ServiceBay_250/ServiceBay_250 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/spotLightMk1/spotLightMk1/spotLight1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/spotLightMk2/spotLightMk2/spotLight2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/stackBiCoupler/stackBiCoupler/stackBiCoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/stackQuadCoupler/stackQuadCoupler/stackQuadCoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Utility/stackTriCoupler/stackTriCoupler/stackTriCoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Wheel/LandingGear/GearFixed/GearFixed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Wheel/LandingGear/GearFree/GearFree (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Wheel/LandingGear/GearLarge/GearLarge (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Wheel/LandingGear/GearMedium/GearMedium (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Wheel/roverWheelM1/roverWheelM1/roverWheel1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Wheel/roverWheelS2/roverWheelS2/roverWheel2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Wheel/roverWheelTR-2L/roverWheelTR-2L/wheelMed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Wheel/roverWheelXL3/roverWheelXL3/roverWheel3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PART) Squad/Parts/Wheel/SmallGearBay/smallGearBay/SmallGearBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/AltimeterThreeHands/prop/AltimeterThreeHands (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/AtmosphereDepth/prop/AtmosphereDepth (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/AxisIndicator/pitchConfig/AxisIndicatorPitch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/AxisIndicator/rollConfig/AxisIndicatorRoll (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/AxisIndicator/yawConfig/AxisIndicatorYaw (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/ButtonSquare/prop/ButtonSquare (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/circularButton/prop/circularButton (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/Compass/prop/Compass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/directionalKnob/prop/directionalKnob (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/directionalKnob2/prop/directionalKnob2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/IndicatorPanel/prop/IndicatorPanel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/IVANavBall/prop/NavBall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/ledPanelSpeed/prop/ledPanelSpeed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/NavBall/prop/NavBall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/pullSwitch/prop/pullSwitch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/radarAltitude/prop/RadarAltimeter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/squareButton/prop/squareButton (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/standingSwitch/prop/standingSwitch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/switch/prop/switch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/switchGuard/prop/switchGuard (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/switchWithGuards/prop/switchWithGuards (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/throttle/prop/throttle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PROP) Squad/Props/VSI/prop/VSI (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(GLOBAL_RESOURCE) Squad/Resources/Ore/GLOBAL_RESOURCE (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PLANETARY_RESOURCE) Squad/Resources/Ore/PLANETARY_RESOURCE (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(PLANETARY_RESOURCE) Squad/Resources/Ore/PLANETARY_RESOURCE (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(BIOME_RESOURCE) Squad/Resources/Ore/BIOME_RESOURCE (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(BIOME_RESOURCE) Squad/Resources/Ore/BIOME_RESOURCE (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(BIOME_RESOURCE) Squad/Resources/Ore/BIOME_RESOURCE (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(BIOME_RESOURCE) Squad/Resources/Ore/BIOME_RESOURCE (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_OVERLAY_CONFIGURATION_SOLID) Squad/Resources/Overlay/RESOURCE_OVERLAY_CONFIGURATION_SOLID (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_OVERLAY_CONFIGURATION_LINES) Squad/Resources/Overlay/RESOURCE_OVERLAY_CONFIGURATION_LINES (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_OVERLAY_CONFIGURATION_DOTS) Squad/Resources/Overlay/RESOURCE_OVERLAY_CONFIGURATION_DOTS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_CONFIGURATION) Squad/Resources/ResourceDefaults/RESOURCE_CONFIGURATION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/LiquidFuel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/Oxidizer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/SolidFuel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/MonoPropellant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/XenonGas (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/ElectricCharge (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/IntakeAir (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/EVA Propellant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/Ore (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(RESOURCE_DEFINITION) Squad/Resources/ResourcesGeneric/Ablator (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(EXPERIMENT_DEFINITION) Squad/Resources/ScienceDefs/EXPERIMENT_DEFINITION (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STORY_DEF) Squad/Resources/StoryDefs/STORY_DEF (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(TechTree) Squad/Resources/TechTree/TechTree (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/crewCabinInternals/internal/crewCabinInternals (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/cupolaInternal/internal/cupolaInternal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/GenericSpace1/internal/GenericSpace1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/GenericSpace3/internal/GenericSpace3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/landerCabinInternals/internal/landerCabinInternals (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/landerCabinSmallInternal/internal/landerCabinSmallInternal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/LargeCrewedLabInternals/internal/Mobile_Processing_Lab_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/mk1CockpitInternal/internal/mk1CockpitInternal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/mk1PodCockpit/internal/mk1PodCockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/MK1_Inline_Int/MK1_Inline_Int/MK1_Inline_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/mk2CockpitStandardInternal/internal/mk2CockpitStandardInternals (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/Mk2CrewCabinInternal/internal_MK2_CrewCab/MK2_CrewCab_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/MK3CockpitInternal/internal_MK3/MK3_Cockpit_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/MK3_CrewCab_Int/internal_MK3_CrewCab/MK3_CrewCab_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/Placeholder/internal/Placeholder (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(INTERNAL) Squad/Spaces/PodCockpit/internal/PodCockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Finances (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Public Relations (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY_DEPARTMENT) Squad/Strategies/Departments/Operations (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY) Squad/Strategies/Strategies/AppreciationCampaignCfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY) Squad/Strategies/Strategies/FundraisingCampaignCfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY) Squad/Strategies/Strategies/OpenSourceTechProgramCfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY) Squad/Strategies/Strategies/UnpaidResearchProgramCfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY) Squad/Strategies/Strategies/OutsourcedResearchCfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY) Squad/Strategies/Strategies/PatentsLicensingCfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY) Squad/Strategies/Strategies/AgressiveNegotiations (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY) Squad/Strategies/Strategies/RecoveryTransponders (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY) Squad/Strategies/Strategies/BailoutGrant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(STRATEGY) Squad/Strategies/Strategies/researchIPsellout (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Config(ScienceChecklist) [x] Science!/settings/ScienceChecklist (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) GameDatabase: Assets loaded in 8.213s (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] SHA generated in 0.087s (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] SHA = E8-38-63-03-66-C8-32-81-A7-78-91-7E-18-30-93-D7-8F-95-D9-21-90-03-1F-65-A4-D3-D6-96-D4-D5-AB-1E (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Cache SHA = A1-8C-F0-DB-54-9E-11-4C-BD-91-35-2F-7C-B7-92-62-F2-F7-26-C7-4C-15-FD-A8-B8-22-4C-21-4D-A4-16-CE (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] useCache = False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] compiling list of loaded mods... Mod DLLs found: Assembly-CSharp v1.0.0.0 / v1.0.0.0 ModuleManager.2.6.3 v2.6.3.0 / v ActiveTextureManagement v1.0.0.0 / v1.0.0.0 LibSquishPort v1.0.0.0 / v1.0.0.0 NvidiaTextureTools v1.0.0.0 / v1.0.0.0 ContractConfigurator v1.0.0.0 / v1.0.2 SCANsat v1.1.6.0 / vv11rc6 CC_SCANsat v1.0.0.0 / v1.0.2 MiniAVC v1.0.3.0 / v1.0.3.0 MiniAVC v1.0.3.0 / v1.0.3.0 ContractsWindow v1.0.5.1 / vv5.1 KerbalEngineer v1.0.16.6 / v1.0.16.6 MiniAVC v1.0.3.0 / v1.0.3.0 KerbalJointReinforcement v3.1.2.0 / v3.1.2.0 KIS v1.0.5599.34428 / v1.0 ScienceAlert v1.8.7.0 / v1.8.7.0 MiniAVC v1.0.2.3 / v1.0.2.3 [x] Science! v4.0.5603.22254 / v4.0.5603.22254 Non-DLL mods added: Mods by directory (sub directories of GameData): ContractPacks GameData Squad [x]Science! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Loading Physics.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Checking NEEDS. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Kerbin/KerbinCrewRotation subnode: CONTRACT_TYPE/CONTRACT_TYPE[KerbinCrewRotation]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport|LifeSupport|IFILifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Kerbin/KerbinEvacuate subnode: CONTRACT_TYPE/CONTRACT_TYPE[KerbinEvacuate]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting Node in file ContractPacks/KerbinSpaceStation/Kerbin/KerbinLSResupply subnode: CONTRACT_TYPE:NEEDS[TACLifeSupport|LifeSupport|IFILifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Kerbin/KerbinRepairFaultyModule subnode: CONTRACT_TYPE/CONTRACT_TYPE[KerbinRepairFaultyModule]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Kerbin/KerbinReplaceFaultyModule subnode: CONTRACT_TYPE/CONTRACT_TYPE[KerbinReplaceFaultyModule]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Kerbin/KerbinScienceExperimentModule subnode: CONTRACT_TYPE/CONTRACT_TYPE[KerbinScienceExperimentModule]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Kerbin/KerbinStationCore subnode: CONTRACT_TYPE/CONTRACT_TYPE[KerbinStationCore]/PARAMETER[NewStation]/PARAMETER:NEEDS[StationScience] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Minmus/MinmusCrewRotation subnode: CONTRACT_TYPE/CONTRACT_TYPE[MinmusCrewRotation]/REQUIREMENT[All]/REQUIREMENT:REQUIREMENT:NEEDS[TACLifeSupport|LifeSupport|IFILifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Minmus/MinmusEvacuate subnode: CONTRACT_TYPE/CONTRACT_TYPE[MinmusEvacuate]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting Node in file ContractPacks/KerbinSpaceStation/Minmus/MinmusLSResupply subnode: CONTRACT_TYPE:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Minmus/MinmusRepairFaultyModule subnode: CONTRACT_TYPE/CONTRACT_TYPE[MinmusRepairFaultyModule]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Minmus/MinmusReplaceFaultyModule subnode: CONTRACT_TYPE/CONTRACT_TYPE[MinmusReplaceFaultyModule]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Minmus/MinmusScienceExperimentModule subnode: CONTRACT_TYPE/CONTRACT_TYPE[MinmusScienceExperimentModule]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Minmus/MinmusStationCore subnode: CONTRACT_TYPE/CONTRACT_TYPE[MinmusStationCore]/PARAMETER[NewStation]/PARAMETER:NEEDS[StationScience] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Mun/MunCrewRotation subnode: CONTRACT_TYPE/CONTRACT_TYPE[MunCrewRotation]/REQUIREMENT[All]/REQUIREMENT:REQUIREMENT:NEEDS[TACLifeSupport|LifeSupport|IFILifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Mun/MunEvacuate subnode: CONTRACT_TYPE/CONTRACT_TYPE[MunEvacuate]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting Node in file ContractPacks/KerbinSpaceStation/Mun/MunLSResupply subnode: CONTRACT_TYPE:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Mun/MunRepairFaultyModule subnode: CONTRACT_TYPE/CONTRACT_TYPE[MunRepairFaultyModule]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Mun/MunReplaceFaultyModule subnode: CONTRACT_TYPE/CONTRACT_TYPE[MunReplaceFaultyModule]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Mun/MunScienceExperimentModule subnode: CONTRACT_TYPE/CONTRACT_TYPE[MunScienceExperimentModule]/REQUIREMENT[All]/REQUIREMENT:NEEDS[TACLifeSupport] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting node in file: ContractPacks/KerbinSpaceStation/Mun/MunStationCore subnode: CONTRACT_TYPE/CONTRACT_TYPE[MunStationCore]/PARAMETER[NewStation]/PARAMETER:NEEDS[StationScience] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting Node in file SCANsat/MM_Parts/RPMMapTraq subnode: @PART[*]:HAS[@INTERNAL[*]]:FOR[SCANsat]:NEEDS[RasterPropMonitor] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting Node in file SCANsat/MM_Parts/SCANsat_Resource_Scanner subnode: @PART[MKS_Antenna]:FOR[SCANsat]:NEEDS[KolonyTools] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Deleting Node in file SCANsat/MM_Parts/SCANsat_Resource_Scanner subnode: @PART[KA_DetectionArray_01]:FOR[SCANsat]:NEEDS[Karbonite] as it can't satisfy its NEEDS (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Applying patches (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FIRST pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :LEGACY (default) pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[[X] SCIENCE!] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[[X] SCIENCE!] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[[X] SCIENCE!] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[[X]SCIENCE!] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[[X]SCIENCE!] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[[X]SCIENCE!] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[ACTIVETEXTUREMANAGEMENT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[ACTIVETEXTUREMANAGEMENT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[ACTIVETEXTUREMANAGEMENT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[ASSEMBLY-CSHARP] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[ASSEMBLY-CSHARP] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[ASSEMBLY-CSHARP] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[CC_SCANSAT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[CC_SCANSAT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[CC_SCANSAT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[CONTRACTCONFIGURATOR] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[CONTRACTCONFIGURATOR] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[CONTRACTCONFIGURATOR] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[CONTRACTPACKS] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[CONTRACTPACKS] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[CONTRACTPACKS] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[CONTRACTSWINDOW] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[CONTRACTSWINDOW] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[CONTRACTSWINDOW] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[GAMEDATA] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[GAMEDATA] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[GAMEDATA] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[KERBALENGINEER] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[KERBALENGINEER] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[KERBALENGINEER] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[KERBALJOINTREINFORCEMENT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[KERBALJOINTREINFORCEMENT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[KERBALJOINTREINFORCEMENT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[KIS] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[KIS] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[KIS] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[LIBSQUISHPORT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[LIBSQUISHPORT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[LIBSQUISHPORT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[MINIAVC] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[MINIAVC] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[MINIAVC] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[MODULEMANAGER.2.6.3] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[MODULEMANAGER.2.6.3] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[MODULEMANAGER.2.6.3] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[NVIDIATEXTURETOOLS] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[NVIDIATEXTURETOOLS] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[NVIDIATEXTURETOOLS] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[SCANSAT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[SCANSAT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Applying node SCANsat/MM_Parts/SCANsat_Resource_Scanner/@PART[OrbitalScanner]:FOR[SCANsat] to Squad/Parts/Resources/OrbitalScanner/OrbitalScanner/OrbitalScanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Applying node SCANsat/MM_Parts/SCANsat_Resource_Scanner/@PART[SurveyScanner]:FOR[SCANsat] to Squad/Parts/Resources/SurveyScanner/SurveyScanner/SurveyScanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[SCANSAT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[SCIENCEALERT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[SCIENCEALERT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[SCIENCEALERT] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :BEFORE[SQUAD] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FOR[SQUAD] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :AFTER[SQUAD] pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] :FINAL pass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Copying Node PART into PART (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] ModuleManager: 2 patches applied (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Reloading ressources definitions (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Resource RESOURCE_DEFINITION added to database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Ran in 0.472s (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Loading part database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KerbalEngineer/Parts/Engineer7500/part/Engineer7500' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) EffectList: Created 11 effect types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KerbalEngineer/Parts/EngineerChip/part/EngineerChip' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KIS/Parts/bomb1/part/KIS_bomb1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KIS/Parts/concreteBase1/part/kis_concreteBase1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KIS/Parts/container1/part/KIS_Container1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KIS/Parts/container2/part/KIS_Container2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KIS/Parts/containerMount1/containerMount1/KIS_ContainerMount1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KIS/Parts/electricScrewdriver/part/KIS_electricScrewdriver' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KIS/Parts/evapropellant1/part/KIS_evapropellant' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KIS/Parts/guide/part/KIS_guide' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'KIS/Parts/wrench/part/KIS_wrench' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'SCANsat/Parts/BTDT/BTDT/SCANsat_Scanner32' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'SCANsat/Parts/MapTraq/MapTraq/SCANsat_Tracker' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartCompiler: Cannot replace texture as texture replacement string is invalid. Syntax is 'origTextureName newTextureURL' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'SCANsat/Parts/MULTI/MULTI/SCANsat_Scanner24' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'SCANsat/Parts/RADAR/RADAR/SCANsat_Scanner' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'SCANsat/Parts/SAR/SAR/SCANsat_Scanner2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/aerodynamicNoseCone/aerodynamicNoseCone/noseCone' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/airbrake/Airbrake/airbrake1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/airIntakeRadialXM-G50/airIntakeRadialXM-G50/airScoop' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/airlinerWings/ControlSurface/airlinerCtrlSrf' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/airlinerWings/MainWing/airlinerMainWing' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/airlinerWings/TailFin/airlinerTailFin' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/airplaneFins/advancedCanard/AdvancedCanard' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/airplaneFins/standardCanard/CanardController' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/airplaneFins/sweptWing/sweptWing' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/airplaneFins/tailfin/tailfin' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/basicFin/basicFin/basicFin' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/circularIntake/circularIntake/CircularIntake' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/cones/avionicsNoseCone/avionicsNoseCone' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/cones/ConeA/pointyNoseConeA' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/cones/ConeB/pointyNoseConeB' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/cones/noseConeAdapter/noseConeAdapter' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/cones/smallNoseCone/standardNoseCone' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/cones/tailConnectorA/airplaneTail' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/cones/tailConnectorB/airplaneTailB' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/engineNacelle/engineBodyRadial/radialEngineBody' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/engineNacelle/engineNacelle/nacelleBody' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/fairings/fairingSize1/fairingSize1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup deploy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/fairings/fairingSize2/fairingSize2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup deploy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/fairings/fairingSize3/fairingSize3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup deploy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/HeatShield/HeatShield1/HeatShield1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/HeatShield/HeatShield2/HeatShield2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/HeatShield/HeatShield3/HeatShield3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/intakeRadialLong/intakeRadialLong/IntakeRadialLong' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/intakeShockCone/intakeShockCone/shockConeIntake' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/protectiveRocketNoseMk7/protectiveRocketNoseMk7/rocketNoseCone' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/ramAirIntake/ramAirIntake/ramAirIntake' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/delta/wingShuttleDelta' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/elevon/elevonMk3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartCompiler: Cannot clone model 'Squad/Parts/Aero/shuttleWings/elevon' as model does not exist (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartCompiler: Model was not compiled correctly (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartCompiler: Cannot compile model (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartCompiler: Cannot compile part (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/elevon1/wingShuttleElevon1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/elevon2/wingShuttleElevon2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/rudder/wingShuttleRudder' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/shuttleWings/strake/wingShuttleStrake' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wingletAV-R8/wingletAV-R8/R8winglet' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wingletAV-T1/wingletAV-T1/winglet' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wingletDeltaDeluxe/wingletDeltaDeluxe/winglet3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/connector1/wingConnector' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/connector2/wingConnector2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/connector3/wingConnector3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/connector4/wingConnector4' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/connector5/wingConnector5' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/delta/deltaWing' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/delta_small/delta_small' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/elevon1/StandardCtrlSrf' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/elevon2/elevon2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/elevon3/elevon3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/elevon4/smallCtrlSrf' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/elevon5/elevon5' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/strake/wingStrake' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/structural1/structuralWing' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/structural2/structuralWing2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/structural3/structuralWing3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/structural4/structuralWing4' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/swept1/sweptWing1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Aero/wings/swept2/sweptWing2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/advancedSasModuleLarge/advSasModuleLarge/asasmodule1-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/cupola/cupola/cupola' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/externalCommandSeat/externalCommandSeat/seatExternalCmd' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/hitchhikerStorageContainer/hitchikerStorageContainer/crewCabin' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/inlineAdvancedStabilizer/inlineAdvancedStabilizer/advSasModule' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/inlineReactionWheel/inlineReactionWheel/sasModule' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/Mk1-2Pod/mk1-2CommandPod/Mark1-2Pod' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/mk1Cockpit/mk1Cockpit/Mark1Cockpit' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/mk1InlineCockpit/mk1InlineCockpit/Mark2Cockpit' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/mk1LanderCan/mk1LanderCan/landerCabinSmall' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/mk1pod/mk1Pod/mk1pod' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/mk2CockpitInline/mk2CockpitInline/mk2Cockpit_Inline' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/mk2CockpitStandard/mk2CockpitStandard/mk2Cockpit_Standard' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/mk2DroneCore/mk2Dronecore/mk2DroneCore' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/mk2LanderCan/mk2LanderCan/mk2LanderCabin' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/mk3CockpitShuttle/mk3CockpitShuttle/mk3Cockpit_Shuttle' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreCube/probeCoreCube/probeCoreCube' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreHex/probeCoreHex/probeCoreHex' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreOcto/probeCoreOcto/probeCoreOcto' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/probeCoreOcto2/probeCoreOcto2/probeCoreOcto2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/probeRoverBody/probeRoverBody/roverBody' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/probeStackLarge/probeStackLarge/probeStackLarge' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/probeStackSmall/probeStackSmall/probeStackSmall' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Command/probeStackSphere/probeStackSphere/probeCoreSphere' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/CompoundParts/fuelLine/fuelLine/fuelLine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/CompoundParts/strutConnector/strutConnector/strutConnector' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/1x6ShroudSolarPanels/1x6ShroudSolarPanels/solarPanels2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/1x6SolarPanels/1x6SolarPanels/solarPanels4' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/3x2ShroudSolarPanels/3x2ShroudSolarPanels/solarPanels1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/3x2SolarPanels/3x2SolarPanels/solarPanels3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/gigantorXlSolarArray/gigantorXlSolarArray/largeSolarPanel' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/radialFlatSolarPanel/radialFlatSolarPanel/solarPanels5' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/RTG/RTG/rtg' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/z-100Battery/z-100Battery/batteryPack' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/z-1kBattery/z-1kBattery/batteryBank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/z-200Battery/z-200Battery/batteryBankMini' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/z-400Battery/z-400Battery/ksp_r_largeBatteryPack' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Electrical/z-4kBattery/z-4kBattery/batteryBankLarge' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/ionEngine/ionEngine/ionEngine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/jetEngineBasic/jetEngineBasic/JetEngine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/jetEngineTurbo/jetEngineTurbo/turboFanEngine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine24-77/liquidEngine24-77/smallRadialEngine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngine48-7S/liquidEngine48-7S/liquidEngineMini' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineAerospike/liquidEngineAerospike/toroidalAerospike' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_explosion_low to FXGroup flameout (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-1/liquidEngineLV-1/microEngine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_mini to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-1R/liquidEngineLV-1R/radialEngineMini' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_mini to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-909/liquidEngineLV-909/liquidEngine3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-N/liquidEngineLV-N/nuclearEngine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-T30/liquidEngineLV-T30/liquidEngine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_explosion_low to FXGroup flameout (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineLV-T45/liquidEngineLV-T45/liquidEngine2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_explosion_low to FXGroup flameout (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineMainsail/liquidEngineMainsail/liquidEngine1-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_explosion_low to FXGroup flameout (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineMk55/liquidEngineMk55/radialLiquidEngine1-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEnginePoodle/liquidEnginePoodle/liquidEngine2-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/liquidEngineSkipper/skipperLiquidEngine/engineLargeSkipper' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_explosion_low to FXGroup flameout (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/MassiveSRB/part/MassiveBooster' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/OMSEngine/omsEngine/omsEngine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_mini to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/rapierEngine/rapierEngine/RAPIER' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/Size2LFB/part/Size2LFB' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/Size3AdvancedEngine/part/Size3AdvancedEngine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/Size3EngineCluster/part/Size3EngineCluster' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterBACC/solidBoosterBACC/solidBooster1-1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterRT-10/solidBoosterRT-10/solidBooster' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterRT-5/solidBoosterRT-5/solidBooster_sm' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_hard to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/solidBoosterSep/solidBoosterSep/sepMotor1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_rocket_mini to FXGroup running (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Engine/vernorEngine/vernorEngine/vernierEngine' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Mk3-Mk2/adapterMk3-Mk2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Mk3-Size2/adapterMk3-Size2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Mk3-Size2Slant/adapterMk3-Size2Slant' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Size2-Mk2/adapterSize2-Mk2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Size2-Size1/adapterSize2-Size1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Size2-Size1Slant/adapterSize2-Size1Slant' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/adapterTanks/Size3-Mk3/adapterSize3-Mk3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankJumbo-64/fuelTankJumbo-64/fuelTank3-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankOscarB/fuelTankOscarB/miniFuelTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT100/fuelTankT100/fuelTankSmallFlat' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT200/fuelTankT200/fuelTankSmall' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT400/fuelTankT400/fuelTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankT800/fuelTankT800/fuelTank_long' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankToroidal/fuelTankToroidal/toroidalFuelTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankX200-16/fuelTankX200-16/fuelTank2-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankX200-32/fuelTankX200-32/fuelTank1-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/fuelTankX200-8/fuelTankX200-8/fuelTank4-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2Adapters/bicoupler/mk2_1m_Bicoupler' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2Adapters/long/mk2_1m_AdapterLong' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2Adapters/standard/mk2SpacePlaneAdapter' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2FuselageLong/LFO_long/mk2FuselageLongLFO' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2FuselageLong/L_long/mk2Fuselage' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2FuselageShort/LFO_short/mk2FuselageShortLFO' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2FuselageShort/L_short/mk2FuselageShortLiquid' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk2FuselageShort/Mono_short/mk2FuselageShortMono' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/CREW/mk3CrewCabin' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LFO_100/mk3FuselageLFO_100' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LFO_25/mk3FuselageLFO_25' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LFO_50/mk3FuselageLFO_50' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LF_100/mk3FuselageLF_100' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LF_25/mk3FuselageLF_25' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/LF_50/mk3FuselageLF_50' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/mk3Fuselage/MONO/mk3FuselageMONO' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTankR1/RCSFuelTankR1/RCSTank1-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTankR10/RCSFuelTankR10/rcsTankMini' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSFuelTankR25/RCSFuelTankR25/RCSFuelTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCSTankRadial/radialRCSTank/radialRCSTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/RCStankRadialLong/RCSTankRadialLong/rcsTankRadialLong' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/Size3LargeTank/part/Size3LargeTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/Size3MediumTank/part/Size3MediumTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/Size3SmallTank/part/Size3SmallTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTank/xenonTank/xenonTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTankLarge/xenonTankLarge/xenonTankLarge' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/FuelTank/xenonTankRadial/xenonTankRadial/xenonTankRadial' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Misc/PotatoRoid/part/PotatoRoid' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader Warning: Variable density not found in Part (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Resources/FuelCell/FuelCell/FuelCell' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Resources/FuelCell/FuelCellArray/FuelCellArray' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Resources/ISRU/ISRU/ISRU' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Resources/LargeTank/LargeTank/LargeTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Resources/OrbitalScanner/OrbitalScanner/OrbitalScanner' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Resources/RadialDrill/RadialDrill/RadialDrill' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Resources/SmallTank/SmallTank/SmallTank' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Resources/SurfaceScanner/SurfaceScanner/SurfaceScanner' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Resources/SurveyScanner/SurveyScanner/SurveyScanner' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Science/AtmosphereSensor/sensorAtmosphere/sensorAtmosphere' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Science/GooExperiment/gooExperiment/GooExperiment' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Science/LargeCrewedLab/largeCrewedLab/Large_Crewed_Lab' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Science/MaterialBay/materialBay/science_module' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Science/sensorAccelerometer/sensorAccelerometer/sensorAccelerometer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Science/sensorBarometer/sensorBarometer/sensorBarometer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Science/sensorGravimeter/sensorGravimeter/sensorGravimeter' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Science/sensorThermometer/sensorThermometer/sensorThermometer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallBi/adapterLargeSmallBi/adapterLargeSmallBi' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallQuad/adapterLargeSmallQuad/adapterLargeSmallQuad' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/adapterLargeSmallTri/adapterLargeSmallTri/adapterLargeSmallTri' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/adapterSmallMiniShort/adapterSmallMiniShort/adapterSmallMiniShort' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/adapterSmallMiniTall/adapterSmallMiniTall/adapterSmallMiniTall' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/mk1Parts/mk1Fuselage/MK1Fuselage' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/mk1Parts/mk1FuselageIntake/MK1IntakeFuselage' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/mk1Parts/mk1Structural/Mk1FuselageStructural' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/Size3Decoupler/part/size3Decoupler' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/Size3To2Adapter/part/Size3to2Adapter' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/smallHardpoint/smallHardpoint/smallHardpoint' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/stationHub/stationHub/stationHub' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam200/structuralIBeam200/structuralIBeam2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam200Pocket/structuralIBeam200Pocket/structuralIBeam3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/structuralIBeam650/structuralIBeam650/structuralIBeam1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/structuralMicronode/structuralMicronode/structuralMiniNode' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPanel1x1/structuralPanel1x1/structuralPanel1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPanel2x2/structuralPanel2x2/structuralPanel2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/structuralPylon/structuralPylon/structuralPylon' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/strutCubicOcto/strutCubicOcto/strutCube' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/strutOcto/strutOcto/strutOcto' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/trussGirderAdapter/trussGirderAdapter/trussAdapter' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/trussGirderL/trussGirderL/trussPiece1x' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Structural/trussGirderXL/trussGirderXL/trussPiece3x' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/commDish88-88/commDish88-88/commDish' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/commsAntennaDTS-M1/commsAntennaDTS-M1/mediumDishAntenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/commsDish16/commsAntenna16/longAntenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerRadialHDM/decouplerRadialHDM/radialDecoupler1-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_decoupler_fire to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerRadialTT-38K/decouplerRadialTT-38K/radialDecoupler' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerRadialTT-70/decouplerRadialTT-70/radialDecoupler2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerSeparatorTR-18D/decouplerSeparatorTR-18D/stackSeparator' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerSeparatorTR-2C/decouplerSeparatorTR-2C/stackSeparatorMini' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerSeparatorTR-XL/decouplerSeparatorTR-XL/stackSeparatorBig' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerStack2m/decouplerStack2m/decoupler1-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_decoupler_fire to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerStackTR-18A/decouplerStackTR-18A/stackDecoupler' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_vent_large to FXGroup decouple (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/decouplerStackTR-2V/decouplerStackTR-2V/stackDecouplerMini' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPort/dockingPort/dockingPort2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPort/dockingPort/StationPort' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortInline/dockingPortInline/dockingPortLateral' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortJr/dockingPortJr/dockingPort3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortShielded/dockingPortShielded/dockingPort1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/dockingPortSr/dockingPortSr/dockingPortLarge' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/GrapplingDevice/part/GrapplingDevice' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/ladderRadial/ladderRadial/ladder1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/ladderTelescopic/ladderTelescopic/telescopicLadder' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/ladderTelescopicBay/ladderTelescopicBay/telescopicLadderBay' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/landingLegLT-1/landingLegLT-1/landingLeg1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/landingLegLT-2/landingLegLT-2/landingLeg1-2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/landingLegLT-5/landingLegLT-5/miniLandingLeg' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/largeAdapter/largeAdapter/largeAdapter' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/largeAdapterShort/largeAdapterShort/largeAdapter2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/launchClamp1/launchClamp1/launchClamp1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_decoupler_fire to FXGroup activate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/launchEscapeSystem/part/LaunchEscapeSystem' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/linearRCS/linearRCS/linearRcs' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/mk2CargoBay/BayL/mk2CargoBayL' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/mk2CargoBay/BayS/mk2CargoBayS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin/mk2CrewCabin' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/mk2DockingPort/mk2DockingPort/mk2DockingPort' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/mk3CargoBay/long/mk3CargoBayL' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/mk3CargoBay/medium/mk3CargoBayM' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/mk3CargoBay/short/mk3CargoBayS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk1/parachuteMk1/parachuteSingle' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_parachute_open to FXGroup activate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk12-R/parachuteMk12-R/radialDrogue' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_parachute_open to FXGroup activate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk16-XL/parachuteMk16-XL/parachuteLarge' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_parachute_open to FXGroup activate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk2-R/parachuteMk2-R/parachuteRadial' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_parachute_open to FXGroup activate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/parachuteMk25/parachuteMk25/parachuteDrogue' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added sound_parachute_open to FXGroup activate (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/radialAttachmentPoint/radialAttachmentPoint/stackPoint1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/rcsBlockRV-105/rcsBlockRV-105/RCSBlock' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/ServiceBay/ServiceBay_125/ServiceBay_125' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/ServiceBay/ServiceBay_250/ServiceBay_250' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/spotLightMk1/spotLightMk1/spotLight1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/spotLightMk2/spotLightMk2/spotLight2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/stackBiCoupler/stackBiCoupler/stackBiCoupler' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/stackQuadCoupler/stackQuadCoupler/stackQuadCoupler' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Utility/stackTriCoupler/stackTriCoupler/stackTriCoupler' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Wheel/LandingGear/GearFixed/GearFixed' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Wheel/LandingGear/GearFree/GearFree' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Wheel/LandingGear/GearLarge/GearLarge' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Wheel/LandingGear/GearMedium/GearMedium' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelM1/roverWheelM1/roverWheel1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelS2/roverWheelS2/roverWheel2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelTR-2L/roverWheelTR-2L/wheelMed' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Wheel/roverWheelXL3/roverWheelXL3/roverWheel3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Part 'Squad/Parts/Wheel/SmallGearBay/smallGearBay/SmallGearBay' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/AltimeterThreeHands/prop/AltimeterThreeHands' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/AtmosphereDepth/prop/AtmosphereDepth' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/pitchConfig/AxisIndicatorPitch' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/rollConfig/AxisIndicatorRoll' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/AxisIndicator/yawConfig/AxisIndicatorYaw' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/ButtonSquare/prop/ButtonSquare' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/circularButton/prop/circularButton' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/Compass/prop/Compass' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/directionalKnob/prop/directionalKnob' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/directionalKnob2/prop/directionalKnob2' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/IndicatorPanel/prop/IndicatorPanel' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/IVANavBall/prop/NavBall' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/ledPanelSpeed/prop/ledPanelSpeed' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/NavBall/prop/NavBall' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/pullSwitch/prop/pullSwitch' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/radarAltitude/prop/RadarAltimeter' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/squareButton/prop/squareButton' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/standingSwitch/prop/standingSwitch' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/switch/prop/switch' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/switchGuard/prop/switchGuard' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/switchWithGuards/prop/switchWithGuards' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/throttle/prop/throttle' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Props/VSI/prop/VSI' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/crewCabinInternals/internal/crewCabinInternals' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/cupolaInternal/internal/cupolaInternal' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/GenericSpace1/internal/GenericSpace1' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/GenericSpace3/internal/GenericSpace3' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/landerCabinInternals/internal/landerCabinInternals' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/landerCabinSmallInternal/internal/landerCabinSmallInternal' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/LargeCrewedLabInternals/internal/Mobile_Processing_Lab_Int' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/mk1CockpitInternal/internal/mk1CockpitInternal' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/mk1PodCockpit/internal/mk1PodCockpit' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/MK1_Inline_Int/MK1_Inline_Int/MK1_Inline_Int' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/mk2CockpitStandardInternal/internal/mk2CockpitStandardInternals' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/Mk2CrewCabinInternal/internal_MK2_CrewCab/MK2_CrewCab_Int' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) InternalSeat: Cannot find seatTransform of name 'Seat_UpLeft' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) InternalSeat: Cannot find portraitCamera of name 'Camera_UpLeft' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) InternalSeat: Cannot find seatTransform of name 'Seat_UpRight' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) InternalSeat: Cannot find portraitCamera of name 'Camera_UpRight' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/MK3CockpitInternal/internal_MK3/MK3_Cockpit_Int' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) InternalSeat: Cannot find seatTransform of name 'Seat_UpLeft' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) InternalSeat: Cannot find seatTransform of name 'Seat_UpRight' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/MK3_CrewCab_Int/internal_MK3_CrewCab/MK3_CrewCab_Int' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) InternalSeat: Cannot find portraitCamera of name 'Camera_Left003' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/Placeholder/internal/Placeholder' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartLoader: Compiling Internal Space 'Squad/Spaces/PodCockpit/internal/PodCockpit' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Systems: Elapsed time is 13.18828s (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentMentality'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::AgentStanding'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) UnloadTime: 6.743750 ms Unloading 7 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 103803. Total: 63.631535 ms (FindLiveObjects: 4.745352 ms CreateObjectMapping: 2.698847 ms MarkObjects: 54.581177 ms DeleteObjects: 1.199808 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: PSYSTEM was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Agent: Found 18 agent mentality types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AgentList: 27 agents parsed and loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) NullReferenceException: Object reference not set to an instance of an object at ActiveTextureManagement.ActiveTextureManagement.SetupLoaders () [0x00000] in :0 at ActiveTextureManagement.ActiveTextureManagement.Start () [0x00000] in :0 (Filename: Line: -1) [CelestialBody]: Kerbin's solar day length is 1d, 0h, 0m long. sidereal day length is 5h, 59m, 59s long (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From LOADING to MAINMENU ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 4.080823 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 107679. Total: 98.391663 ms (FindLiveObjects: 4.784159 ms CreateObjectMapping: 2.787365 ms MarkObjects: 89.984024 ms DeleteObjects: 0.435215 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: MAINMENU was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ContractConfigurator' from assembly 'ContractConfigurator' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'SCANmainMenuLoader' from assembly 'SCANsat' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'SCANskins' from assembly 'SCANsat' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'contractAssembly' from assembly 'Contracts_Window' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'contractSkins' from assembly 'Contracts_Window' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonEditorFilter' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceChecklistAddon' from assembly '[x] Science!' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:38 PM [x] Science!]: (Config) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:38 PM [x] Science!]: (Config) - Loading from E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../GameData\[x] Science!\settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:38 PM [x] Science!]: (Config) - Loaded successfully. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:38 PM [x] Science!]: (ScienceChecklistAddon) - Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractConfigurator/icons/check (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractConfigurator/icons/close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractConfigurator/icons/cross (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/AgentIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/ButtonHover (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 14x14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/CheckBoxIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/CheckCloseIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 14x14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/CloseIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/ContractsIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 24x24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/ContractsIconApp (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 38x38 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/DropDownTex (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 12x12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/FontSizeIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/FooterBar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 8x4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/FundsGreenIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 10x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/FundsRedIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 10x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/GoldStar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 60x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/GoldStarThree (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 60x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/GoldStarTwo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 60x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/HeaderBar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 8x4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/HideIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/MissionListIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/NoteIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 13x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/NoteIconOff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 13x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/OrderAsc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/OrderDesc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/PartIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/PinIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x14 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/RepGreenIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/RepRedIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/ResetIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/ResizeIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 24x24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/RevealHideIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/RevealShowIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/ScienceIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/ShowIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/SortIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x22 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/ToolbarSettingsIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 24x24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/ToolTipIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/VerticalBar (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 4x8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/WindowSizeIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: ContractsWindow/Textures/WindowTex (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 17x27 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KerbalEngineer/Parts/Engineer7500/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KerbalEngineer/Parts/EngineerChip/textures/EngineerChipHighRes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KerbalEngineer/Textures/DropDownBackground (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 20x20 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KerbalEngineer/Textures/ToolbarBackground (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 300x43 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KerbalEngineer/Textures/ToolbarIcon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 38x38 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Parts/bomb1/c4bomb_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Parts/bomb1/c4bomb_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Parts/concreteBase1/kis_pylon_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Parts/concreteBase1/kis_pylon_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Parts/container1/KIS_containerS_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Parts/container1/KIS_containerS_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Parts/container2/Kis_inlinecontainer n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Parts/container2/Kis_inlinecontainer_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Parts/containerMount1/KIS_bayS_cs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: 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56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Textures/drop (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 24x24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: 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56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: KIS/Textures/grab (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 24x24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- 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Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/KerbalMotion_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/KerbinWorldFirstRecordKeepingSociety (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/KerbinWorldFirstRecordKeepingSociety_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/Kerbodyne (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/Kerbodyne_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/Kerlington (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/Kerlington_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGB24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/MaxoConstructionToys_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/MovingPartsExpertsGroup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/MovingPartsExpertsGroup_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/OMBDemolition (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/OMBDemolition_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/PeriapsisCo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/PeriapsisCo_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/Probodobodyne (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/Probodobodyne_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGB24 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/R&D (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/R&D_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: 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56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/Rockomax_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: 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56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/Rokea_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: 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Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/SeansCannery_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/SteadlerEngineeringCorps_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/StrutCo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/StrutCo_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/Vac-Co_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/WinterOwl (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/WinterOwl_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/ZaltonicElectronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Agencies/ZaltonicElectronics_scaled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: RGBA32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: True (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/an (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/dish (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/dn (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/gravity (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/marker (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x96 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/pe (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/pressure (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/sample (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/seismic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Contracts/Icons/thermometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/09 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/blorbs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/bullseye (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/capsule (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/circles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/esa_black (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/esa_dark_blue (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/esa_grey (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/esa_negative (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/hexagon (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/hexagonCircles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/kerbal1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/kerbal2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/kerbinmunflag (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/line (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/minimalistic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/NASA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/orbs (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/retro (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/rings (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/rocketScience (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/satellite (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/spheres (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/squadLogo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/squadLogo2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp 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56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/trippy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Flags/uk_space_agency (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: 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Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/FX/shockDiamond2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/FX/smokepuff1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x64 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/cs_main (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/cs_mk2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/cs_mk3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/cs_size0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/cs_size1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/cs_size2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/cs_size3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/cs_surface (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/fuels_monopropellant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/fuels_ore (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/fuels_oxidizer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/fuels_solidfuel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/fuels_xenongas (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/number1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/number2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/number3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/number4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/number5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/number6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/number7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/number8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/number9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advaerodynamics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advancedmotors (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advconstruction (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advexploration (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advflightcontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advlanding (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advmetalworks (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advsciencetech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_advunmanned (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_aerodynamicsystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_aerospacetech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_automation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_basicprobes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_basicrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_composites (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_electrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_electronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_evatech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_experimentalaerodynamics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_experimentalelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_experimentalmotors (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_experimentalrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_experimentalscience (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_fieldscience (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_flightcontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_fuelsystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_generalconstruction (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_generalrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_generic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_heavierrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_heavyaerodynamics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_heavyrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_highaltitudeflight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_highaltitudepropulsion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_hypersonicflight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_ionpropulsion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_largecontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_largeelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_largeprobes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_metamaterials (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_nanolathing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_nuclearpropulsion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_precisionengineering (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_robotics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_sciencetech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_specializedconstruction (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_specializedcontrol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_specializedelectrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_stability (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_supersonicflight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_survivability (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_unmannedtech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/R&D_node_icon_veryheavyrocketry (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/RDicon_aerospaceTech2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/RDicon_commandmodules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/RDicon_fuelSystems-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/RDicon_fuelSystems-highPerformance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/RDicon_largeVolumeContainment (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/RDicon_propulsion-precision (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/PartList/SimpleIcons/RDicon_propulsionSystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Aero/airlinerWings/AirlinerWings (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 2048x2048 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Aero/wingletAV-T1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Aero/wingletAV-T1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Aero/wingletDeltaDeluxe/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Aero/wings/Wings (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/advancedSasModuleLarge/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/advancedSasModuleLarge/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/cupola/ksp_l_cupola_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/cupola/ksp_l_cupola_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/cupola/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/externalCommandSeat/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/hitchhikerStorageContainer/cabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/hitchhikerStorageContainer/cabin_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/hitchhikerStorageContainer/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/inlineAdvancedStabilizer/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/inlineAdvancedStabilizer/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/inlineReactionWheel/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/inlineReactionWheel/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/inlineReactionWheel/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x64 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/Mk1-2Pod/ladder (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/Mk1-2Pod/mk 1-2 external shell Variant-Hatch NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/Mk1-2Pod/mk 1-2 external shell Variant-Hatch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/Mk1-2Pod/walls (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/Mk1-2Pod/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk1Cockpit/mk1Cockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk1InlineCockpit/Mk1Inline (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk1LanderCan/ksp_s_landerCan_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk1LanderCan/ksp_s_landerCan_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk1pod/hatch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk1pod/ladderrung (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk1pod/outer shell NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk1pod/outer shell (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk1pod/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk2CockpitInline/mk2Cockpit_Inline (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk2CockpitInline/mk2Cockpit_inline_LUM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk2CockpitInline/mk2Cockpit_Inline_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk2CockpitStandard/Cockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 2048x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Command/mk2CockpitStandard/Cockpit_Lum (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/1x6ShroudSolarPanels/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/1x6ShroudSolarPanels/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/1x6ShroudSolarPanels/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/1x6SolarPanels/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/1x6SolarPanels/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/1x6SolarPanels/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/3x2ShroudSolarPanels/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/3x2ShroudSolarPanels/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/3x2SolarPanels/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/3x2SolarPanels/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/3x2SolarPanels/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/radialFlatSolarPanel/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/RTG/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/z-100Battery/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/z-1kBattery/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/z-1kBattery/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/z-4kBattery/ksp_l_batteryPack_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Electrical/z-4kBattery/ksp_l_batteryPack_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/ionEngine/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/jetEngineBasic/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/jetEngineBasic/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/jetEngineTurbo/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngine24-77/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidEngine_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidEngine_norm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidFuelEngine_fairing_norm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngine48-7S/ksp_m_liquidFuelEngine_fairing_psd (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineAerospike/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineAerospike/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineAerospike/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x64 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-1R/ksp_r_microEngine_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-909/bigfairing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-909/engine3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-909/engine3_emissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-909/engine3_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-N/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-N/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-N/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-N/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-T30/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-T30/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-T30/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-T30/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-T30/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-T45/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-T45/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-T45/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineLV-T45/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineMainsail/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineMainsail/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineMainsail/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineMainsail/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineMainsail/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineMk55/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEnginePoodle/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEnginePoodle/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEnginePoodle/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEnginePoodle/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_emissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_fairing_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_fairing_norm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/liquidEngineSkipper/ksp_l_midrangeEngine_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/MassiveSRB/solid_booster_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/MassiveSRB/solid_booster_em (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/MassiveSRB/solid_booster_nm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/OMSEngine/engineoms 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/OMSEngine/engineomsN_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/rapierEngine/rapierDiffuse (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/rapierEngine/rapieremit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/Size2LFB/Size2LFBEmissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/Size2LFB/twin_nozzle_booster_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/Size2LFB/twin_nozzle_booster_nm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/Size3AdvancedEngine/decoupler_and_adaptor_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngineDiffuse (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngineEmissive (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/Size3AdvancedEngine/Size3AdvancedEngineNormal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/Size3EngineCluster/ClusterEngineEmit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/Size3EngineCluster/four_nozzle_engine_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/Size3EngineCluster/four_nozzle_engine_nm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/solidBoosterBACC/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/solidBoosterBACC/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/solidBoosterBACC/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/solidBoosterRT-10/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/solidBoosterRT-10/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/solidBoosterRT-10/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/solidBoosterRT-5/RT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/solidBoosterRT-5/RT5_N_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/solidBoosterSep/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Engine/vernorEngine/vernierEngine3UV (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/adapterTanks/Mk3Adapters (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 2048x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/fuelTankJumbo-64/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/mk2FuselageShort/mk2FuselageShort (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/RCSFuelTankR10/ksp_m_rcsTank_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/RCSFuelTankR25/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/RCSFuelTankR25/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/RCSTankRadial/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/RCStankRadialLong/ksp_r_rcsCylTank_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/Size3LargeTank/fueltTanks_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/Size3MediumTank/fueltTanks_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/Size3SmallTank/fueltTanks_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/xenonTank/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/xenonTank/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/xenonTankLarge/tank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/FuelTank/xenonTankRadial/ksp_r_xenonTank_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Misc/PotatoRoid/squareButton (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/FuelCell/FCLamp (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 2x2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/FuelCell/FuelCellRack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/FuelCell/fuellcell (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/ISRU/Processor_Large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/LargeTank/ksp_l_resourceContainer_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/LargeTank/ksp_l_resourceContainer_norm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/OrbitalScanner/detector (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/RadialDrill/DustParticle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/RadialDrill/TriBitDrill (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/SmallTank/ksp_s_resourceContainer_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/SmallTank/ksp_s_resourceContainer_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/SurfaceScanner/ksp_r_samplerAir_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/SurveyScanner/dish (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Resources/SurveyScanner/dish_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/AtmosphereSensor/ksp_r_hydroscoop_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/GooExperiment/A_GooExperiment_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/LargeCrewedLab/Large_Crewed_Lab (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/LargeCrewedLab/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/MaterialBay/science_module_small (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/MaterialBay/science_module_small_emit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/MaterialBay/science_module_small_nrm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/MaterialBay/wires (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/sensorAccelerometer/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/sensorBarometer/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/sensorGravimeter/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Science/sensorThermometer/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/adapterLargeSmallBi/ksp_l_biAdapter_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/adapterLargeSmallQuad/ksp_l_quadAdapter_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/adapterLargeSmallTri/ksp_l_triAdapter_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/adapterSmallMiniShort/ksp_s_adapterShort_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/adapterSmallMiniTall/ksp_s_adapterLong_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/mk1Parts/mk1Fuselage (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/mk1Parts/mk1FuselageFuel (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/Size3Decoupler/decoupler_and_adaptor_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/Size3Decoupler/decoupler_and_adaptor_nm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/Size3To2Adapter/decoupler_and_adaptor_cm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/Size3To2Adapter/decoupler_and_adaptor_nm (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/smallHardpoint/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/smallHardpoint/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/stationHub/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/stationHub/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/structuralIBeam200/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/structuralIBeam200Pocket/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/structuralIBeam650/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/structuralMicronode/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/structuralPanel1x1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/structuralPanel1x1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/structuralPanel2x2/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/structuralPanel2x2/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/structuralPylon/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/structuralPylon/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/strutCubicOcto/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x64 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/strutOcto/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/trussGirderAdapter/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/trussGirderAdapter/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/trussGirderL/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Structural/trussGirderXL/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/commDish88-88/comm_dish_array (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/commDish88-88/comm_dish_v2_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/commDish88-88/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/commsAntennaDTS-M1/mediumDishAntenna_Emit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/commsDish16/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerRadialHDM/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerRadialTT-38K/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerRadialTT-38K/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerRadialTT-70/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerSeparatorTR-18D/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerSeparatorTR-18D/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerSeparatorTR-2C/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x64 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerSeparatorTR-XL/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerStack2m/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerStack2m/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerStackTR-18A/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerStackTR-18A/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/decouplerStackTR-2V/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x64 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPort/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPort/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPortInline/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPortInline/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPortInline/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPortJr/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPortJr/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPortShielded/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPortShielded/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPortShielded/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPortSr/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/dockingPortSr/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/GrapplingDevice/grabberDiffuse (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/GrapplingDevice/window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/ladderRadial/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/ladderTelescopic/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/ladderTelescopic/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/ladderTelescopic/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/ladderTelescopicBay/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/ladderTelescopicBay/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/landingLegLT-1/ksp_r_landingStrut_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/landingLegLT-2/landingLeg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/landingLegLT-5/leg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/landingLegLT-5/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/largeAdapter/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/largeAdapterShort/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/launchClamp1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/launchClamp1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/launchEscapeSystem/LES_Diffuse (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/linearRCS/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/linearRCS/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/mk2CargoBay/mk2CargoBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/mk2CrewCabin/mk2CrewCabin_LUM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/mk2DockingPort/mk2DockingPort (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/mk3CargoBay/Mk3CargoBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/parachuteMk1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/parachuteMk1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/parachuteMk12-R/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/parachuteMk12-R/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/parachuteMk16-XL/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/parachuteMk16-XL/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/parachuteMk2-R/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/parachuteMk2-R/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/parachuteMk25/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/parachuteMk25/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/radialAttachmentPoint/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/radialAttachmentPoint/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/rcsBlockRV-105/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 128x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/ServiceBay/ServiceBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/ServiceBay/ServiceBay_N_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/spotLightMk1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/spotLightMk1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/spotLightMk2/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/spotLightMk2/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 64x64 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/stackBiCoupler/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/stackQuadCoupler/ksp_s_quadCoupler_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Utility/stackTriCoupler/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/LandingGear/Flare (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/LandingGear/LandingGear (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/roverWheelM1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/roverWheelS2/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/roverWheelS2/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/roverWheelTR-2L/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/roverWheelTR-2L/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/roverWheelTR-2L/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/roverWheelTR-2L/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/roverWheelXL3/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/roverWheelXL3/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Parts/Wheel/roverWheelXL3/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/AxisIndicator/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/NavBall/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/NavBall/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/NavBall/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/pullSwitch/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/pullSwitch/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/radarAltitude/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/squareButton/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/standingSwitch/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/standingSwitch/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/switch/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/switchGuard/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/switchWithGuards/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/switchWithGuards/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/switchWithGuards/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/throttle/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/throttle/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Props/VSI/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/crewCabinInternals/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 32x32 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/crewCabinInternals/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/crewCabinInternals/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/crewCabinInternals/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 2048x2048 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 2048x2048 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/cupolaInternal/ksp_l_cupola_internal_windows_alpha (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/cupolaInternal/pilot Seat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/GenericSpace1/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/GenericSpace3/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_diff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 2048x2048 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_normal (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 2048x2048 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/landerCabinSmallInternal/ksp_s_landerCan_internal_window_alpha (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/LargeCrewedLabInternals/Glass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/LargeCrewedLabInternals/MPL_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 2048x2048 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/LargeCrewedLabInternals/MPL_Int_n_NRM (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: 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C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model006 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model007 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model008 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1CockpitInternal/model009 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 12 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 2048x2048 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model006 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk1PodCockpit/model007 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK1_Inline_Int/clutter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK1_Inline_Int/Consoles (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK1_Inline_Int/footwell (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK1_Inline_Int/MK1_Inline_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK1_Inline_Int/Pilotseat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk2CockpitStandardInternal/CargoBagA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk2CockpitStandardInternal/Mk2StandardIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk2CockpitStandardInternal/Pilotseat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/mk2CockpitStandardInternal/Windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/Mk2CrewCabinInternal/CargoBagA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/Mk2CrewCabinInternal/Glass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/Mk2CrewCabinInternal/Mk2StandardIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/Mk2CrewCabinInternal/Pilotseat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK3CockpitInternal/CargoBagA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK3CockpitInternal/Glass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK3CockpitInternal/Mk2StandardIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK3CockpitInternal/Pilotseat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK3_CrewCab_Int/Glass (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK3_CrewCab_Int/GlassMK3CC (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 256x256 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK3_CrewCab_Int/Mk2StandardIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK3_CrewCab_Int/MK3_CrewCab_Int (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK3_CrewCab_Int/MK3_CrewCab_Int_n (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/MK3_CrewCab_Int/Pilotseat (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 512x512 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/Placeholder/PlaceholderIVA (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 16x16 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model001 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model002 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model003 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model004 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model005 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model006 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Spaces/PodCockpit/model007 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 11 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 1024x1024 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Strategies/Icons/AggressiveNegotiations (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 50x50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Strategies/Icons/AppreciationCampaign (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 50x50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Strategies/Icons/BailOutGrant (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 50x50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Strategies/Icons/FundraisingCampaign (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 50x50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Strategies/Icons/OpenSourceTechProgram (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 50x50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Strategies/Icons/OutsourcedResearch (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 50x50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Strategies/Icons/PatentsLicensing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 50x50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Strategies/Icons/RecoveryTransponderFitting (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 50x50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Strategies/Icons/ResearchRightsSellOut (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 50x50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: -------------------------------------------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Name: Squad/Strategies/Icons/UnpaidResearchProgram (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Format: DXT5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: MipMaps: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Size: 50x50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Readable: False (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Memory Saved : 0B (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Memory Saved : 0kB (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ActiveTextureManagement: Memory Saved : 0MB (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANlogger] Assembly: SCANsat found; Version: 1.1.6.0; File Version: 1.1.6.0; Info Version: v11rc6; Location: SCANsat/Plugins (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANlogger] Assembly: ContractConfigurator found; Version: 1.0.0.0; File Version: 1.0.2; Info Version: 1.0.2; Location: ContractConfigurator (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANlogger] Assembly: CC_SCANsat found; Version: 1.0.0.0; File Version: 1.0.2; Info Version: 1.0.2; Location: ContractConfigurator (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] FinePrint Waypoint Field Assigned (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] FinePrint Stationary Waypoint Field Assigned (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] FinePrint FlightBand Field Assigned (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:41 PM [x] Science!]: (ScienceChecklistAddon) - Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ModuleManager] Total loading Time = 16.868s (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [INFO] ContractConfigurator.LoggingUtil: Loading DebuggingConfig node. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.LoggingUtil: No debugging config found! LogLevel set to INFO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [INFO] ContractConfigurator.ContractConfigurator: Contract Configurator 1.0.2 loading... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [INFO] ContractConfigurator.ContractConfigurator: Finished Registering ParameterFactories (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [INFO] ContractConfigurator.ContractConfigurator: Finished Registering BehaviourFactories (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [INFO] ContractConfigurator.ContractConfigurator: Finished Registering ContractRequirements (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [INFO] ContractConfigurator.ContractConfigurator: Loading CONTRACT_GROUP: 'KerbinSpaceStation' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.ContractGroup: CONTRACT_GROUP 'KerbinSpaceStation': unexpected child node 'CONTRACT_GROUP' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.ContractGroup: CONTRACT_GROUP 'KerbinSpaceStation': unexpected child node 'CONTRACT_GROUP' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.ContractGroup: CONTRACT_GROUP 'KerbinSpaceStation': unexpected child node 'CONTRACT_GROUP' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.ContractGroup: CONTRACT_GROUP 'KerbinSpaceStation': unexpected child node 'CONTRACT_GROUP' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.ContractGroup: CONTRACT_GROUP 'KerbinSpaceStation': unexpected child node 'CONTRACT_GROUP' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.ContractGroup: CONTRACT_GROUP 'KerbinSpaceStation': unexpected child node 'CONTRACT_GROUP' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.HasCrewCapacityFactory: CONTRACT_TYPE 'KerbinStationCore', PARAMETER 'HabModuleChild' of type 'HasCrewCapacity': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.AnyFactory: CONTRACT_TYPE 'KerbinStationCore', PARAMETER 'RTGSolar' of type 'Any': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'KerbinStationCore', PARAMETER 'PartValidationRTG' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'KerbinStationCore', PARAMETER 'PartValidationSolar' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'KerbinStationCore', PARAMETER 'ScienceLab' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'KerbinStationCore', PARAMETER 'PartValidation' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.HasCrewCapacityFactory: CONTRACT_TYPE 'MinmusStationCore', PARAMETER 'HabModuleChild' of type 'HasCrewCapacity': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.AnyFactory: CONTRACT_TYPE 'MinmusStationCore', PARAMETER 'RTGSolar' of type 'Any': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'MinmusStationCore', PARAMETER 'PartValidationRTG' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'MinmusStationCore', PARAMETER 'PartValidationSolar' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'MinmusStationCore', PARAMETER 'ScienceLab' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'MinmusStationCore', PARAMETER 'PartValidation' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.HasCrewCapacityFactory: CONTRACT_TYPE 'MunStationCore', PARAMETER 'HabModuleChild' of type 'HasCrewCapacity': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.AnyFactory: CONTRACT_TYPE 'MunStationCore', PARAMETER 'RTGSolar' of type 'Any': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'MunStationCore', PARAMETER 'PartValidationRTG' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'MunStationCore', PARAMETER 'PartValidationSolar' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'MunStationCore', PARAMETER 'ScienceLab' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractConfigurator.PartValidationFactory: CONTRACT_TYPE 'MunStationCore', PARAMETER 'PartValidation' of type 'PartValidation': unexpected attribute 'disableonStateChange' found, ignored. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [INFO] ContractConfigurator.ContractConfigurator: Loaded 18 out of 18 CONTRACT_TYPE nodes. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [INFO] ContractConfigurator.ContractConfigurator: Contract Configurator 1.0.2 finished loading. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 107827. Total: 98.994934 ms (FindLiveObjects: 5.174153 ms CreateObjectMapping: 2.796345 ms MarkObjects: 90.482422 ms DeleteObjects: 0.182488 ms) ExperienceSystem: Found 0 trait types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ExperienceSystem: Found 9 effect types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScenarioTypes: List Created 17 scenario types loaded from 18 loaded assemblies. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From MAINMENU to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 6.852473 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 199 unused Assets to reduce memory usage. Loaded Objects now: 105525. Total: 116.577362 ms (FindLiveObjects: 5.019887 ms CreateObjectMapping: 2.562221 ms MarkObjects: 106.680313 ms DeleteObjects: 1.931046 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 105513. Total: 111.362160 ms (FindLiveObjects: 4.991023 ms CreateObjectMapping: 2.588840 ms MarkObjects: 103.309235 ms DeleteObjects: 0.164528 ms) UnloadTime: 4.093973 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 108672. Total: 127.001358 ms (FindLiveObjects: 5.103274 ms CreateObjectMapping: 5.027585 ms MarkObjects: 116.342606 ms DeleteObjects: 0.185054 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:48 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:48 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:48 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:48 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ContractDefs' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'OrbitRenderer' from assembly 'ContractConfigurator' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonConfig' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Set KIS config... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva inventory module loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva pickup module loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva inventory module loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva pickup module loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Loading pod inventory... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : cupola (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : crewCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 1 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 2 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 3 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : Mark1-2Pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 1 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 2 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : Mark1Cockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : Mark2Cockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : landerCabinSmall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : mk1pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : mk2Cockpit.Inline (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 1 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : mk2Cockpit.Standard (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 1 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : mk2LanderCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 1 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : mk3Cockpit.Shuttle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 1 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 2 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 3 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : mk3CrewCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 1 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 2 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 3 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 4 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 5 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 6 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 7 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 8 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 9 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 10 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 11 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 12 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 13 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 14 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 15 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : Large.Crewed.Lab (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 1 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Found part with CrewCapacity : mk2CrewCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 0 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 1 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 2 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod inventory module(s) for seat 3 loaded successfully (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractSystem: Found 16 contract types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractSystem: Found 78 parameter types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ContractSystem: Found 5 predicate types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) StrategySystem: Found 0 strategy types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) StrategySystem: Found 4 effect types (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [INFO] ContractConfigurator.ContractConfigurator: Disabled 1 ContractTypes. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [INFO] ContractConfigurator.ContractConfigurator: Finished Adjusting ContractTypes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:51 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:51 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:51 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:51 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:51 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:52 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 33302.71 Funds taken, yields 2.59919 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 4434.15 Funds taken, yields 0.3460738 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 1818.056 Funds taken, yields 0.1418945 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Outsourced R&D]: 0 Funds taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:56 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:56 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:57 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:57 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:59 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:25:59 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added -231.4452 (-224.7775) reputation: 'StrategyInput'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ContractsSystem]: Contract Position satellite in a specific orbit of Duna. is no longer being offered by Rokea Inc (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ContractsSystem]: Contract Test TR-2V Stack Decoupler on an escape trajectory out of Minmus. is no longer being offered by O.M.B. Demolition Enterprises (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:27:47 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:27:47 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:27:50 PM [x] Science!]: (AppLauncherButton) - OnToggleOn (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:27:50 PM [x] Science!]: (AppLauncherButton) - OnOpen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:27:50 PM [x] Science!]: (ScienceChecklistAddon) - Button_Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:27:50 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:27:51 PM [x] Science!]: (ScienceWindow) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:27:51 PM [x] Science!]: (ExperimentFilter) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:28:45 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:28:45 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:28:45 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:28:46 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:28:46 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:28:46 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:18 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:18 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_start RDicon_start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-basic RDicon_rocketry-basic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_emgineering101 RDicon_emgineering101 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_survivability RDicon_survivability (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_stability RDicon_stability (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-general RDicon_rocketry-general (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerospaceTech RDicon_aerospaceTech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_scienceTech RDicon_scienceTech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_control-flight-advanced RDicon_control-flight-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-advanced RDicon_rocketry-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_construction-general RDicon_construction-general (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_propulsionSystems RDicon_propulsionSystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_evaTech RDicon_evaTech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_control-flight RDicon_control-flight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_landing RDicon_landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerodynamicSystems RDicon_aerodynamicSystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electrics RDicon_electrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-heavy RDicon_rocketry-heavy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_fuelSystems RDicon_fuelSystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_construction-advanced RDicon_construction-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_miniaturization RDicon_miniaturization (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_construction-specialized RDicon_construction-specialized (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_commandmodules RDicon_commandmodules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-heavier RDicon_rocketry-heavier (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_engineering-precision RDicon_engineering-precision (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_exploration-advanced RDicon_exploration-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_control-large RDicon_control-large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_landing-advanced RDicon_landing-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_flight-supersonic RDicon_flight-supersonic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_fuelSystems-advanced RDicon_fuelSystems-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electrics-advanced RDicon_electrics-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_automation RDicon_automation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_propulsion-precision RDicon_propulsion-precision (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerodynamics-advanced RDicon_aerodynamics-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_motors-experimental RDicon_motors-experimental (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_telescope RDicon_telescope (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_unmanned-advanced RDicon_unmanned-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_propulsion-nuclear RDicon_propulsion-nuclear (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_metalworks-advanced RDicon_metalworks-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_science-field RDicon_science-field (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_flight-highAltitude RDicon_flight-highAltitude (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_largeVolumeContainment RDicon_largeVolumeContainment (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_composites RDicon_composites (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electronics RDicon_electronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electrics-large RDicon_electrics-large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerospaceTech2 RDicon_aerospaceTech2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_propulsion-ion RDicon_propulsion-ion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_flight-hypersonic RDicon_flight-hypersonic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_generic RDicon_generic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_unmannedTech RDicon_unmannedTech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_metamaterials RDicon_metamaterials (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-veryHeavy RDicon_rocketry-veryHeavy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_scienceTech-advanced RDicon_scienceTech-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_motors-advanced RDicon_motors-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electrics-specialized RDicon_electrics-specialized (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_fuelSystems-highPerformance RDicon_fuelSystems-highPerformance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerodynamics-heavy RDicon_aerodynamics-heavy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_robotics RDicon_robotics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerodynamics-experimental RDicon_aerodynamics-experimental (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_probes-large RDicon_probes-large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_science-experimental RDicon_science-experimental (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_generic RDicon_generic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electrics-experimental RDicon_electrics-experimental (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:37 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:37 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:38 PM [x] Science!]: (ScienceWindow) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:38 PM [x] Science!]: (ExperimentFilter) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:52 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:52 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 10.501288 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 4360 unused Assets to reduce memory usage. Loaded Objects now: 111465. Total: 150.882065 ms (FindLiveObjects: 5.128611 ms CreateObjectMapping: 5.666135 ms MarkObjects: 130.141525 ms DeleteObjects: 9.608088 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 111381. Total: 140.295151 ms (FindLiveObjects: 4.834191 ms CreateObjectMapping: 5.714884 ms MarkObjects: 129.197647 ms DeleteObjects: 0.235407 ms) UnloadTime: 4.488777 ms No Input Locks in effect right now (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 114051. Total: 144.622604 ms (FindLiveObjects: 5.109047 ms CreateObjectMapping: 5.207508 ms MarkObjects: 133.710800 ms DeleteObjects: 0.190827 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:53 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:53 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:53 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:53 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:ModuleManager.2.6.3, Version=2.6.3.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:ActiveTextureManagement, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:LibSquishPort, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:NvidiaTextureTools, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:ContractConfigurator, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:SCANsat, Version=1.1.6.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:CC_SCANsat, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:MiniAVC, Version=1.0.3.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:MiniAVC, Version=1.0.3.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:ContractsWindow, Version=1.0.5.1, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:KerbalEngineer, Version=1.0.16.6, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:MiniAVC, Version=1.0.3.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:KerbalJointReinforcement, Version=3.1.2.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:KIS, Version=1.0.5599.34428, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:ScienceAlert, Version=1.8.7.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:MiniAVC, Version=1.0.2.3, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Assembly:[x] Science!, Version=4.0.5603.22254, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:55 PM [x] Science!]: (ScienceWindow) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:55 PM [x] Science!]: (ExperimentFilter) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:56 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:56 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:56 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:56 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:56 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:29:57 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Kerbin Space Station loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Crew Assignment]: Part Mk1-2 Command Pod holds 3 crew, but only 2 are available. Auto-hiring is disabled or not allowed at this point. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:26 PM [x] Science!]: (ScienceWindow) - RefreshFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:26 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Autogen thumbnail for E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../thumbs/Amoksepp_VAB_Kerbin Space Station.png from E:\SteamLibrary\steamapps\common\Kerbal Space Program\saves\Amoksepp\Ships\VAB\Kerbin Space Station.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:30 PM [x] Science!]: (ScienceWindow) - RefreshFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:30 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:38 PM [x] Science!]: (ScienceWindow) - RefreshFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:38 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:41 PM [x] Science!]: (ScienceWindow) - RefreshFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:41 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:41 PM [x] Science!]: (ScienceWindow) - RefreshFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:41 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part Mark1-2Pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:44 PM [x] Science!]: (ScienceWindow) - RefreshFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:44 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:58 PM [x] Science!]: (AppLauncherButton) - OnToggleOff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:58 PM [x] Science!]: (AppLauncherButton) - OnClose (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:58 PM [x] Science!]: (ScienceChecklistAddon) - Button_Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:32:58 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ServiceBay.250 added to ship - part count: 120 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteLarge added to ship - part count: 121 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.Scanner added to ship - part count: 122 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 0, to 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Stopped, Not Closed (1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 123 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 124 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 125 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 126 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 127 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 128 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 129 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 130 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 131 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 132 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 133 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 134 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 135 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 136 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 137 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 138 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part batteryBankMini (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 139 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 140 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 141 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 142 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 143 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 144 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 145 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 146 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 147 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 148 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 149 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 150 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 151 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 152 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 153 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) batteryPack added to ship - part count: 154 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 1, to 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Closed. (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 155 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 156 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 157 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 158 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 159 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 160 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 161 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 162 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 163 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 164 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 165 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 166 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 167 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 168 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 169 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 170 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 171 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 172 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 173 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 174 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 175 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 176 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 177 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 178 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCSBlock added to ship - part count: 179 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCSBlock added to ship - part count: 180 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCSBlock added to ship - part count: 181 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCSBlock added to ship - part count: 182 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part launchClamp1(p1) craft ID reset as it matched that of launchClamp1(p2) [4292803952]. New id: 4294509110. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292803996]. New id: 4294509150. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part MassiveBooster(p1) craft ID reset as it matched that of MassiveBooster(p2) [4292804070]. New id: 4294509220. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part launchClamp1(p1) craft ID reset as it matched that of launchClamp1(p2) [4292804184]. New id: 4294509330. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292804228]. New id: 4294509370. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part MassiveBooster(p1) craft ID reset as it matched that of MassiveBooster(p2) [4292804302]. New id: 4294509440. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part launchClamp1(p1) craft ID reset as it matched that of launchClamp1(p2) [4292804416]. New id: 4294509550. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292804460]. New id: 4294509590. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part MassiveBooster(p1) craft ID reset as it matched that of MassiveBooster(p2) [4292804534]. New id: 4294509660. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part launchClamp1(p1) craft ID reset as it matched that of launchClamp1(p2) [4292804648]. New id: 4294509770. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292804692]. New id: 4294509810. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part MassiveBooster(p1) craft ID reset as it matched that of MassiveBooster(p2) [4292804766]. New id: 4294509880. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part launchClamp1(p1) craft ID reset as it matched that of launchClamp1(p2) [4292804880]. New id: 4294509990. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292804924]. New id: 4294510030. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part MassiveBooster(p1) craft ID reset as it matched that of MassiveBooster(p2) [4292804998]. New id: 4294510100. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part launchClamp1(p1) craft ID reset as it matched that of launchClamp1(p2) [4292824134]. New id: 4294510210. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292824178]. New id: 4294510250. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part MassiveBooster(p1) craft ID reset as it matched that of MassiveBooster(p2) [4292824252]. New id: 4294510320. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part radialDecoupler1-2(p1) craft ID reset as it matched that of radialDecoupler1-2(p2) [4292829226]. New id: 4294510364. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part radialDecoupler1-2(p1) craft ID reset as it matched that of radialDecoupler1-2(p2) [4292829274]. New id: 4294510408. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part radialDecoupler1-2(p1) craft ID reset as it matched that of radialDecoupler1-2(p2) [4292829322]. New id: 4294510452. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part radialDecoupler1-2(p1) craft ID reset as it matched that of radialDecoupler1-2(p2) [4292829370]. New id: 4294510496. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part radialDecoupler1-2(p1) craft ID reset as it matched that of radialDecoupler1-2(p2) [4292829418]. New id: 4294510540. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part radialDecoupler1-2(p1) craft ID reset as it matched that of radialDecoupler1-2(p2) [4294081198]. New id: 4294510584. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292817378]. New id: 4294510624. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292817422]. New id: 4294510664. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292817466]. New id: 4294510704. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292817510]. New id: 4294510744. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292817554]. New id: 4294510784. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part R8winglet(p1) craft ID reset as it matched that of R8winglet(p2) [4292818986]. New id: 4294510824. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part engineLargeSkipper(p1) craft ID reset as it matched that of engineLargeSkipper(p2) [4294085808]. New id: 4294510938. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part fuelTank1-2(p1) craft ID reset as it matched that of fuelTank1-2(p2) [4294090774]. New id: 4294510968. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part fuelTank1-2(p1) craft ID reset as it matched that of fuelTank1-2(p2) [4294091284]. New id: 4294510998. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part radialRCSTank(p1) craft ID reset as it matched that of radialRCSTank(p2) [4294064560]. New id: 4294511170. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part RCSBlock(p1) craft ID reset as it matched that of RCSBlock(p2) [4294073586]. New id: 4294511354. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part decoupler1-2(p1) craft ID reset as it matched that of decoupler1-2(p2) [4294094956]. New id: 4294511424. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part liquidEngine2-2(p1) craft ID reset as it matched that of liquidEngine2-2(p2) [4294097818]. New id: 4294511524. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part fuelTank1-2(p1) craft ID reset as it matched that of fuelTank1-2(p2) [4294101094]. New id: 4294511554. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part decoupler1-2(p1) craft ID reset as it matched that of decoupler1-2(p2) [4294109334]. New id: 4294511678. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part liquidEngine2-2(p1) craft ID reset as it matched that of liquidEngine2-2(p2) [4294125876]. New id: 4294512250. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part ladder1(p1) craft ID reset as it matched that of ladder1(p2) [4294129096]. New id: 4294512324. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part ladder1(p1) craft ID reset as it matched that of ladder1(p2) [4294129624]. New id: 4294512368. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part ladder1(p1) craft ID reset as it matched that of ladder1(p2) [4294135254]. New id: 4294512412. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part sensorThermometer(p1) craft ID reset as it matched that of sensorThermometer(p2) [4294254924]. New id: 4294512438. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Part ServiceBay.250(p1) craft ID reset as it matched that of ServiceBay.250(p2) [4294259366]. New id: 4294512676. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part longAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part Engineer7500 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part batteryPack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part batteryPack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part batteryPack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part batteryPack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part batteryPack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part batteryPack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part batteryPack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part batteryPack (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part sensorBarometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part sensorBarometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part sensorBarometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part dockingPort3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part sensorThermometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part ladder1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part ladder1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part ladder1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part engineLargeSkipper (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part decoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part liquidEngine2-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part decoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part liquidEngine2-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part landingLeg1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part landingLeg1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part landingLeg1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part landingLeg1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part ladder1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part ladder1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank4-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part science.module (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part ServiceBay.250 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part RCSBlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part RCSBlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part RCSBlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part RCSBlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialRCSTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialRCSTank (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part crewCabin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part sensorThermometer (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part cupola (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:37 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:37 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to SPACECENTER ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 51.400288 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 4761 unused Assets to reduce memory usage. Loaded Objects now: 116971. Total: 285.753235 ms (FindLiveObjects: 7.213282 ms CreateObjectMapping: 7.119632 ms MarkObjects: 242.535110 ms DeleteObjects: 28.435232 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:38 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:38 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:38 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:38 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:43 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:43 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:43 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:43 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:43 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:44 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:45 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:45 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:47 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:47 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:48 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:36:48 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:09 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:09 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:11 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:11 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 8.848626 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2720 unused Assets to reduce memory usage. Loaded Objects now: 115388. Total: 261.812531 ms (FindLiveObjects: 6.940671 ms CreateObjectMapping: 5.799233 ms MarkObjects: 242.274368 ms DeleteObjects: 6.471780 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 115324. Total: 253.952057 ms (FindLiveObjects: 7.007381 ms CreateObjectMapping: 6.678644 ms MarkObjects: 239.637100 ms DeleteObjects: 0.300513 ms) UnloadTime: 6.474988 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 117357. Total: 231.176544 ms (FindLiveObjects: 6.667098 ms CreateObjectMapping: 5.580503 ms MarkObjects: 218.165955 ms DeleteObjects: 0.361129 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:13 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:13 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:13 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:13 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:16 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:16 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:16 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:16 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:16 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:37:17 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 0, to 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Stopped, Not Closed (1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) GooExperiment added to ship - part count: 183 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Engineer7500 added to ship - part count: 184 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) sensorBarometer added to ship - part count: 185 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) longAntenna added to ship - part count: 186 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) sensorThermometer added to ship - part count: 187 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) mediumDishAntenna added to ship - part count: 188 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteRadial added to ship - part count: 189 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteRadial added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteRadial added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteRadial added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 1, to 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Closed. (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 157 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part RCSBlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part RCSBlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part RCSBlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part RCSBlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 196 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 197 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 198 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 199 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 200 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 201 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:24 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:24 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 42.708172 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 4137 unused Assets to reduce memory usage. Loaded Objects now: 117247. Total: 357.745880 ms (FindLiveObjects: 6.458631 ms CreateObjectMapping: 6.191472 ms MarkObjects: 321.106659 ms DeleteObjects: 23.523106 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 117088. Total: 329.780853 ms (FindLiveObjects: 6.640478 ms CreateObjectMapping: 6.574090 ms MarkObjects: 315.630737 ms DeleteObjects: 0.625401 ms) UnloadTime: 6.068637 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 53 unused Assets to reduce memory usage. Loaded Objects now: 120569. Total: 334.781158 ms (FindLiveObjects: 6.572807 ms CreateObjectMapping: 5.794423 ms MarkObjects: 321.731110 ms DeleteObjects: 0.289929 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:26 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:26 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:26 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:26 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:26 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:26 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:26 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:26 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:26 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Dezie Kerman assigned to PPD-12 Cupola Module, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Hanfrid Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Jadia Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 1 (crew seat index: 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Loading settings from E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Loaded LogMask = Normal, Warning, Error from ConfigNode (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 059b61da-18c3-49de-a818-b9e67951c6ed:Mun Space Station 2 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:33 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:33 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:33 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:33 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:33 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:43:34 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: ground contact! - error: 0.038m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 45.24 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightDriver]: Flight State Reverted to Prelaunch. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:20 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:20 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to EDITOR ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 75.645012 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1979 unused Assets to reduce memory usage. Loaded Objects now: 121913. Total: 372.914948 ms (FindLiveObjects: 7.234449 ms CreateObjectMapping: 6.374923 ms MarkObjects: 352.401123 ms DeleteObjects: 6.522133 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:21 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:21 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:21 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:21 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:24 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:24 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:24 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:24 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:24 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:25 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:31 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:31 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 84.208519 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3399 unused Assets to reduce memory usage. Loaded Objects now: 121080. Total: 340.395660 ms (FindLiveObjects: 7.396091 ms CreateObjectMapping: 6.652024 ms MarkObjects: 307.646759 ms DeleteObjects: 18.266850 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 120921. Total: 316.658325 ms (FindLiveObjects: 7.211999 ms CreateObjectMapping: 5.675115 ms MarkObjects: 303.201904 ms DeleteObjects: 0.217767 ms) UnloadTime: 6.798593 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 123561. Total: 321.858124 ms (FindLiveObjects: 7.303083 ms CreateObjectMapping: 5.380054 ms MarkObjects: 308.034515 ms DeleteObjects: 0.743746 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:34 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:34 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:34 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:34 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:34 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:34 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:34 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:34 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:34 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Bobler Kerman assigned to PPD-12 Cupola Module, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Hanfrid Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Jadia Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 1 (crew seat index: 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 4a022d6d-f9e1-4a29-9fb9-42b25cfad5b9:Mun Space Station 2 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:41 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:41 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:41 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:41 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:41 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:44:42 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: ground contact! - error: 0.038m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 45.35 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 4 - current stage: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:00]: Liftoff!! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment temperatureScan@KerbinSrfLandedShores just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:57 PM [x] Science!]: (AppLauncherButton) - OnToggleOn (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:57 PM [x] Science!]: (AppLauncherButton) - OnOpen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:57 PM [x] Science!]: (ScienceChecklistAddon) - Button_Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:57 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:57 PM [x] Science!]: (ScienceWindow) - RefreshFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:57 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:57 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:58 PM [x] Science!]: (ScienceWindow) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:58 PM [x] Science!]: (ExperimentFilter) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:59 PM [x] Science!]: (AppLauncherButton) - OnToggleOff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:59 PM [x] Science!]: (AppLauncherButton) - OnClose (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:59 PM [x] Science!]: (ScienceChecklistAddon) - Button_Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:57:59 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 3 - current stage: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:52]: Separation of stage 4 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 1.85804677009583, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode toggle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:29 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:29 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to FLIGHT ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 53.871105 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1557 unused Assets to reduce memory usage. Loaded Objects now: 125488. Total: 365.125641 ms (FindLiveObjects: 6.903468 ms CreateObjectMapping: 7.204302 ms MarkObjects: 344.586151 ms DeleteObjects: 6.056771 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:30 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:30 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:30 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:30 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:30 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:30 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:30 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:30 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:30 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Target vessel index: 7 vessel count: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot load PartModule #7 because ConfigNode contains no module name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartModule is null. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: landed - waiting for ground contact to resume physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:35 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:35 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:35 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:35 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:35 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 7:59:36 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: ground contact! - error: 0.055m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 4 - current stage: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:00]: Liftoff!! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightDriver]: Flight State Reverted to Prelaunch. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:19 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:19 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to EDITOR ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 64.530510 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2271 unused Assets to reduce memory usage. Loaded Objects now: 126369. Total: 345.274109 ms (FindLiveObjects: 7.839966 ms CreateObjectMapping: 6.358246 ms MarkObjects: 323.265106 ms DeleteObjects: 7.421428 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:20 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:20 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:20 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:20 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:23 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:23 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:23 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:23 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:23 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:00:24 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) mk2LanderCabin added to ship - part count: 144 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank2-2 added to ship - part count: 202 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) liquidEngine2-2 added to ship - part count: 202 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) liquidEngine2-2 added to ship - part count: 202 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part landingLeg1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part landingLeg1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part landingLeg1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part landingLeg1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part landingLeg1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank2-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 145 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) liquidEngine2-2 added to ship - part count: 196 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part telescopicLadderBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part KIS.Container1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part KIS.Container1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part telescopicLadderBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part ladder1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part ladder1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part ladder1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) telescopicLadderBay added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 0, to 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 1, to 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Closed. (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Large.Crewed.Lab added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Large.Crewed.Lab added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) telescopicLadderBay added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part telescopicLadderBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part telescopicLadderBay (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:05:59 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:05:59 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 71.721016 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 4645 unused Assets to reduce memory usage. Loaded Objects now: 125705. Total: 489.158752 ms (FindLiveObjects: 6.782236 ms CreateObjectMapping: 7.322326 ms MarkObjects: 446.016296 ms DeleteObjects: 28.584366 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 125424. Total: 452.532349 ms (FindLiveObjects: 6.961518 ms CreateObjectMapping: 5.257219 ms MarkObjects: 439.705841 ms DeleteObjects: 0.236048 ms) UnloadTime: 6.429125 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 128078. Total: 457.575012 ms (FindLiveObjects: 7.051960 ms CreateObjectMapping: 6.020529 ms MarkObjects: 443.568909 ms DeleteObjects: 0.503528 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:02 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:02 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:02 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:02 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:02 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:02 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:02 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:02 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:02 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Bobler Kerman assigned to PPD-12 Cupola Module, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Hanfrid Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Jadia Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 1 (crew seat index: 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 8b09bc8d-e514-4b19-b913-b208a6986887:Mun Space Station 2 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:09 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:09 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:09 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:09 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:09 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:06:10 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: ground contact! - error: 0.036m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 43.50 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 4 - current stage: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment temperatureScan@KerbinSrfLandedShores just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 3 - current stage: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 2 - current stage: 3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:52]: Separation of stage 3 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightDriver]: Flight State Reverted to Prelaunch. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:08:59 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:08:59 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to EDITOR ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 53.221649 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1846 unused Assets to reduce memory usage. Loaded Objects now: 129350. Total: 460.032715 ms (FindLiveObjects: 7.821044 ms CreateObjectMapping: 6.075372 ms MarkObjects: 438.766815 ms DeleteObjects: 6.983647 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:09:00 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:09:00 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:09:00 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:09:00 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:09:03 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:09:03 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:09:03 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:09:03 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:09:03 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:09:04 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 182 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 183 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 184 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 185 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 186 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 187 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 188 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 189 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 188 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 189 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 196 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 197 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 198 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 199 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 200 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 201 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 202 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 203 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 204 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 205 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:19 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:19 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 51.800224 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3919 unused Assets to reduce memory usage. Loaded Objects now: 128874. Total: 479.174133 ms (FindLiveObjects: 7.640479 ms CreateObjectMapping: 7.486534 ms MarkObjects: 439.398956 ms DeleteObjects: 24.178013 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 128576. Total: 450.489075 ms (FindLiveObjects: 7.016040 ms CreateObjectMapping: 7.362737 ms MarkObjects: 435.172180 ms DeleteObjects: 0.606158 ms) UnloadTime: 6.076976 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 131216. Total: 443.365570 ms (FindLiveObjects: 7.225790 ms CreateObjectMapping: 5.908278 ms MarkObjects: 429.220276 ms DeleteObjects: 0.599743 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:22 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:22 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:22 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:22 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:22 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:22 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:22 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:22 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:22 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Bobler Kerman assigned to PPD-12 Cupola Module, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Hanfrid Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Jadia Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 1 (crew seat index: 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel ebf247fe-df69-4ce7-82f4-4ba27a7e2154:Mun Space Station 2 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:29 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:29 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:29 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:29 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:29 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:10:30 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: ground contact! - error: 0.036m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 3 - current stage: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:00]: Liftoff!! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 50.71 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 4 - current stage: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 3 - current stage: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:53]: Separation of stage 4 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 1.69564425945282, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode toggle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 2 - current stage: 3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:39]: Separation of stage 3 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [decoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:39]: decoupler1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:40]: decoupler1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Inertial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 1.66842663288116, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 1.68526041507721, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Minmus (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Duna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Ike (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Dres (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Jool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Laythe (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Vall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Tylo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Bop (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Pol (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Eeloo (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.40896767326007). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.411354966786995). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightDriver]: Flight State Reverted to Prelaunch. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:00 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:00 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to EDITOR ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> SimManager.StartSimulation() // (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform () at UnityEngine.Component.get_transform () [0x00000] in :0 at KerbalEngineer.VesselSimulator.PartSim.Initialise (.Part thePart, Int32 id, Double atmosphere, KerbalEngineer.LogMsg log) [0x00000] in :0 at KerbalEngineer.VesselSimulator.Simulation.PrepareSimulation (System.Collections.Generic.List`1 parts, Double theGravity, Double theAtmosphere, Double theMach, Boolean dumpTree, Boolean vectoredThrust, Boolean fullThrust) [0x00000] in :0 at KerbalEngineer.VesselSimulator.SimManager.StartSimulation () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 45.976295 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2898 unused Assets to reduce memory usage. Loaded Objects now: 132622. Total: 454.866882 ms (FindLiveObjects: 7.865303 ms CreateObjectMapping: 7.298593 ms MarkObjects: 426.857574 ms DeleteObjects: 12.425921 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:01 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:01 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:01 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:01 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:04 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:04 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:04 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:04 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:04 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:15:05 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 206 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 207 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 209 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 211 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 212 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 213 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 206 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 207 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 209 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 211 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 212 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 213 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 206 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 207 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 209 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 211 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 212 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 213 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 214 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 215 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 216 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 217 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 218 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 219 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 220 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 221 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone added to ship - part count: 223 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:27 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:27 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 101.984032 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3844 unused Assets to reduce memory usage. Loaded Objects now: 132180. Total: 506.096252 ms (FindLiveObjects: 7.922711 ms CreateObjectMapping: 6.848625 ms MarkObjects: 468.318756 ms DeleteObjects: 22.490391 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 131882. Total: 485.590759 ms (FindLiveObjects: 7.514116 ms CreateObjectMapping: 7.461839 ms MarkObjects: 469.960541 ms DeleteObjects: 0.248877 ms) UnloadTime: 6.603917 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 134498. Total: 490.322662 ms (FindLiveObjects: 7.506098 ms CreateObjectMapping: 6.412768 ms MarkObjects: 475.270020 ms DeleteObjects: 0.734766 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:29 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:29 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:29 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:29 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:29 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:29 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:29 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:29 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:29 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Bobler Kerman assigned to PPD-12 Cupola Module, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Hanfrid Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Jadia Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 1 (crew seat index: 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 2433b59d-28ed-41b0-a3b6-8e6bcf6bb637:Mun Space Station 2 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:37 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:37 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:37 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:37 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:37 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:16:38 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: ground contact! - error: 0.035m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 68.11 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 6 - current stage: 7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:00]: Liftoff!! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment temperatureScan@KerbinSrfLandedShores just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 5 - current stage: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:52]: Separation of stage 6 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 1.83369481563568, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode toggle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 4 - current stage: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 3 - current stage: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:42]: Separation of stage 4 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 2 - current stage: 3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:36]: Separation of stage 3 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [decoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:36]: decoupler1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 1.6026885509491, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Inertial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.395828001559653). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.410275574627165). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.425372992019639). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.42337153258391). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.436233889590325). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.450384332448287). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.460360714393601). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightDriver]: Flight State Reverted to Prelaunch. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:11 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:11 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to EDITOR ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> SimManager.StartSimulation() // (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform () at UnityEngine.Component.get_transform () [0x00000] in :0 at KerbalEngineer.VesselSimulator.PartSim.Initialise (.Part thePart, Int32 id, Double atmosphere, KerbalEngineer.LogMsg log) [0x00000] in :0 at KerbalEngineer.VesselSimulator.Simulation.PrepareSimulation (System.Collections.Generic.List`1 parts, Double theGravity, Double theAtmosphere, Double theMach, Boolean dumpTree, Boolean vectoredThrust, Boolean fullThrust) [0x00000] in :0 at KerbalEngineer.VesselSimulator.SimManager.StartSimulation () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 50.135693 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2616 unused Assets to reduce memory usage. Loaded Objects now: 135891. Total: 494.100677 ms (FindLiveObjects: 7.874924 ms CreateObjectMapping: 7.515720 ms MarkObjects: 467.346039 ms DeleteObjects: 11.001930 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:13 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:13 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:13 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:13 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:16 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:16 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:16 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:16 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:16 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:23:17 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 223 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 215 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 223 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part engineLargeSkipper (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 173 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part liquidEngine2-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) engineLargeSkipper added to ship - part count: 174 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 175 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 176 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 177 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 178 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 179 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 180 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 187 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 201 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 215 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 205 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 206 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 207 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 209 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 205 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 206 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 207 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 209 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 205 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 206 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 207 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 209 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 212 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 214 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 216 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 218 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 220 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 205 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 206 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 207 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 209 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 212 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 214 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 216 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 218 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 220 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 212 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 214 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 216 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 218 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 220 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 198 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 204 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 216 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 170 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 151 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 153 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 155 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 157 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 159 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 161 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 170 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 163 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 223 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 170 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 171 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 172 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 173 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 174 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 175 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 181 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 187 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 199 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 205 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 211 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 206 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 207 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 209 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) launchClamp1 added to ship - part count: 211 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 196 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 197 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 198 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 199 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 200 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler2 added to ship - part count: 201 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 203 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 205 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 207 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 209 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 211 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 213 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 215 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solidBooster1-1 added to ship - part count: 217 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 218 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 219 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 220 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 221 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 223 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 224 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 225 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 226 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 227 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 228 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 229 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 230 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 231 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 232 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 233 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 234 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 235 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Extensions.PartExtensions.GetModuleMultiModeEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Extensions.PartExtensions.GetProtoModuleEngine (.Part part) [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.SetEngineInfo () [0x00000] in :0 at KerbalEngineer.Editor.BuildOverlayPartInfo.Update () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 228 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 229 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 230 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 231 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 232 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 233 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 226 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 227 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 228 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 229 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 230 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 231 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part parachuteRadial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteRadial added to ship - part count: 228 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteRadial added to ship - part count: 229 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteRadial added to ship - part count: 230 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteRadial added to ship - part count: 231 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteRadial added to ship - part count: 232 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) parachuteRadial added to ship - part count: 233 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solarPanels5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part dockingPort3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ServiceBay.250 added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Large.Crewed.Lab added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) mk2LanderCabin added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 208 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 209 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 211 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 212 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 213 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 214 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 215 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 216 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 217 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 218 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 219 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 220 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 221 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 222 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 223 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 224 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 225 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 226 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 227 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 228 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 229 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 230 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 231 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) solarPanels5 added to ship - part count: 232 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:33:57 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:33:57 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 64.797668 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 9768 unused Assets to reduce memory usage. Loaded Objects now: 136517. Total: 898.034546 ms (FindLiveObjects: 8.049395 ms CreateObjectMapping: 8.864342 ms MarkObjects: 814.999573 ms DeleteObjects: 65.639236 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 136217. Total: 824.473938 ms (FindLiveObjects: 7.424956 ms CreateObjectMapping: 5.809176 ms MarkObjects: 810.666016 ms DeleteObjects: 0.240218 ms) UnloadTime: 6.673512 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 138857. Total: 821.547668 ms (FindLiveObjects: 7.787047 ms CreateObjectMapping: 6.177681 ms MarkObjects: 806.524902 ms DeleteObjects: 0.662925 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:01 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:01 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:01 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:01 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:01 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:01 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:01 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:01 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:01 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Bobler Kerman assigned to PPD-12 Cupola Module, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Hanfrid Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Jadia Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 1 (crew seat index: 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 003baca4-63d5-4228-b52c-1033881614eb:Mun Space Station 2 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:09 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:09 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:09 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:09 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:09 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:10 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: ground contact! - error: 0.031m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 5 - current stage: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:00]: Liftoff!! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Unpaused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Can not play a disabled audio source (Filename: Line: 377) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightDriver]: Flight State Reverted to Prelaunch. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:40 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:40 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to EDITOR ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> SimManager.StartSimulation() // (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform () at UnityEngine.Component.get_transform () [0x00000] in :0 at KerbalEngineer.VesselSimulator.PartSim.Initialise (.Part thePart, Int32 id, Double atmosphere, KerbalEngineer.LogMsg log) [0x00000] in :0 at KerbalEngineer.VesselSimulator.Simulation.PrepareSimulation (System.Collections.Generic.List`1 parts, Double theGravity, Double theAtmosphere, Double theMach, Boolean dumpTree, Boolean vectoredThrust, Boolean fullThrust) [0x00000] in :0 at KerbalEngineer.VesselSimulator.SimManager.StartSimulation () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 89.827827 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1807 unused Assets to reduce memory usage. Loaded Objects now: 140310. Total: 834.432251 ms (FindLiveObjects: 8.310459 ms CreateObjectMapping: 6.881338 ms MarkObjects: 812.377991 ms DeleteObjects: 6.470498 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:42 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:42 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:42 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:42 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:45 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:45 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:45 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:45 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:45 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:34:46 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 179 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 180 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 181 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 182 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 183 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 184 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 185 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 186 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 181 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 182 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 183 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 184 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 185 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 186 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 187 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 188 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 189 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 196 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 203 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 217 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 224 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 231 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 238 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 245 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 252 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 224 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 228 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 232 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 236 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 240 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 244 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 248 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 252 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 189 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 196 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 189 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 190 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 191 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 192 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 193 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 194 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 195 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 196 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 203 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 210 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 217 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 224 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 231 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 238 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 245 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 252 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 245 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 246 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 247 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 248 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 249 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 250 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 251 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet added to ship - part count: 252 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:55 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:55 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 75.999092 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 5112 unused Assets to reduce memory usage. Loaded Objects now: 140167. Total: 695.909668 ms (FindLiveObjects: 8.254655 ms CreateObjectMapping: 7.854398 ms MarkObjects: 642.308960 ms DeleteObjects: 36.971481 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 139884. Total: 650.861206 ms (FindLiveObjects: 7.960877 ms CreateObjectMapping: 8.588844 ms MarkObjects: 633.264038 ms DeleteObjects: 0.705580 ms) UnloadTime: 6.752730 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 142501. Total: 644.092468 ms (FindLiveObjects: 7.907639 ms CreateObjectMapping: 7.133423 ms MarkObjects: 627.996582 ms DeleteObjects: 0.686658 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:59 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:59 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:59 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:59 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:59 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:59 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:59 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:59 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:36:59 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Bobler Kerman assigned to PPD-12 Cupola Module, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Hanfrid Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Jadia Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 1 (crew seat index: 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:37:06 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:37:06 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:37:06 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:37:06 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:37:06 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:37:07 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel ec82a541-ee1d-436d-9fd1-a61df9710c7a:Mun Space Station 2 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: ground contact! - error: 0.031m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 6 - current stage: 7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment mysteryGoo@KerbinSrfLandedShores just became available! Total potential science onboard currently: 0 (Cap is 3.9, threshold is Unresearched, current sci is 0, expected next report value: 3) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment temperatureScan@KerbinSrfLandedShores just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 106.05 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 5 - current stage: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:53]: Separation of stage 6 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode toggle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 4 - current stage: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:16]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:17]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:18]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:19]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:20]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:20]: AV-R8 Winglet exploded due to overheating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) 1 explosions created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 3 - current stage: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:54]: Separation of stage 4 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 2 - current stage: 3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:48]: Separation of stage 3 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [decoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:48]: decoupler1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:49]: decoupler1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Inertial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.408557184681082). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.424742949024722). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.440817840836662). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.458306836653138). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.462461503110604). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.479270329716437). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.496716000025213). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.499912666799611). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightDriver]: Flight State Reverted to Prelaunch. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:37 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:37 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to EDITOR ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> SimManager.StartSimulation() // (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at (wrapper managed-to-native) UnityEngine.Component:InternalGetTransform () at UnityEngine.Component.get_transform () [0x00000] in :0 at KerbalEngineer.VesselSimulator.PartSim.Initialise (.Part thePart, Int32 id, Double atmosphere, KerbalEngineer.LogMsg log) [0x00000] in :0 at KerbalEngineer.VesselSimulator.Simulation.PrepareSimulation (System.Collections.Generic.List`1 parts, Double theGravity, Double theAtmosphere, Double theMach, Boolean dumpTree, Boolean vectoredThrust, Boolean fullThrust) [0x00000] in :0 at KerbalEngineer.VesselSimulator.SimManager.StartSimulation () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 52.187977 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2683 unused Assets to reduce memory usage. Loaded Objects now: 143856. Total: 671.905823 ms (FindLiveObjects: 8.191474 ms CreateObjectMapping: 7.981082 ms MarkObjects: 641.985962 ms DeleteObjects: 13.374928 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:39 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:39 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:39 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:39 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:43 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:43 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:43 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:43 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:43 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:42:44 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) engineLargeSkipper added to ship - part count: 176 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part liquidEngine2-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 252 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:05 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:05 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 91.682549 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3716 unused Assets to reduce memory usage. Loaded Objects now: 143086. Total: 691.617493 ms (FindLiveObjects: 8.079543 ms CreateObjectMapping: 7.392884 ms MarkObjects: 653.199585 ms DeleteObjects: 22.493919 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 142924. Total: 658.022217 ms (FindLiveObjects: 8.905073 ms CreateObjectMapping: 7.330665 ms MarkObjects: 641.221985 ms DeleteObjects: 0.237652 ms) UnloadTime: 7.356002 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 149 unused Assets to reduce memory usage. Loaded Objects now: 145541. Total: 656.961609 ms (FindLiveObjects: 8.216810 ms CreateObjectMapping: 6.349266 ms MarkObjects: 641.401672 ms DeleteObjects: 0.621231 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:09 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:09 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:09 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:09 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:09 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:09 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:09 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:09 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:09 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) NullReferenceException: Object reference not set to an instance of an object at FlightCamera.GetAutoModeForVessel (.Vessel v) [0x00000] in :0 at FlightCamera.setMode (Modes m) [0x00000] in :0 at FlightCamera.setModeImmediate (Modes m) [0x00000] in :0 at MapView.exitMapView () [0x00000] in :0 at MapView.ExitMapView () [0x00000] in :0 at FlightUIModeController.SetMode (FlightUIMode mode) [0x00000] in :0 at FlightUIModeController.Start () [0x00000] in :0 (Filename: Line: -1) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: -0.694465 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Bobler Kerman assigned to PPD-12 Cupola Module, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Hanfrid Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Jadia Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 1 (crew seat index: 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 0241e2c2-85cd-4e31-9b7b-0b36f50fae2d:Mun Space Station 2 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:17 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:17 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:17 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:17 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:17 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:44:18 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: ground contact! - error: 0.031m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 7 - current stage: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:00]: Liftoff!! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment mysteryGoo@KerbinSrfLandedShores just became available! Total potential science onboard currently: 0 (Cap is 3.9, threshold is Unresearched, current sci is 0, expected next report value: 3) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment temperatureScan@KerbinSrfLandedShores just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 6 - current stage: 7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:52]: Separation of stage 7 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone collided into MassiveBooster - relative velocity: 13.31934 - impact momentum: 59.9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone Exploded!! - blast awesomeness: 0.5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks or OnValidate. You must use Destroy instead. (Filename: Line: 1326) [00:00:56]: Aerodynamic Nose Cone collided into S1 SRB-KD25k "Kickback" Solid Fuel Booster. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster collided into MassiveBooster - relative velocity: 11.01097 - impact momentum: 49.5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster Exploded!! - blast awesomeness: 0.5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks or OnValidate. You must use Destroy instead. (Filename: Line: 1326) [MassiveBooster]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:56]: S1 SRB-KD25k "Kickback" Solid Fuel Booster collided into S1 SRB-KD25k "Kickback" Solid Fuel Booster. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) 2 explosions created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone collided into MassiveBooster - relative velocity: 14.42482 - impact momentum: 64.9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) noseCone Exploded!! - blast awesomeness: 0.5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [noseCone]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks or OnValidate. You must use Destroy instead. (Filename: Line: 1326) [00:00:56]: Aerodynamic Nose Cone collided into S1 SRB-KD25k "Kickback" Solid Fuel Booster. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) 1 explosions created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet collided into MassiveBooster - relative velocity: 15.54154 - impact momentum: 69.9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks or OnValidate. You must use Destroy instead. (Filename: Line: 1326) [00:00:56]: AV-R8 Winglet collided into S1 SRB-KD25k "Kickback" Solid Fuel Booster. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) 1 explosions created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 122.14 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 5 - current stage: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:24]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:25]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:26]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:27]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:28]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:29]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:29]: AV-R8 Winglet exploded due to overheating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) 1 explosions created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode toggle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 4 - current stage: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:54]: Separation of stage 5 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 3 - current stage: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:44]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:45]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:46]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:47]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:48]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:49]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:50]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:51]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:52]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:53]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:54]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:55]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:56]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:57]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:58]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:59]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:00]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:01]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:02]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:03]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:04]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:05]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:06]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:07]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:08]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:09]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:10]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:11]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:12]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:13]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:14]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:15]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:16]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:17]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:18]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:19]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:20]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:21]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:22]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Inertial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:23]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 2 - current stage: 3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:23]: Separation of stage 3 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [decoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:03:24]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 1.47447277006234). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is Kerbin Space Station (unloaded) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 1 - current stage: 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:11:45]: Separation of stage 2 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [decoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:11:45]: decoupler1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:11:46]: decoupler1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is under acceleration (G = 0.887325626788949). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Inertial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1389237.5. Max Rate Allowed: 50.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1388742.5 DecelStart at 1388737.0 Overshoot is 5.4s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [OrbitDriver]: On-Rails SOI Transition from Mun to Mun. Transition UT Range: 1388319.029 - 1388999.037. Transition UT: 1388999.037. Iterations: 17. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: the Mun FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceHigh just became available! Total potential science onboard currently: 0 (Cap is 16, threshold is Unresearched, current sci is 0, expected next report value: 16) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1389237.4. TgtUT Error is -0.1661s. (Undershot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Current static pressure: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [04:52:22]: Hanfrid Kerman from Mun Space Station 2 went on EVA. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Hanfrid Kerman ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 13e32ea3-dadf-4ef6-b5f2-64356e8fd226:Hanfrid Kerman does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel 13e32ea3-dadf-4ef6-b5f2-64356e8fd226 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceHigh just became available! Total potential science onboard currently: 0 (Cap is 16, threshold is Unresearched, current sci is 0, expected next report value: 16) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:03]: Hanfrid Kerman boarded Mobile Processing Lab MPL-LG-2 on Mun Space Station 2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel 0241e2c2-85cd-4e31-9b7b-0b36f50fae2d up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Deleting profile 'default' since its vessel 13e32ea3-dadf-4ef6-b5f2-64356e8fd226 was destroyed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | destination :Large.Crewed.Lab (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 17.52 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightDriver]: Flight State Reverted to Prelaunch. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:01 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:01 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to EDITOR ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 44.888416 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 5 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 4149 unused Assets to reduce memory usage. Loaded Objects now: 146906. Total: 694.694824 ms (FindLiveObjects: 9.193719 ms CreateObjectMapping: 8.502250 ms MarkObjects: 658.295532 ms DeleteObjects: 18.277754 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:03 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:03 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:03 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:03 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:06 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:06 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:06 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:06 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:06 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:07 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dockingPort3 added to ship - part count: 253 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:51 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:51 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 63.278103 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3655 unused Assets to reduce memory usage. Loaded Objects now: 146411. Total: 689.500732 ms (FindLiveObjects: 8.529190 ms CreateObjectMapping: 6.953179 ms MarkObjects: 651.563965 ms DeleteObjects: 22.005787 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 146107. Total: 672.007141 ms (FindLiveObjects: 8.785445 ms CreateObjectMapping: 7.790575 ms MarkObjects: 654.596619 ms DeleteObjects: 0.514753 ms) UnloadTime: 7.198208 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 148716. Total: 667.975098 ms (FindLiveObjects: 8.871397 ms CreateObjectMapping: 6.306610 ms MarkObjects: 651.628723 ms DeleteObjects: 0.777101 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:55 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:55 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:55 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:55 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:55 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:55 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:55 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:55 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:54:55 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: -0.694465 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Bobler Kerman assigned to PPD-12 Cupola Module, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Hanfrid Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Jadia Kerman assigned to Mobile Processing Lab MPL-LG-2, seat # 1 (crew seat index: 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel e5195124-f5b8-4003-a493-ae99f16fcf42:Mun Space Station 2 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:55:03 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:55:03 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:55:03 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:55:03 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:55:03 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 8:55:03 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station 2]: ground contact! - error: 0.034m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 7 - current stage: 8 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [MassiveBooster]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:00]: Liftoff!! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment temperatureScan@KerbinSrfLandedShores just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 6 - current stage: 7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:52]: Separation of stage 7 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 118.24 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 5 - current stage: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:14]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:15]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:16]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:17]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:18]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:19]: R8winglet was damaged by engine exhaust from solidBooster1-1. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:19]: AV-R8 Winglet exploded due to overheating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Explosion] Combined. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) R8winglet Exploded!! - blast awesomeness: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) 1 explosions created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 4 - current stage: 5 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 3 - current stage: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:48]: Separation of stage 4 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialDecoupler2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Actor::setAngularDamping: The angular damping must be nonnegative! (Filename: ..\..\Physics\src\NpActor.cpp Line: 223) Actor::setAngularDamping: The angular damping must be nonnegative! (Filename: ..\..\Physics\src\NpActor.cpp Line: 223) Actor::setAngularDamping: The angular damping must be nonnegative! (Filename: ..\..\Physics\src\NpActor.cpp Line: 223) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 2 - current stage: 3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [engineLargeSkipper]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:53]: Separation of stage 3 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [decoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:02:53]: decoupler1-2 was damaged by engine exhaust from engineLargeSkipper. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Inertial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode toggle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 3.33523723483086, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 3.31893603503704, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 3.54177603125572, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1372291.9. Max Rate Allowed: 50.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.1 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.1 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.1 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.2 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.1 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.2 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Mun Space Station 2 Debris was on-rails at 1.1 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Mun Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1372266.9 DecelStart at 1372266.4 Overshoot is 0.4s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1372291.9. TgtUT Error is -0.0196s. (Undershot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 1 - current stage: 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:11:42]: Separation of stage 2 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [decoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:11:42]: decoupler1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mun Space Station 2 Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1384643.7. Max Rate Allowed: 100.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Orbit event imminent. Dropping TimeWarp to max limit: 50x (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Orbit event imminent. Dropping TimeWarp to max limit: 50x (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Orbit event imminent. Dropping TimeWarp to max limit: 50x (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Orbit event imminent. Dropping TimeWarp to max limit: 50x (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Orbit event imminent. Dropping TimeWarp to max limit: 50x (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Orbit event imminent. Dropping TimeWarp to max limit: 50x (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Orbit event imminent. Dropping TimeWarp to max limit: 50x (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Orbit event imminent. Dropping TimeWarp to max limit: 50x (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1384215.1 DecelStart at 1384209.8 Overshoot is 5.4s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [OrbitDriver]: On-Rails SOI Transition from Mun to Mun. Transition UT Range: 1384642.834 - 1384643.834. Transition UT: 1384643.537. Iterations: 7. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: the Mun FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1384643.8. TgtUT Error is 0.1422s. (Overshot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceHigh just became available! Total potential science onboard currently: 0 (Cap is 16, threshold is Unresearched, current sci is 0, expected next report value: 16) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/quicksave (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 18.72 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 4.07971900701523, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Current static pressure: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [03:36:37]: Hanfrid Kerman from Mun Space Station 2 went on EVA. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Hanfrid Kerman ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 86c6c495-a8cd-4b35-a233-508212e39ca9:Hanfrid Kerman does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel 86c6c495-a8cd-4b35-a233-508212e39ca9 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceHigh just became available! Total potential science onboard currently: 0 (Cap is 16, threshold is Unresearched, current sci is 0, expected next report value: 16) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:04]: Hanfrid Kerman boarded Mobile Processing Lab MPL-LG-2 on Mun Space Station 2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel e5195124-f5b8-4003-a493-ae99f16fcf42 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Deleting profile 'default' since its vessel 86c6c495-a8cd-4b35-a233-508212e39ca9 was destroyed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | destination :Large.Crewed.Lab (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel labs. 1 modules to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel comms. 5 devices to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 0.000 - Data Rate: 340282300000000000000000000000000000000.000 - Data Cost: 0.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +8 data on EVA Report while in space high over the Mun. +16.0 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Awarding 36361.1088530002 funds to player for contract completion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Awarding 3 science to player for contract completion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Awarding 5.344539 reputation to player for contract completion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added 5.160104 (5.344539) reputation: 'ContractReward'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.603362 Reputation taken, yields 0.6660093 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Contract (Science data from space around the Mun.): We've just received experimental data from space around the Mun! Good work. <#8BED8B>Completion Rewards: <#B4D455>£36,361 <#6DCFF6>©4 <#caff00>(+1) <#E0D503>¡4 <#feb200>(-2) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/quicksave (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1389431.3. Max Rate Allowed: 1000.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1388946.3 DecelStart at 1388930.8 Overshoot is 15.5s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1389431.2. TgtUT Error is -0.1271s. (Undershot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 4.78884434700012, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 4.07230585813522, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1394766.7. Max Rate Allowed: 1000.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1394275.5 DecelStart at 1394266.2 Overshoot is 9.3s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowMidlands just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment mysteryGoo@MunInSpaceLow just became available! Total potential science onboard currently: 0 (Cap is 39, threshold is Unresearched, current sci is 0, expected next report value: 30) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowHighlandCraters just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1394766.6. TgtUT Error is -0.0685s. (Undershot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Current static pressure: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:24:34]: Hanfrid Kerman from Mun Space Station 2 went on EVA. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Hanfrid Kerman ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel a0f517bb-a71c-448c-a04c-425d77a29236:Hanfrid Kerman does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel a0f517bb-a71c-448c-a04c-425d77a29236 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowHighlandCraters just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel labs. 1 modules to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:09]: Hanfrid Kerman boarded Mobile Processing Lab MPL-LG-2 on Mun Space Station 2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel e5195124-f5b8-4003-a493-ae99f16fcf42 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Deleting profile 'default' since its vessel a0f517bb-a71c-448c-a04c-425d77a29236 was destroyed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | destination :Large.Crewed.Lab (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowFarsideCrater just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 3.12942085321993, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Current static pressure: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:25:32]: Hanfrid Kerman from Mun Space Station 2 went on EVA. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Hanfrid Kerman ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 925489d9-e301-40bf-9706-b8270214832d:Hanfrid Kerman does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel 925489d9-e301-40bf-9706-b8270214832d up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowFarsideCrater just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:02]: Hanfrid Kerman boarded Mobile Processing Lab MPL-LG-2 on Mun Space Station 2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel e5195124-f5b8-4003-a493-ae99f16fcf42 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Deleting profile 'default' since its vessel 925489d9-e301-40bf-9706-b8270214832d was destroyed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | destination :Large.Crewed.Lab (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Awarding 666054.267198512 funds to player for contract completion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Awarding 36.91429 reputation to player for contract completion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added 35.43102 (36.91429) reputation: 'ContractReward'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 11.07429 Reputation taken, yields 4.600071 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Contract (Launch the Mun Space Station!): The Station is in place! <#8BED8B>Completion Rewards: <#B4D455>£666,054 <#6DCFF6>©<#caff00>(+5) <#E0D503>¡26 <#feb200>(-11) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 2.78026494383812, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 2.78172135353088, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Coverage: 0.5, Science cap: 40.0, Subject value: 2.00, Scientific value: 1.00, Science: 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Remaining science: 0.0, Base value: 20.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Resulting science value: 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel labs. 1 modules to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel comms. 5 devices to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 0.000 - Data Rate: 340282300000000000000000000000000000000.000 - Data Cost: 0.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel labs. 1 modules to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +8 data on EVA Report from space just above the Mun's Highland Craters. +24.0 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel comms. 5 devices to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 0.000 - Data Rate: 340282300000000000000000000000000000000.000 - Data Cost: 0.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +8 data on EVA Report from space just above the Mun's Farside Crater. +24.0 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowMidlands just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 3.2336447685957, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Current static pressure: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:33:16]: Hanfrid Kerman from Mun Space Station 2 went on EVA. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Hanfrid Kerman ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 64e8a9a8-9d95-42f8-bde5-440fa8d7dd4d:Hanfrid Kerman does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel 64e8a9a8-9d95-42f8-bde5-440fa8d7dd4d up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowMidlands just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:02]: Hanfrid Kerman boarded Mobile Processing Lab MPL-LG-2 on Mun Space Station 2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel e5195124-f5b8-4003-a493-ae99f16fcf42 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Deleting profile 'default' since its vessel 64e8a9a8-9d95-42f8-bde5-440fa8d7dd4d was destroyed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | destination :Large.Crewed.Lab (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel labs. 1 modules to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel comms. 5 devices to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 0.000 - Data Rate: 340282300000000000000000000000000000000.000 - Data Cost: 0.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +8 data on EVA Report from space just above the Mun's Midlands. +24.0 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowNorthwestCrater just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowMidlandCraters just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:58 PM [x] Science!]: (AppLauncherButton) - OnToggleOn (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:58 PM [x] Science!]: (AppLauncherButton) - OnOpen (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:58 PM [x] Science!]: (ScienceChecklistAddon) - Button_Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:58 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:58 PM [x] Science!]: (ScienceWindow) - RefreshFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:58 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:58 PM [x] Science!]: (ScienceWindow) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:58 PM [x] Science!]: (ExperimentFilter) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:59 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:59 PM [x] Science!]: (ScienceWindow) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:13:59 PM [x] Science!]: (ExperimentFilter) - UpdateExperiments (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:14:00 PM [x] Science!]: (AppLauncherButton) - OnToggleOff (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:14:00 PM [x] Science!]: (AppLauncherButton) - OnClose (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:14:00 PM [x] Science!]: (ScienceChecklistAddon) - Button_Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:14:00 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowEastFarsideCrater just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowEastFarsideCrater just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Current static pressure: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [01:04:12]: Hanfrid Kerman from Mun Space Station 2 went on EVA. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Hanfrid Kerman ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 5cc4e88e-c3c6-4216-938e-c22f4dbd036e:Hanfrid Kerman does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel 5cc4e88e-c3c6-4216-938e-c22f4dbd036e up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowEastFarsideCrater just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:04]: Hanfrid Kerman boarded Mobile Processing Lab MPL-LG-2 on Mun Space Station 2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Hanfrid Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel e5195124-f5b8-4003-a493-ae99f16fcf42 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Deleting profile 'default' since its vessel 5cc4e88e-c3c6-4216-938e-c22f4dbd036e was destroyed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | destination :Large.Crewed.Lab (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel labs. 1 modules to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel comms. 5 devices to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 0.000 - Data Rate: 340282300000000000000000000000000000000.000 - Data Cost: 0.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 1.225 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 2.100 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +8 data on EVA Report from space just above the Mun's East Farside Crater. +24.0 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel labs. 1 modules to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel labs. 1 modules to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 0, to 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Stopped, Not Closed (1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 1, to 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Closed. (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowNorthwestCrater just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Current static pressure: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [01:28:01]: Jadia Kerman from Mun Space Station 2 went on EVA. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Jadia Kerman ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel c61256cb-1ad8-44e3-89b9-81061009c364:Jadia Kerman does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel c61256cb-1ad8-44e3-89b9-81061009c364 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@MunInSpaceLowNorthwestCrater just became available! Total potential science onboard currently: 0 (Cap is 24, threshold is Unresearched, current sci is 0, expected next report value: 24) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:04]: Jadia Kerman boarded Mobile Processing Lab MPL-LG-2 on Mun Space Station 2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Jadia Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Jadia Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel e5195124-f5b8-4003-a493-ae99f16fcf42 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Deleting profile 'default' since its vessel c61256cb-1ad8-44e3-89b9-81061009c364 was destroyed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | destination :Large.Crewed.Lab (1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Mun Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Unpaused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Can not play a disabled audio source (Filename: Line: 377) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Mun Space Station 2 Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:41 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:41 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 49.765266 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 6341 unused Assets to reduce memory usage. Loaded Objects now: 148266. Total: 718.382446 ms (FindLiveObjects: 8.795709 ms CreateObjectMapping: 9.519249 ms MarkObjects: 676.494385 ms DeleteObjects: 23.177372 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 151 unused Assets to reduce memory usage. Loaded Objects now: 147782. Total: 689.548279 ms (FindLiveObjects: 8.825534 ms CreateObjectMapping: 8.761711 ms MarkObjects: 669.745789 ms DeleteObjects: 1.906030 ms) UnloadTime: 6.451896 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 150625. Total: 695.650879 ms (FindLiveObjects: 8.308537 ms CreateObjectMapping: 7.250485 ms MarkObjects: 679.424377 ms DeleteObjects: 0.253367 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:45 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:45 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:45 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:45 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:46 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:46 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:46 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:46 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:46 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:19:47 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:20:10 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:20:10 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Text Generator Loaded: 339 entries in 16 Text Sets (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 4.695651 Reputation taken, yields 1.950494 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0.9 Reputation taken, yields 0.3738447 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0.6 Reputation taken, yields 0.2492298 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0.9 Reputation taken, yields 0.3738447 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0.6 Reputation taken, yields 0.2492298 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 5.4 Reputation taken, yields 2.243068 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.672 Reputation taken, yields 1.525287 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 4.695651 Reputation taken, yields 1.950494 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.672 Reputation taken, yields 1.525287 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3 Reputation taken, yields 1.246149 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 1.2 Reputation taken, yields 0.4984597 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.7 Reputation taken, yields 1.121534 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Awarding 20700 funds to player for contract advance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0.9 Reputation taken, yields 0.3738447 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0.9 Reputation taken, yields 0.3738447 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0.9 Reputation taken, yields 0.3738447 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.424732 Reputation taken, yields 1.007193 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 5.232 Reputation taken, yields 2.173284 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 5.828571 Reputation taken, yields 2.42109 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 5.232 Reputation taken, yields 2.173284 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:47 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:47 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:48 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:48 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to TRACKSTATION ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 7.715848 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2859 unused Assets to reduce memory usage. Loaded Objects now: 150329. Total: 725.517456 ms (FindLiveObjects: 8.559017 ms CreateObjectMapping: 7.702378 ms MarkObjects: 700.243896 ms DeleteObjects: 8.686342 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: TRACKSTATION was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:50 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:50 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:50 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:50 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:51 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:51 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:51 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:51 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:51 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:21:51 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Scanner) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: Vessel Dropped. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Scanner) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:08 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:08 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From TRACKSTATION to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts::ContractParameter'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts::ContractParameter'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts::ContractParameter'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts::ContractParameter'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts::ContractParameter'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts::ContractParameter'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts::ContractParameter'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts::ContractParameter'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts::ContractParameter'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts.Agents::Agent'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) Serialization depth limit exceeded at 'Contracts::ContractParameter'. There may be an object composition cycle in one or more of your serialized classes. (Filename: Line: 67) UnloadTime: 9.705266 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 390 unused Assets to reduce memory usage. Loaded Objects now: 150787. Total: 726.534119 ms (FindLiveObjects: 8.276464 ms CreateObjectMapping: 6.916617 ms MarkObjects: 709.859985 ms DeleteObjects: 1.128608 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 150484. Total: 726.019104 ms (FindLiveObjects: 8.259145 ms CreateObjectMapping: 8.081467 ms MarkObjects: 708.692261 ms DeleteObjects: 0.636947 ms) UnloadTime: 6.476591 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 153099. Total: 721.638367 ms (FindLiveObjects: 8.675438 ms CreateObjectMapping: 8.309499 ms MarkObjects: 703.426392 ms DeleteObjects: 0.852470 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:12 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:12 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:12 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:12 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:12 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:12 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:12 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:12 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:12 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Target vessel index: 0 vessel count: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Scanner ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot load PartModule #4 because ConfigNode contains no module name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartModule is null. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Part]: PartModule KJRDecouplerReinforcementModule at stackDecoupler, index 2: index exceeds module count as defined in cfg. Looking for KJRDecouplerReinforcementModule in other indices... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ...no KJRDecouplerReinforcementModule module found on part definition. Skipping... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartModule is null. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:15 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:15 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:15 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:15 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:15 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:16 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Coverage: 32.2, Science cap: 30.0, Subject value: 1.50, Scientific value: 1.00, Science: 9.67 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Remaining science: 0.0, Base value: 20.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Resulting science value: 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Coverage: 32.2, Science cap: 30.0, Subject value: 1.50, Scientific value: 1.00, Science: 9.67 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Remaining science: 0.0, Base value: 20.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Resulting science value: 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Coverage: 32.2, Science cap: 30.0, Subject value: 1.50, Scientific value: 1.00, Science: 9.67 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Remaining science: 0.0, Base value: 20.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Resulting science value: 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Unpaused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Can not play a disabled audio source (Filename: Line: 377) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:38 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:38 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 36.946465 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1234 unused Assets to reduce memory usage. Loaded Objects now: 152175. Total: 703.272095 ms (FindLiveObjects: 8.716168 ms CreateObjectMapping: 7.289292 ms MarkObjects: 682.936890 ms DeleteObjects: 3.956384 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 151789. Total: 701.366089 ms (FindLiveObjects: 8.854078 ms CreateObjectMapping: 8.376849 ms MarkObjects: 682.164978 ms DeleteObjects: 1.656511 ms) UnloadTime: 6.734770 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 154618. Total: 707.288452 ms (FindLiveObjects: 9.248240 ms CreateObjectMapping: 7.729318 ms MarkObjects: 689.644775 ms DeleteObjects: 0.262347 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:42 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:42 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:42 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:42 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:44 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:44 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:44 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:44 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:44 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:45 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:50 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:50 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to TRACKSTATION ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 8.692436 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2161 unused Assets to reduce memory usage. Loaded Objects now: 154346. Total: 729.588989 ms (FindLiveObjects: 8.844777 ms CreateObjectMapping: 7.335155 ms MarkObjects: 706.388855 ms DeleteObjects: 6.670305 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: TRACKSTATION was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:52 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:52 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:52 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:52 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:52 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:52 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:52 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:52 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:52 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:22:53 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Scanner) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Mun Space Station) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Mun Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Mun Space Station 2) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Mun Space Station) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Mun Space Station 2) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:50 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:50 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From TRACKSTATION to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 9.864663 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 154779. Total: 730.630310 ms (FindLiveObjects: 8.874925 ms CreateObjectMapping: 7.197887 ms MarkObjects: 712.982849 ms DeleteObjects: 1.225786 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 154486. Total: 721.372498 ms (FindLiveObjects: 8.687625 ms CreateObjectMapping: 8.086278 ms MarkObjects: 703.611755 ms DeleteObjects: 0.638871 ms) UnloadTime: 7.623802 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 157109. Total: 725.120056 ms (FindLiveObjects: 9.069601 ms CreateObjectMapping: 8.528549 ms MarkObjects: 705.411621 ms DeleteObjects: 1.677999 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:54 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:54 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:54 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:54 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:54 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:54 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:54 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:54 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:54 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Target vessel index: 4 vessel count: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Kerbin Space Station ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot load PartModule #9 because ConfigNode contains no module name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartModule is null. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading: evaReport@KerbinInSpaceLowGrasslands (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Part]: PartModule KJRDecouplerReinforcementModule at decoupler1-2, index 2: index exceeds module count as defined in cfg. Looking for KJRDecouplerReinforcementModule in other indices... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ...no KJRDecouplerReinforcementModule module found on part definition. Skipping... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartModule is null. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Did not find a vessel that matches 84673adc-a5d1-4962-bbda-c6fcb0146a75; check destruction event code (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:58 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:58 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:58 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:58 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:58 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:23:59 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PartJoint]: None of the provided nodes was valid! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel labs. 1 modules to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel labs. 1 modules to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 0, to 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Stopped, Not Closed (1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 68.18 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +5 data on Crew Report while in space near Kerbin. +0.0 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 0, to 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Stopped, Not Closed (1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 1, to 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Closed. (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1400040.2. Max Rate Allowed: 50.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Kerbin Space Station for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1400014.8 DecelStart at 1400014.7 Overshoot is 0.1s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1400040.2. TgtUT Error is -0.0081s. (Undershot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [02:58:02]: Eliselle Kerman from Kerbin Space Station went on EVA. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Eliselle Kerman ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel d1ad9306-337e-478e-8ea1-7ee075f37268:Eliselle Kerman does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel d1ad9306-337e-478e-8ea1-7ee075f37268 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:06]: Eliselle Kerman boarded PPD-12 Cupola Module on Kerbin Space Station. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Eliselle Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Kerbin Space Station ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel c50c3904-5b17-4226-81fe-b4ea0471c5d7 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Deleting profile 'default' since its vessel d1ad9306-337e-478e-8ea1-7ee075f37268 was destroyed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | destination :cupola (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Kerbin Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 87f230ad-d396-4aba-b095-98e3fad0c698:Kerbin Space Station 2 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel 87f230ad-d396-4aba-b095-98e3fad0c698 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 1, to 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Closed. (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:42]: decoupler1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:42]: fuelTank1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Kerbin Space Station for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Kerbin Space Station Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 2.12145233154297, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 2.11604499816895, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1400491.7. Max Rate Allowed: 50.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Kerbin Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@KerbinInSpaceLowTundra just became available! Total potential science onboard currently: 0 (Cap is 8, threshold is Unresearched, current sci is 0, expected next report value: 8) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1400467.0 DecelStart at 1400466.2 Overshoot is 0.9s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1400471.4. TgtUT Error is -20.2943s. (Undershot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Kerbin Space Station 2 for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/quicksave (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:11:00]: RE-L10 "Poodle" Liquid Fuel Engine splashed down hard and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2-2]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:11:00]: Rockomax X200-16 Fuel Tank splashed down hard and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank2-2]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:11:00]: SC-9001 Science Jr. splashed down hard and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [science.module]: Deactivated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment barometerScan@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 3.6, threshold is Unresearched, current sci is 0, expected next report value: 3.6) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment crewReport@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 1.5, threshold is Unresearched, current sci is 0, expected next report value: 1.5) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment temperatureScan@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Cannot deploy eva experiment because TimeWarp is active (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Cannot deploy eva experiment because TimeWarp is active (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Cannot deploy eva experiment because TimeWarp is active (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Cannot deploy eva experiment because TimeWarp is active (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Cannot deploy eva experiment because TimeWarp is active (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Cannot deploy eva experiment because TimeWarp is active (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:13:39]: Eliselle Kerman from Kerbin Space Station 2 went on EVA. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Eliselle Kerman ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel a19bb77d-814b-49dc-ae12-1be3fa361714:Eliselle Kerman does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel a19bb77d-814b-49dc-ae12-1be3fa361714 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment surfaceSample@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 12, threshold is Unresearched, current sci is 0, expected next report value: 9) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment surfaceSample@KerbinSrfSplashedWater just became available! Total potential science onboard currently: 0 (Cap is 16, threshold is Unresearched, current sci is 0, expected next report value: 12) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment surfaceSample@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 12, threshold is Unresearched, current sci is 0, expected next report value: 9) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment surfaceSample@KerbinSrfSplashedWater just became available! Total potential science onboard currently: 0 (Cap is 16, threshold is Unresearched, current sci is 0, expected next report value: 12) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment surfaceSample@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 12, threshold is Unresearched, current sci is 0, expected next report value: 9) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment surfaceSample@KerbinSrfSplashedWater just became available! Total potential science onboard currently: 0 (Cap is 16, threshold is Unresearched, current sci is 0, expected next report value: 12) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment evaReport@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 2.4, threshold is Unresearched, current sci is 0, expected next report value: 2.4) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment surfaceSample@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 12, threshold is Unresearched, current sci is 0, expected next report value: 9) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment surfaceSample@KerbinSrfSplashedWater just became available! Total potential science onboard currently: 0 (Cap is 16, threshold is Unresearched, current sci is 0, expected next report value: 12) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment surfaceSample@KerbinSrfLandedWater just became available! Total potential science onboard currently: 0 (Cap is 12, threshold is Unresearched, current sci is 0, expected next report value: 9) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:04 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:04 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 39.670967 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2789 unused Assets to reduce memory usage. Loaded Objects now: 156395. Total: 747.106995 ms (FindLiveObjects: 9.601673 ms CreateObjectMapping: 7.928164 ms MarkObjects: 719.452026 ms DeleteObjects: 9.742469 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 156036. Total: 731.127808 ms (FindLiveObjects: 8.982366 ms CreateObjectMapping: 7.032076 ms MarkObjects: 714.128052 ms DeleteObjects: 0.550032 ms) UnloadTime: 7.639196 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 158876. Total: 732.357422 ms (FindLiveObjects: 9.946125 ms CreateObjectMapping: 7.419825 ms MarkObjects: 714.359985 ms DeleteObjects: 0.284477 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:08 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:08 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:08 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:08 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:12 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:12 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:12 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:12 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:12 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:32:13 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [VesselRecovery]: Eliselle Kerman recovered 770.7Km from KSC. Recovery Value: 62.0% (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Eliselle Kerman is available again (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added 0 (0) reputation: 'VesselRecovery'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +30 data on Surface Sample from Kerbin's Water. +9.0 Science Added. Subject value is 0.25 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +8 data on EVA Report from Kerbin's Water. +2.4 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +1 data on Recovery of a vessel that survived a flight.. +0.0 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:37 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:37 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to TRACKSTATION ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 8.451897 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2293 unused Assets to reduce memory usage. Loaded Objects now: 158627. Total: 760.924438 ms (FindLiveObjects: 8.977876 ms CreateObjectMapping: 7.363057 ms MarkObjects: 736.951721 ms DeleteObjects: 7.277105 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: TRACKSTATION was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:39 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:39 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:39 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:39 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:40 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:40 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:40 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:40 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:40 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:40 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station 2) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Kerbin Space Station 2 Debris crashed through terrain on Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Kerbin Space Station 2 Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:52 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:52 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From TRACKSTATION to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 9.342532 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 402 unused Assets to reduce memory usage. Loaded Objects now: 159064. Total: 760.539001 ms (FindLiveObjects: 9.533040 ms CreateObjectMapping: 7.637593 ms MarkObjects: 742.044739 ms DeleteObjects: 0.986209 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 158767. Total: 751.914856 ms (FindLiveObjects: 9.725471 ms CreateObjectMapping: 8.765240 ms MarkObjects: 732.475769 ms DeleteObjects: 0.602630 ms) UnloadTime: 6.985892 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 161390. Total: 763.461060 ms (FindLiveObjects: 8.943880 ms CreateObjectMapping: 7.975951 ms MarkObjects: 745.398438 ms DeleteObjects: 0.752405 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:56 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:56 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:56 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:56 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:56 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:56 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:56 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:56 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:56 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Target vessel index: 6 vessel count: 10 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Kerbin Space Station 2 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Did not find a vessel that matches a19bb77d-814b-49dc-ae12-1be3fa361714; check destruction event code (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:59 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:59 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:59 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:59 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:33:59 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:00 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:09 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:09 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 40.315292 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1170 unused Assets to reduce memory usage. Loaded Objects now: 160603. Total: 757.064270 ms (FindLiveObjects: 8.990384 ms CreateObjectMapping: 8.615464 ms MarkObjects: 735.657654 ms DeleteObjects: 3.459912 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 160139. Total: 763.887939 ms (FindLiveObjects: 8.876849 ms CreateObjectMapping: 6.901543 ms MarkObjects: 747.034119 ms DeleteObjects: 0.584028 ms) UnloadTime: 7.230601 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 162968. Total: 755.815430 ms (FindLiveObjects: 8.845419 ms CreateObjectMapping: 7.364020 ms MarkObjects: 738.801331 ms DeleteObjects: 0.374920 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:14 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:14 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:14 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:14 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:17 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:17 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:17 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:17 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:17 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:34:18 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [VesselRecovery]: Kerbin Space Station 2 recovered 770.7Km from KSC. Recovery Value: 62.0% (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +5 data on Crew Report from Kerbin's Water. +1.5 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +12 data on Atmospheric Pressure Scan from Kerbin's Water. +3.6 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +8 data on Temperature Scan from Kerbin's Water. +2.4 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +1 data on Recovery of a vessel returned from Kerbin orbit. +0.0 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:00 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:00 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to TRACKSTATION ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 8.822327 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2239 unused Assets to reduce memory usage. Loaded Objects now: 162722. Total: 792.544128 ms (FindLiveObjects: 9.691475 ms CreateObjectMapping: 8.161967 ms MarkObjects: 767.390808 ms DeleteObjects: 6.942275 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: TRACKSTATION was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:02 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:02 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:02 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:02 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:02 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:02 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:02 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:02 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:02 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:03 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:06 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:06 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From TRACKSTATION to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 9.512193 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 358 unused Assets to reduce memory usage. Loaded Objects now: 163158. Total: 766.524170 ms (FindLiveObjects: 8.880377 ms CreateObjectMapping: 7.022134 ms MarkObjects: 749.201599 ms DeleteObjects: 1.069596 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 162862. Total: 768.631348 ms (FindLiveObjects: 9.529191 ms CreateObjectMapping: 8.564469 ms MarkObjects: 749.947876 ms DeleteObjects: 0.264272 ms) UnloadTime: 7.559979 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 165485. Total: 776.063660 ms (FindLiveObjects: 9.336439 ms CreateObjectMapping: 7.205264 ms MarkObjects: 758.454895 ms DeleteObjects: 0.696280 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:10 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:10 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:10 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:10 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:10 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:10 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:10 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:10 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:10 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Target vessel index: 8 vessel count: 9 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Kerbin Space Station 2 Debris ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Look rotation viewing vector is zero (Filename: Line: 70) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Did not find a vessel that matches 87f230ad-d396-4aba-b095-98e3fad0c698; check destruction event code (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:13 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:13 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:13 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:13 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:13 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:13 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 160ccc94-5fe3-4748-8bf6-6e52f6809873:Kerbin Space Station 2 Debris does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Kerbin Space Station 2 Debris was on-rails at 101.3 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is landingLeg1 (Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is landingLeg1 (Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:26 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:26 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 37.111954 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 866 unused Assets to reduce memory usage. Loaded Objects now: 164510. Total: 768.362854 ms (FindLiveObjects: 9.621558 ms CreateObjectMapping: 8.043622 ms MarkObjects: 748.225952 ms DeleteObjects: 2.139193 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 164152. Total: 762.601501 ms (FindLiveObjects: 9.122841 ms CreateObjectMapping: 7.348304 ms MarkObjects: 745.172058 ms DeleteObjects: 0.648813 ms) UnloadTime: 7.566072 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 166981. Total: 766.754822 ms (FindLiveObjects: 9.064790 ms CreateObjectMapping: 7.790896 ms MarkObjects: 749.129395 ms DeleteObjects: 0.359846 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:31 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:31 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:31 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:31 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:33 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:33 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:33 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:33 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:33 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:34 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:41 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:41 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to TRACKSTATION ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 8.653308 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2188 unused Assets to reduce memory usage. Loaded Objects now: 166749. Total: 790.722412 ms (FindLiveObjects: 9.369794 ms CreateObjectMapping: 7.786406 ms MarkObjects: 766.565918 ms DeleteObjects: 6.592371 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: TRACKSTATION was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:43 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:43 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:43 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:43 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:43 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:43 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:43 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:43 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:43 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:44 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station 2 Debris) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:56 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:35:56 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From TRACKSTATION to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 10.299557 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 370 unused Assets to reduce memory usage. Loaded Objects now: 167184. Total: 792.489563 ms (FindLiveObjects: 10.122841 ms CreateObjectMapping: 7.844135 ms MarkObjects: 773.090942 ms DeleteObjects: 1.094291 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 166888. Total: 788.490234 ms (FindLiveObjects: 9.807254 ms CreateObjectMapping: 9.204624 ms MarkObjects: 768.502686 ms DeleteObjects: 0.652983 ms) UnloadTime: 7.911486 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 169511. Total: 783.256409 ms (FindLiveObjects: 9.792501 ms CreateObjectMapping: 7.802442 ms MarkObjects: 764.536377 ms DeleteObjects: 0.734445 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:00 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:00 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:00 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:00 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:00 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:00 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:00 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:00 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:00 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Target vessel index: 6 vessel count: 7 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Kerbin Space Station 2 Debris ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Look rotation viewing vector is zero (Filename: Line: 70) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:03 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:03 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:03 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:03 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:03 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:04 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station 2 Debris (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:09 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:09 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 38.161987 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 852 unused Assets to reduce memory usage. Loaded Objects now: 168538. Total: 788.981934 ms (FindLiveObjects: 10.897696 ms CreateObjectMapping: 8.784482 ms MarkObjects: 767.174316 ms DeleteObjects: 1.788006 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 168176. Total: 794.087097 ms (FindLiveObjects: 9.672552 ms CreateObjectMapping: 8.536245 ms MarkObjects: 774.960083 ms DeleteObjects: 0.552918 ms) UnloadTime: 7.551961 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 171005. Total: 789.267639 ms (FindLiveObjects: 9.519249 ms CreateObjectMapping: 9.525663 ms MarkObjects: 769.337585 ms DeleteObjects: 0.441950 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:14 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:14 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:14 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:14 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:17 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:17 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:17 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:17 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:17 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:18 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [VesselRecovery]: Kerbin Space Station 2 Debris recovered 770.7Km from KSC. Recovery Value: 62.0% (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mission Summary Dialog]: Skipping Mission Summary for Kerbin Space Station 2 Debris as it contains only debris. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:24 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:24 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to TRACKSTATION ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 9.136952 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2162 unused Assets to reduce memory usage. Loaded Objects now: 170758. Total: 803.315491 ms (FindLiveObjects: 9.682174 ms CreateObjectMapping: 8.085316 ms MarkObjects: 778.520020 ms DeleteObjects: 6.648817 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: TRACKSTATION was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:25 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:25 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:25 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:25 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) E is Infinity! tA: 3.14159263868863, e = 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:26 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:26 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:26 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:26 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:26 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:27 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Mun Space Station 2) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Kerbin Space Station) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:30 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:30 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From TRACKSTATION to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 10.525984 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 456 unused Assets to reduce memory usage. Loaded Objects now: 171189. Total: 811.502075 ms (FindLiveObjects: 9.612578 ms CreateObjectMapping: 8.041057 ms MarkObjects: 792.400146 ms DeleteObjects: 1.094291 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 170897. Total: 802.192322 ms (FindLiveObjects: 9.587241 ms CreateObjectMapping: 7.340928 ms MarkObjects: 784.651855 ms DeleteObjects: 0.282553 ms) UnloadTime: 8.113217 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 139 unused Assets to reduce memory usage. Loaded Objects now: 173520. Total: 807.510132 ms (FindLiveObjects: 9.631821 ms CreateObjectMapping: 7.764918 ms MarkObjects: 788.963989 ms DeleteObjects: 0.770686 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:35 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:35 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:35 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:35 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:35 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:35 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:35 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:35 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:35 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Target vessel index: 4 vessel count: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Kerbin Space Station ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading: evaReport@KerbinInSpaceLowGrasslands (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading: crewReport@KerbinInSpaceLow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading: crewReport@KerbinInSpaceLow (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Part]: PartModule KJRDecouplerReinforcementModule at decoupler1-2, index 2: index exceeds module count as defined in cfg. Looking for KJRDecouplerReinforcementModule in other indices... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ...no KJRDecouplerReinforcementModule module found on part definition. Skipping... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartModule is null. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RESOURCES] - Error in - BaseConverter_SetupModule - Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Did not find a vessel that matches 160ccc94-5fe3-4748-8bf6-6e52f6809873; check destruction event code (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:38 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:38 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:38 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:38 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:38 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:36:39 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 45.36 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) dT is NaN! tA: 1.99616229534149, E: 0, M: 0, T: NaN (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode toggle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1402051.9. Max Rate Allowed: 100.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Kerbin Space Station for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1402001.9 DecelStart at 1402001.4 Overshoot is 0.5s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1402045.5. TgtUT Error is -6.4041s. (Undershot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 2 - current stage: 3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [03:31:16]: Liftoff!! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 1 - current stage: 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [03:31:22]: Separation of stage 2 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [decoupler1-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [03:31:24]: fuelTank1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [03:31:25]: fuelTank1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [03:31:25]: liquidEngine2-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [03:31:25]: decoupler1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [03:31:25]: fuelTank1-2 was damaged by engine exhaust from liquidEngine2-2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Kerbin Space Station Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Kerbin Space Station Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Kerbin Space Station Debris was on-rails at 1.2 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Kerbin Space Station Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 1 - current stage: 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 0 - current stage: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mark1-2Pod (Kerbin Space Station)]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ServiceBay.250]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [sensorThermometer]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ladder1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ladder1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ladder1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Large.Crewed.Lab]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank2-2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [landingLeg1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [landingLeg1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [landingLeg1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [landingLeg1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [landingLeg1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [landingLeg1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialRCSTank]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialRCSTank]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RCSBlock]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RCSBlock]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RCSBlock]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RCSBlock]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [mediumDishAntenna]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [longAntenna]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [sensorThermometer]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [dockingPort3]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Engineer7500]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [sensorBarometer]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [sensorBarometer]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [sensorBarometer]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [sensorBarometer]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [sensorBarometer]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [sensorBarometer]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryBankMini]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryBankMini]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryBankMini]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryBankMini]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryBankMini]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteLarge]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [parachuteRadial]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is in atmosphere. Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Active Vessel is moving (sqrVel = 0.964744611568293). Cannot save. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:18 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:18 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 52.575401 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 10127 unused Assets to reduce memory usage. Loaded Objects now: 172857. Total: 906.718689 ms (FindLiveObjects: 10.461520 ms CreateObjectMapping: 9.277748 ms MarkObjects: 792.511780 ms DeleteObjects: 94.092430 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 172362. Total: 807.568481 ms (FindLiveObjects: 9.503855 ms CreateObjectMapping: 7.768446 ms MarkObjects: 789.387268 ms DeleteObjects: 0.592688 ms) UnloadTime: 7.829703 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 175191. Total: 811.472595 ms (FindLiveObjects: 9.488139 ms CreateObjectMapping: 8.095899 ms MarkObjects: 793.190369 ms DeleteObjects: 0.346696 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:23 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:23 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:23 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:23 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:28 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:28 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:28 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:28 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:28 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:29 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [VesselRecovery]: Kerbin Space Station recovered 197.8Km from KSC. Recovery Value: 88.8% (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Valentina Kerman is available again (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Seebles Kerman is available again (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Erithy Kerman is available again (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added 0 (0) reputation: 'VesselRecovery'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added 0 (0) reputation: 'VesselRecovery'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added 0 (0) reputation: 'VesselRecovery'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +5 data on Crew Report from Kerbin's Water. +0.0 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Research & Development]: +1 data on Recovery of a vessel returned from Kerbin orbit. +0.0 Science Added. Subject value is 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:43 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:43 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:44 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:44 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:45 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:45 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:53 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:53 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:57 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:46:57 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_start RDicon_start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-basic RDicon_rocketry-basic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_emgineering101 RDicon_emgineering101 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_survivability RDicon_survivability (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_stability RDicon_stability (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-general RDicon_rocketry-general (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerospaceTech RDicon_aerospaceTech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_scienceTech RDicon_scienceTech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_control-flight-advanced RDicon_control-flight-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-advanced RDicon_rocketry-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_construction-general RDicon_construction-general (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_propulsionSystems RDicon_propulsionSystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_evaTech RDicon_evaTech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_control-flight RDicon_control-flight (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_landing RDicon_landing (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerodynamicSystems RDicon_aerodynamicSystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electrics RDicon_electrics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-heavy RDicon_rocketry-heavy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_fuelSystems RDicon_fuelSystems (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_construction-advanced RDicon_construction-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_miniaturization RDicon_miniaturization (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_construction-specialized RDicon_construction-specialized (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_commandmodules RDicon_commandmodules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-heavier RDicon_rocketry-heavier (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_engineering-precision RDicon_engineering-precision (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_exploration-advanced RDicon_exploration-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_control-large RDicon_control-large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_landing-advanced RDicon_landing-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_flight-supersonic RDicon_flight-supersonic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_fuelSystems-advanced RDicon_fuelSystems-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electrics-advanced RDicon_electrics-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_automation RDicon_automation (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_propulsion-precision RDicon_propulsion-precision (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerodynamics-advanced RDicon_aerodynamics-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_motors-experimental RDicon_motors-experimental (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_telescope RDicon_telescope (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_unmanned-advanced RDicon_unmanned-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_propulsion-nuclear RDicon_propulsion-nuclear (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_metalworks-advanced RDicon_metalworks-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_science-field RDicon_science-field (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_flight-highAltitude RDicon_flight-highAltitude (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_largeVolumeContainment RDicon_largeVolumeContainment (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_composites RDicon_composites (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electronics RDicon_electronics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electrics-large RDicon_electrics-large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerospaceTech2 RDicon_aerospaceTech2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_propulsion-ion RDicon_propulsion-ion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_flight-hypersonic RDicon_flight-hypersonic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_generic RDicon_generic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_unmannedTech RDicon_unmannedTech (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_metamaterials RDicon_metamaterials (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_rocketry-veryHeavy RDicon_rocketry-veryHeavy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_scienceTech-advanced RDicon_scienceTech-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_motors-advanced RDicon_motors-advanced (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electrics-specialized RDicon_electrics-specialized (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_fuelSystems-highPerformance RDicon_fuelSystems-highPerformance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerodynamics-heavy RDicon_aerodynamics-heavy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_robotics RDicon_robotics (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_aerodynamics-experimental RDicon_aerodynamics-experimental (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_probes-large RDicon_probes-large (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_science-experimental RDicon_science-experimental (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_generic RDicon_generic (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RDNode Load icon: RDicon_electrics-experimental RDicon_electrics-experimental (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:04 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:04 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:11 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:11 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 9.877491 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 3586 unused Assets to reduce memory usage. Loaded Objects now: 173957. Total: 835.422302 ms (FindLiveObjects: 9.378453 ms CreateObjectMapping: 9.276464 ms MarkObjects: 806.103149 ms DeleteObjects: 10.335798 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 173892. Total: 826.823486 ms (FindLiveObjects: 9.241186 ms CreateObjectMapping: 9.946125 ms MarkObjects: 806.389221 ms DeleteObjects: 0.899936 ms) UnloadTime: 7.146572 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 42 unused Assets to reduce memory usage. Loaded Objects now: 175966. Total: 795.315796 ms (FindLiveObjects: 9.339967 ms CreateObjectMapping: 7.782878 ms MarkObjects: 777.396240 ms DeleteObjects: 0.373316 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:16 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:16 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:16 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:16 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:17 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:17 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:17 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:17 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:17 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:18 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Scanner loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: in editor (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Autogen thumbnail for E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../thumbs/Amoksepp_VAB_Scanner.png from E:\SteamLibrary\steamapps\common\Kerbal Space Program\saves\Amoksepp\Ships\VAB\Scanner.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:39 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:39 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 73.847382 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2995 unused Assets to reduce memory usage. Loaded Objects now: 175550. Total: 819.422913 ms (FindLiveObjects: 9.757863 ms CreateObjectMapping: 9.449654 ms MarkObjects: 780.074890 ms DeleteObjects: 19.680897 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 175293. Total: 790.927063 ms (FindLiveObjects: 9.666459 ms CreateObjectMapping: 9.493591 ms MarkObjects: 770.783081 ms DeleteObjects: 0.669339 ms) UnloadTime: 7.593013 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 89 unused Assets to reduce memory usage. Loaded Objects now: 177966. Total: 790.634583 ms (FindLiveObjects: 9.422712 ms CreateObjectMapping: 8.047151 ms MarkObjects: 772.192322 ms DeleteObjects: 0.577614 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:44 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:44 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:44 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:44 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:44 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:44 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:44 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:44 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:44 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Scanner loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Scanner]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Scanner ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] start: live (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] using animation #1 out of 1 animations named 'Collapse_Antenna' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] sensorType: 1 fov: 5 min_alt: 5000 max_alt: 500000 best_alt: 5000 power: 0.1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Did not find a vessel that matches c50c3904-5b17-4226-81fe-b4ea0471c5d7; check destruction event code (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 1 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 20b0dee5-3084-45a1-a47a-b46de1d1b411:Scanner does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:50 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:50 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:50 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:50 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:50 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:48:51 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Scanner]: ground contact! - error: 0.068m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 26.68 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) RCS lock/unlock (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 3 - current stage: 4 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [fuelTank.long]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solidBooster1-1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [launchClamp1]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [basicFin]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [basicFin]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [basicFin]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:00]: Liftoff!! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Scanner Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Scanner Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Scanner Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 2 - current stage: 3 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:26]: Separation of stage 3 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [stackDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [stackDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [stackDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [R8winglet]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:26]: stackDecoupler was damaged by engine exhaust from liquidEngine2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:27]: stackDecoupler was damaged by engine exhaust from liquidEngine2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Scanner Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Scanner Debris was on-rails at 94.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Scanner Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Scanner Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Scanner Debris was on-rails at 94.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Scanner Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Scanner Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Scanner Debris was on-rails at 93.1 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Scanner Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) activating stage 1 - current stage: 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [solarPanels5]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [mediumDishAntenna]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat.Scanner]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat.Scanner]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RCSBlock]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RCSBlock]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialRCSTank]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [radialRCSTank]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [advSasModule]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [batteryPack]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ServiceBay.125]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [liquidEngine2]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ExperimentManager.OnVesselWasModified: rescanning vessel for experiment modules (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Done (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:30]: Separation of stage 2 confirmed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [stackDecoupler]: Activated (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:01:30]: stackDecoupler was damaged by engine exhaust from liquidEngine2. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode toggle (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Scanner Debris Unloaded (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner Debris for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Inertial (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Scanner Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Scanner Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Scanner Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel Scanner Debris was on-rails at 1.0 atm pressure and was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Vessel Scanner Debris]: Destroyed. No crews were aboard. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1404247.2. Max Rate Allowed: 100.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1404197.3 DecelStart at 1404196.7 Overshoot is 0.6s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1404247.2. TgtUT Error is -0.0061s. (Undershot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1406713.5. Max Rate Allowed: 100.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1406664.8 DecelStart at 1406663.0 Overshoot is 1.8s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1406713.5. TgtUT Error is -0.01s. (Undershot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping to UT:1408204.3. Max Rate Allowed: 100.0x. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Warping down... UT: 1408153.9 DecelStart at 1408153.8 Overshoot is 0.2s. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Real-time resumed. Current UT is: 1408204.3. TgtUT Error is 0.0325s. (Overshot) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Packing Scanner for orbit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Scanner (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Maneuver Mode enabled (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Scanner Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Scanner Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Scanner Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [AutoSave]: Game Saved (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Awarding 88682.9935092927 funds to player for contract completion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Awarding 11.42857 reputation to player for contract completion (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Added 10.89457 (11.42857) reputation: 'ContractReward'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 3.428571 Reputation taken, yields 1.42417 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Contract (Position satellite in a specific orbit of Kerbin.): You have successfully deployed our satellite in orbit of Kerbin. <#8BED8B>Completion Rewards: <#B4D455>£88,683 <#6DCFF6>©<#caff00>(+1) <#E0D503>¡8 <#feb200>(-3) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Coverage: 32.2, Science cap: 30.0, Subject value: 1.50, Scientific value: 1.00, Science: 9.67 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Remaining science: 0.0, Base value: 20.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] Resulting science value: 0.00 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Unpaused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Can not play a disabled audio source (Filename: Line: 377) [FlightPersistence]: Vessel Scanner Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Scanner Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightPersistence]: Vessel Scanner Debris not saved because it was debris cluttering up KSC. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:57:58 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:57:58 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 50.748909 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2065 unused Assets to reduce memory usage. Loaded Objects now: 177216. Total: 806.804565 ms (FindLiveObjects: 9.934900 ms CreateObjectMapping: 8.577298 ms MarkObjects: 780.632996 ms DeleteObjects: 7.296348 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 176842. Total: 810.836609 ms (FindLiveObjects: 10.619314 ms CreateObjectMapping: 9.153309 ms MarkObjects: 788.558533 ms DeleteObjects: 2.084991 ms) UnloadTime: 7.508664 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 179685. Total: 805.149292 ms (FindLiveObjects: 10.060301 ms CreateObjectMapping: 8.269089 ms MarkObjects: 786.137451 ms DeleteObjects: 0.305324 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:03 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:03 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:03 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:03 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:04 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:04 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:04 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:04 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:04 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:05 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:12 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:12 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to TRACKSTATION ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 8.685700 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2153 unused Assets to reduce memory usage. Loaded Objects now: 179404. Total: 829.531982 ms (FindLiveObjects: 9.921430 ms CreateObjectMapping: 8.724187 ms MarkObjects: 804.059509 ms DeleteObjects: 6.490382 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: TRACKSTATION was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:14 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:14 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:14 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:14 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:14 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:14 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:14 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:14 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:14 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:15 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(Mun Space Station) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Tracking Station]: SetVessel(null) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:25 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:25 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From TRACKSTATION to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 10.624445 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 380 unused Assets to reduce memory usage. Loaded Objects now: 179883. Total: 808.571716 ms (FindLiveObjects: 9.587241 ms CreateObjectMapping: 7.807253 ms MarkObjects: 789.825073 ms DeleteObjects: 0.966004 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 179605. Total: 815.582642 ms (FindLiveObjects: 9.795708 ms CreateObjectMapping: 8.992629 ms MarkObjects: 795.769592 ms DeleteObjects: 0.637588 ms) UnloadTime: 7.896732 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 182236. Total: 827.522644 ms (FindLiveObjects: 10.418223 ms CreateObjectMapping: 9.621558 ms MarkObjects: 806.346252 ms DeleteObjects: 0.747274 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:30 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:30 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:30 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:30 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:30 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:30 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:30 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:30 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:30 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Target vessel index: 0 vessel count: 6 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: the Mun FlightGlobals.mainBody: the Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cannot load PartModule #7 because ConfigNode contains no module name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PartModule is null. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station]: landed - waiting for ground contact to resume physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Iron Sky]: landed - waiting for ground contact to resume physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Shit Shit]: landed - waiting for ground contact to resume physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Multiple Highlighter components on a single GameObject is not allowed! Highlighter has been disabled on a GameObject with name 'model'. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [s]: landed - waiting for ground contact to resume physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:34 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:34 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:34 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:34 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:34 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 9:58:34 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Mun Space Station]: ground contact! - error: 0.036m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Mun Space Station (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Iron Sky]: ground contact! - error: 0.036m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Iron Sky (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Shit Shit]: ground contact! - error: 0.034m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Shit Shit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [s]: ground contact! - error: 0.033m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking s (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Projected biome map in 13.33 seconds (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel comms. 3 devices to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 0.000 - Data Rate: 340282300000000000000000000000000000000.000 - Data Cost: 0.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 210.000 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 210.000 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel comms. 3 devices to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 0.000 - Data Rate: 340282300000000000000000000000000000000.000 - Data Cost: 0.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 210.000 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 210.000 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Sending data to vessel comms. 3 devices to choose from. Will try to pick the best one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 0.000 - Data Rate: 340282300000000000000000000000000000000.000 - Data Cost: 0.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 210.000 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 210.000 - Data Rate: 3.333 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Score for transmitter: 122.500 - Data Rate: 5.714 - Data Cost: 6.000 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [05:36:51]: Bill Kerman from Mun Space Station went on EVA. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Pod to eva (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, StorageCache: Active vessel is not monitored vessel. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Bill Kerman ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 7282e8b2-5760-42a9-8d0b-608a4c6d83b9:Bill Kerman does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel 7282e8b2-5760-42a9-8d0b-608a4c6d83b9 up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [00:00:55]: Bill Kerman boarded PPD-10 Hitchhiker Storage Container on Mun Space Station. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Bill Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Bill Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Bill Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Eva to pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | source Bill Kerman (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Mun Space Station ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Camera Mode: AUTO (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ProfileManager.OnVesselChange: Bringing vessel b67c8934-dbd5-4ef0-822d-0009179f0cfb up to date on stored profile default (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.Collections.Generic.List`1+Enumerator[UnityEngine.Collider].VerifyState () [0x00000] in :0 at System.Collections.Generic.List`1+Enumerator[UnityEngine.Collider].MoveNext () [0x00000] in :0 at Part.OnDestroy () [0x00000] in :0 (Filename: Line: -1) ScienceAlert, Deleting profile 'default' since its vessel 7282e8b2-5760-42a9-8d0b-608a4c6d83b9 was destroyed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [KIS] Item transfer | destination :crewCabin (0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors moving... (from 0, to 1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Cargo Doors Stopped, Not Closed (1) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 0... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Experiment mobileMaterialsLab@MunSrfLandedHighlands just became available! Total potential science onboard currently: 0 (Cap is 128, threshold is Unresearched, current sci is 0, expected next report value: 100) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: Setting FX Modules to 1... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Experiments]: FX Modules set: 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Unpaused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Can not play a disabled audio source (Filename: Line: 377) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:09 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:09 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 44.604580 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1268 unused Assets to reduce memory usage. Loaded Objects now: 181624. Total: 836.437073 ms (FindLiveObjects: 9.575695 ms CreateObjectMapping: 9.524058 ms MarkObjects: 811.527161 ms DeleteObjects: 5.442915 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 181143. Total: 819.643555 ms (FindLiveObjects: 9.825856 ms CreateObjectMapping: 9.763316 ms MarkObjects: 797.524292 ms DeleteObjects: 2.204299 ms) UnloadTime: 7.899620 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 183983. Total: 824.252991 ms (FindLiveObjects: 9.573771 ms CreateObjectMapping: 8.474989 ms MarkObjects: 805.507263 ms DeleteObjects: 0.340282 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: SPACECENTER was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:14 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:14 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:14 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:14 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'AddScenarioModules' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'CustomConfigsManager' from assembly 'ModuleManager' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed tech tree as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CustomConfigsManager] Setting moddeed physics as the active one (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PhysicsGlobals: Loading database (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:17 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:17 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:17 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:17 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:17 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:18 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:21 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:21 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From SPACECENTER to EDITOR (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 9.051320 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2062 unused Assets to reduce memory usage. Loaded Objects now: 182616. Total: 848.200989 ms (FindLiveObjects: 10.037850 ms CreateObjectMapping: 8.593656 ms MarkObjects: 822.659241 ms DeleteObjects: 6.581466 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 182550. Total: 825.611816 ms (FindLiveObjects: 9.758183 ms CreateObjectMapping: 8.163250 ms MarkObjects: 807.010132 ms DeleteObjects: 0.303399 ms) UnloadTime: 7.389998 ms Current Input Locks: KER_BuildAdvanced -- bitmask: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 184619. Total: 802.056030 ms (FindLiveObjects: 10.056773 ms CreateObjectMapping: 8.470820 ms MarkObjects: 782.698364 ms DeleteObjects: 0.394804 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: EDITOR was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 0 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:26 PM [x] Science!]: (ScienceChecklistAddon) - Open (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:26 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:26 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:26 PM [x] Science!]: (ScienceChecklistAddon) - Already loaded. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildAdvanced' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildOverlay' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'BuildToolbar' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) The referenced script on this Behaviour is missing! (Filename: Line: 1771) ------------------- initializing editor mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) editor started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) IconLoader awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called Unresearcheable (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [RDTechTree]: No tech node found called (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BorderedTilingSpriteMesh: Mesh has 300 or more vertices and might not be dynamically batched! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnGuiAppLauncherReady (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) HighlightingSystem : Framebuffer depth data is not available and can't be used to occlude highlighting. Highlighting occluders enabled. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:28 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:28 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:28 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:28 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:28 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:01:29 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Mark1-2Pod added to ship - part count: 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part Mark1-2Pod (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part Mark1Cockpit (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Retinator 2.0 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Autogen thumbnail for E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../thumbs/Amoksepp_VAB_Retinator 2_0.png from E:\SteamLibrary\steamapps\common\Kerbal Space Program\saves\Amoksepp\Ships\VAB\Retinator 2_0.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part R8winglet (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part launchClamp1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part noseCone (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part radialDecoupler2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) longAntenna added to ship - part count: 43 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 41 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 43 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 43 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part engineLargeSkipper (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 41 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 41 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 42 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 43 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 44 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 45 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) radialDecoupler1-2 added to ship - part count: 46 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part solidBooster1-1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 47 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 48 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 49 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTankSmall (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank2-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 36 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) liquidEngine2-2 added to ship - part count: 40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 37 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) liquidEngine2-2 added to ship - part count: 41 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 51 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 51 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 42 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 52 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 51 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 51 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 41 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) liquidEngine2-2 added to ship - part count: 36 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 37 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 41 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part decoupler1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 40 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) fuelTank1-2 added to ship - part count: 50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part MassiveBooster (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 46 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 46 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 46 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 46 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 46 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 46 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 46 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Size2LFB added to ship - part count: 46 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 47 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 47 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 48 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 49 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) MassiveBooster added to ship - part count: 50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) liquidEngine2-2 added to ship - part count: 50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) decoupler1-2 added to ship - part count: 50 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) drag started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) deleting part fuelTank1-2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinPartCountLimit: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinSizeLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CraftWithinMassLimits: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for ExperimentalPartsAvailable: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for CanAffordLaunchTest: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for FacilityOperational: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for NoControlSources: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: Checking for LaunchSiteClear: PASS! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Pre-Flight Check]: All Checks Complete. Go for Launch! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Launching vessel from LaunchPad. Craft file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:14 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:14 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From EDITOR to FLIGHT (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 64.480797 ms Unloading 9 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 5109 unused Assets to reduce memory usage. Loaded Objects now: 184684. Total: 952.777100 ms (FindLiveObjects: 9.940673 ms CreateObjectMapping: 8.979479 ms MarkObjects: 904.417786 ms DeleteObjects: 28.968908 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> BuildToolbar->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 184523. Total: 909.800781 ms (FindLiveObjects: 10.855683 ms CreateObjectMapping: 10.170949 ms MarkObjects: 887.521362 ms DeleteObjects: 0.903464 ms) UnloadTime: 8.435541 ms Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 187170. Total: 902.459839 ms (FindLiveObjects: 9.809178 ms CreateObjectMapping: 10.442918 ms MarkObjects: 879.864868 ms DeleteObjects: 1.833869 ms) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader: FLIGHT was loaded; instantiating addons... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ImprovedAddonLoader: Creating addon 'SCANtoolbar' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) SCANsat.SCANsat.SCAN_Platform.CustomAddonLoader finished; created 1 addons (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ApplicationLauncher already exist, destroying this instance (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:19 PM [x] Science!]: (ScienceChecklistAddon) - Unload (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:19 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:19 PM [x] Science!]: (AppLauncherButton) - Removing button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:19 PM [x] Science!]: (ScienceChecklistAddon) - Load (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:19 PM [x] Science!]: (ScienceChecklistAddon) - Game type is CAREER. Activating. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:19 PM [x] Science!]: (AppLauncherButton) - Remove (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:19 PM [x] Science!]: (AppLauncherButton) - Button already removed (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:19 PM [x] Science!]: (AppLauncherButton) - Add (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:19 PM [x] Science!]: (AppLauncherButton) - Adding button (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'NavWaypoint' from assembly 'KSP' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ActionMenu' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'DisplayStack' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'FlightEngineerCore' from assembly 'KerbalEngineer' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KJRManager' from assembly 'KerbalJointReinforcement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing bool (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing string (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Parsing float (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPointer' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'ScienceAlert' from assembly 'ScienceAlert' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ------------------- initializing flight mode... ------------------ (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading ship from file: E:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_Data/../saves/Amoksepp/Ships/VAB/Auto-Saved Ship.craft (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Retinator 2.0 loaded! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) putting ship to ground: 4.890976 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Retinator 2.0]: Ready to Launch - waiting to start physics... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Crewmember Valentina Kerman assigned to Mk1 Cockpit, seat # 0 (crew seat index: 0) (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FLIGHT GLOBALS]: Switching To Vessel Retinator 2.0 ---------------------- (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) setting new dominant body: Kerbin FlightGlobals.mainBody: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Reference Frame: Rotating (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager resuming... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Vessel assembly complete! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) stage manager starting... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) all systems started (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on R&D... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlagDecal Warning!]: Flag quad object is given as FlagTransform, but no object found in model with that name (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Awake (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was created. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->Start (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioDestructibles]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [ScenarioUpgradeableFacilities]: Loading... 0 objects registered (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Depletion Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DepNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Biome Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) BiomeNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Loading Planet Nodes (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) PlanetNodeCount: 0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading 2 known vessels (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [SCANsat] SCANsat Controller: Loading map for Mun (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on ProfileManager... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Waiting on AppLauncher (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Initializing ScienceAlert (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/bubbles ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click1 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/click2 ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert/sounds/error ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating biome filter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment manager (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating options window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Configuring NumberFormatInfo for current locale (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Vessel 7704ef3a-7aa1-4ebf-905d-8bdcd3e195af:Retinator 2.0 does not have a vessel profile entry. Using default. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating experiment window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Creating debug window (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Finished creating windows (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Setting scan interface type to None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Scan interface type is now None (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Rebuilding observer list (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Toolbar button ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, ScienceAlert initialization finished. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) DragCubeSystem: Rendering procedural drag for mediumDishAntenna (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:26 PM [x] Science!]: (ScienceChecklistAddon) - Science ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:26 PM [x] Science!]: (ScienceChecklistAddon) - PartLoader ready (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:26 PM [x] Science!]: (ScienceWindow) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:26 PM [x] Science!]: (ExperimentFilter) - RefreshExperimentCache (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:26 PM [x] Science!]: (ExperimentFilter) - System.Collections.Generic.Dictionary`2[CelestialBody,System.String[]] (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:27 PM [x] Science!]: (ExperimentFilter) - UpdateFilter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 2.1 Reputation taken, yields 0.8723044 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [CurrencyConverter for Unpaid Research Program]: 0 Reputation taken, yields 0 Science (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Retinator 2.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved as persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Retinator 2.0]: ground contact! - error: 0.055m (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unpacking Retinator 2.0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [Orbit Targeter]: Target is null (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Paused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game Unpaused! (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Can not play a disabled audio source (Filename: Line: 377) Flight State Captured (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Saving Achievements Tree... (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Game State Saved to saves/Amoksepp/persistent (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:38 PM [x] Science!]: (ScienceChecklistAddon) - Close (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [5/7/2015 10:10:38 PM [x] Science!]: (ScienceChecklistAddon) - UpdateVisibility (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [HighLogic]: =========================== Scene Change : From FLIGHT to SPACECENTER (Async) ===================== (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> Object reference not set to an instance of an object (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> at KerbalEngineer.Flight.Readouts.Vessel.SuicideBurnProcessor.Update () [0x00000] in :0 at KerbalEngineer.Flight.FlightEngineerCore.UpdateModules () [0x00000] in :0 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Saving settings to E:\SteamLibrary\steamapps\common\Kerbal Space Program\GameData\ScienceAlert/settings.cfg (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) ScienceAlert, Removing MagicDataTransmitter (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KJRMultiJointManager cleanup (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 1 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [FlightEngineer]: Destroying Floating Window for HUD 2 (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) [PlanetariumCamera]: Focus: Kerbin (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) UnloadTime: 48.636978 ms Unloading 2 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 1253 unused Assets to reduce memory usage. Loaded Objects now: 186403. Total: 932.932251 ms (FindLiveObjects: 10.404111 ms CreateObjectMapping: 8.897696 ms MarkObjects: 908.980347 ms DeleteObjects: 4.274858 ms) AddonLoader: Instantiating addon 'ActiveTextureManagement' from assembly 'ActiveTextureManagement' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) AddonLoader: Instantiating addon 'KISAddonPickup' from assembly 'KIS' (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenu was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> FlightEngineerCore->OnDestroy (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) KerbalEngineer -> ActionMenuGui was destroyed. (Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 150 unused Assets to reduce memory usage. Loaded Objects now: 186019. Total: 926.274475 ms (FindLiveObjects: 10.217132 ms CreateObjectMapping: 8.400581 ms MarkObjects: 906.731201 ms DeleteObjects: 0.591725 ms) d3d: failed to create 2D texture id=15431 w=2560 h=1600 mips=1 d3dfmt=21 [out of memory] UnloadTime: 7.491024 ms Crash!!! ERROR: Error while initializing dbghelp.dll, GetLastError: 'Der Vorgang wurde erfolgreich beendet.' (Address: 00000000) ========== OUTPUTING STACK TRACE ================== ERROR: Error while initializing dbghelp.dll, GetLastError: 'Der Vorgang wurde erfolgreich beendet.' (Address: 00000000) ========== END OF STACKTRACE =========== **** Crash! ****