Soeben ist die Version 0.19 veröffentlicht worden.
[imgwidth=530]http://i.imgur.com/g4H1hSO.jpg[/imgwidth]
This update was a bit of a turning point in our usual way of doing things. We decided to not do a massive release with a huge amount of features, but release a smaller update sooner, with the features we had nearest completion.
In any case, we did manage to include more features than even ourselves expected this time. Here are the highlights:
* Linux Support:
There is now a native Linux version of KSP! Official support for Ubuntu 12.04, but it should work on most distributions.
* Atmospheric Effects:
Watch your spacecraft flare up as they re-enter the atmosphere, and produce vapor trails during high-speed flight.
* New Kerbal Animations:
The Kerbals got a massive overhaul on their facial expressions! The new Expressions system uses the new Mecanim animation engine from Unity, giving Kerbals a lot more expressiveness. Watch their faces distort in total panic or gleeful joy, now also when you're out on EVA.
* Rover Wheels:
Drive across the surface of other worlds with the new rover wheel parts, which are steerable and self-powered. Construct anything from tiny unmanned rovers, to exploration buggies, to huge mobile contraptions.
* Graphical and Scenery Improvements
We've got a New Launchpad model at KSC, with 100% less launch tower, a new Runway, and much improved night-time lighting, making for greatly improved visuals, especially at night.
* More New Parts
We've added several new parts for general construction. Featuring panels, girders, and a lot more!
New:
* A Native Linux version!
* Added visual (and sound) effects for re-entry and supersonic flight.
* Overhauled the Kerbal Face Expression System with new animations, which are also visible on EVA.
* Added wheel parts and modules for the construction of rovers.
* Added several new general purpose structural parts.
* New mesh for the launch pad area, now with 100% less launch tower.
* New mesh for the Runway, with sloping edges to drive on and off it.
Bug Fixes and Tweaks:
* The sun no longer shines from below on ships and scenery objects at night, or while in orbit over the dark side of a planet.
* Fixed the airspeed sound not looping properly, and adjusted the pitch range for it.
* Various minor balance tweaks.
* More texture variety added to probe cores, to better determine their positioning.
* Fixed a few objects that were on the wrong layer.
* Fixed an issue when comparing versions, which could result in false 'incompatible' warnings.
* Fixed an issue with velocity changes when resuming 1x time while on a hyperbolic orbit inside a rotating reference frame.
* Changed the debug toolbar key combo to ModifierKey+F12 (RShift+F12 by default)
* Changed the quick scenario loader key combo to ModifierKey+F10 (was Ctrl+F10 before)
* Removed an unused shader that caused the game to crash on Linux systems with AMD video drivers.
* The Alt modifier key is now remappable, and defaults to RightShift on Linux.
* Remapped all ocurrences of the Alt key to RightShift on Linux (as Alt is OS-reserved on most distros).
* Fixed double-clicks not working properly.
* Added a setting to tweak the mouse wheel axis scaling.
* Input Axes now support linear scaling.
* The Debug console can now also be toggled using the Grave and AltGr keys
Bug Fixes and Tweaks:
*Fixed re-entry shader failing on highly scaled parts
*Corrected an issue that would prevent large rover wheels from applying brakes
*Tweaked braking speed and power on rover wheels
*Adjusted how rover wheels display resource usage
*Changed Ladders on the launchpad ladders to make it easier to climb them.
*Changed the names of launchpad and runway objects to be more descriptive when you crash into them.