Ich hab eine Fehler der mir neu ist.
Wollte eine Landekapsel Recovern , dann ist es zum Crash gekommen zum zweiten mal.
Es ist die windows Meldung gekommen: anwendung beenden / warten.
Aber es ist noch ein zweite Fenster , ein kleiner Kerbin und unten so ein blauer ladebalken.
Der Fehler ist neu ... so nach dem Motto ... muhahaha ällabätsch will dir das Game versauen.
Denn ich hab nichts verändert und zock schon lange so
Auszug aus der Player.txt
Mono path[0] = 'D:/Steam/steamapps/common/Kerbal Space Program/KSP_x64_Data/Managed'
Mono config path = 'D:/Steam/steamapps/common/Kerbal Space Program/MonoBleedingEdge/etc'
Initialize engine version: 2019.2.2f1 (ab112815d860)
[XR] Discovering subsystems at path D:/Steam/steamapps/common/Kerbal Space Program/KSP_x64_Data/UnitySubsystems
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 2070 SUPER (ID=0x1e84)
Vendor:
VRAM: 8011 MB
Driver: 26.21.14.3160
Begin MonoManager ReloadAssembly
- Completed reload, in 0.097 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.502500 ms
Release Build
....
[HighLogic]: =========================== Scene Change : From LOADING to MAINMENU =====================
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
Unloading 5 Unused Serialized files (Serialized files now loaded: 6)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
UnloadTime: 2.107400 ms
[AddonLoader]: Instantiating addon 'ContractDefs' from assembly 'KSP'
Auszug aus der output_log.txt
Initialize engine version: 2017.1.3p1 (02d73f71d3bd)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [nvldumdx.dll 26.21.14.3160]
Renderer: NVIDIA GeForce RTX 2070 SUPER
Vendor: NVIDIA
VRAM: 8011 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
....
Unloading 3980 unused Assets to reduce memory usage. Loaded Objects now: 199652.
Total: 383.271300 ms (FindLiveObjects: 7.470300 ms CreateObjectMapping: 6.200600 ms MarkObjects: 307.014700 ms DeleteObjects: 62.585200 ms)
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
d3d: failed to create 2D texture id=3481 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3499 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3531 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3555 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3553 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3517 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3493 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3545 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3479 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3511 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3505 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3535 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
d3d: failed to create 2D texture id=3527 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3547 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3507 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3569 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3551 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
d3d: failed to create 2D texture id=3533 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3495 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3565 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
d3d: failed to create 2D texture id=3483 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3513 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3525 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3567 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3537 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3571 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3503 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3523 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
d3d: failed to create 2D texture id=3561 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3549 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3543 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3541 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3559 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
d3d: failed to create 2D texture id=3497 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
d3d: failed to create 2D texture id=3519 w=110 h=62 mips=7 d3dfmt=894720068 [invalid call]
[ScenarioTypes]: List Created 21 scenario types loaded from 2 loaded assemblies.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
File 'D:/Steam/steamapps/common/BACKUP/Kerbal Space Program/KSP_x64_Data/../Missions/MissionScoreInfo.cfg' does not exist
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ApplicationLauncher] OnSceneLoadedGUIReady: scene MAINMENU ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop True
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[ApplicationLauncher] SetHidden:
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[MessageSystem] Reposition 0.02 190394
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[GenericAppFrame] Reposition 0.02 190394
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[GenericAppFrame] Reposition 0.02 190394
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
Setting up 4 worker threads for Enlighten.
Thread -> id: 20f0 -> priority: 1
Thread -> id: 34f4 -> priority: 1
Thread -> id: 3644 -> priority: 1
Thread -> id: 8cc -> priority: 1
[UIApp] OnDestroy: MessageSystem
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[CompoundPart] onEditorEndTweak
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
[CompoundPart] onEditorEndTweak
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Mods:
SmartParts-1.9.13.8
SCANsat-v18.14
MechJeb_and_Engineer_For_All-1.3.0.6
Configurable_Containers-2.4.6.0.1
Tantares_-_Stockalike_Soyuz_and_MIR-19.0
Feline_Utility_Rovers-1.2.10
Kerbal_Inventory_System_KIS-1.23
Kerbal_Attachment_System_KAS-1.4
DMagic_Orbital_Science-1.4.2
Kerbal_Planetary_Base_Systems-1.6.10
MechJeb2-2.9.0.0
Kerbal_Alarm_Clock-3.10.0.0
MEPS_-_Multipurpose_Express_Pallet_System-0.5
USI-LS_1.3.0.0
USI Kolonization Systems v1.3.0.0
Ich hoffe mal die Infos können weiter helfen und ich nicht vergessen hab.
Ich sag schon mal danke für die Hilfe.