orbit rendering on the Map View to reduce clutter when several icons are moused over at the same time.
[*]Landed or Splashed vessels now display their coordinates (or location, if available) when moused over on the Map View.
[*]More Crew Members so you can launch missions while others are underway.
[*]An External Module Loader, which enables mod makers to program their own part modules.
[*]Added small fuel tank and small engine parts
[*]Added Landing Gear
[*]Added a more efficient input lock for when vessels are in physics-hold mode, to prevent staging during that period.
[*]Made the Langing Gear action a mappable key.
[*]Bugfixes
[/list]
== 0.14.1 ==
Releasedatum: [b]4 März 2012[/b]
[list][*]Bugfixes
[/list]
== 0.14.2 ==
Releasedatum: [b]27 März 2012[/b]
[list][*]Created a proper icon for the game.
[*]A completely overhauled terrain engine.
[*]Bugfixes
[/list]
== 0.14.3 ==
Releasedatum: [b]28 März 2012[/b]
[list][*]Bugfixes
[/list]
== 0.14.4 ==
Releasedatum: [b]3 April 2012[/b]
[list][*]Added Shader Model 2 fallback shaders for the terrain. Doesn't look as pretty, but solves the black terrain issue on SM2 video cards.
[*]Exposed terrain parameters on the Video Settings screen (Now called Graphics Settings).
[*]Option to force using SM2 shaders even on SM3 compatible hardware.
[*]Bugfixes
[/list]
== 0.14 ==
Releasedatum: [b]3 März 2012[/b]
[list][*]Flights are regularly saved to file, to be resumed later. (yes, persistence )
[*]Support for multiple simultaneous flights and switching from ship to ship.
[*]The Tracking Station Facility at the Space Center, allows you to select and resume a flight in progress.
[*]Holding the middle mouse button will allow you to rotate the flight camera about itself, instead of rotating its pivot. (double-clicking the MMB will recenter it)
[*]Tweaked the Sie betrachten gerade eine ältere Version des Eintrags. Klicken Sie hier, um zur aktuellen Version zu gelangen.